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authorpatrick dw <algorithicimperative@gmail.com>2015-06-06 09:35:15 -0500
committerpatrick dw <algorithicimperative@gmail.com>2015-06-06 09:35:15 -0500
commit2e25574ff1adfe2dd07875854cb292470056cd2f (patch)
tree3ceb3d681dc55b3fe4d4b8e6697d3602ba6a305e /lib/wrappers/sdl
parenta51156282209e3121445589a8a4cf421f694b00e (diff)
downloadNim-2e25574ff1adfe2dd07875854cb292470056cd2f.tar.gz
Updated usage of deprecated types
Diffstat (limited to 'lib/wrappers/sdl')
-rw-r--r--lib/wrappers/sdl/sdl.nim6
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/wrappers/sdl/sdl.nim b/lib/wrappers/sdl/sdl.nim
index 3fc96a07e..376de8e08 100644
--- a/lib/wrappers/sdl/sdl.nim
+++ b/lib/wrappers/sdl/sdl.nim
@@ -2215,7 +2215,7 @@ proc glLoadLibrary*(filename: cstring): int{.cdecl,
 proc glGetProcAddress*(procname: cstring): pointer{.cdecl, 
     importc: "SDL_GL_GetProcAddress", dynlib: LibName.}
   # Set an attribute of the OpenGL subsystem before intialization.
-proc glSetAttribute*(attr: TGLAttr, value: int): int{.cdecl, 
+proc glSetAttribute*(attr: GLAttr, value: int): int{.cdecl, 
     importc: "SDL_GL_SetAttribute", dynlib: LibName.}
   # Get an attribute of the OpenGL subsystem from the windowing
   #  interface, such as glX. This is of course different from getting
@@ -2224,7 +2224,7 @@ proc glSetAttribute*(attr: TGLAttr, value: int): int{.cdecl,
   #
   #  Developers should track the values they pass into SDL_GL_SetAttribute
   #  themselves if they want to retrieve these values.
-proc glGetAttribute*(attr: TGLAttr, value: var int): int{.cdecl, 
+proc glGetAttribute*(attr: GLAttr, value: var int): int{.cdecl, 
     importc: "SDL_GL_GetAttribute", dynlib: LibName.}
   # Swap the OpenGL buffers, if double-buffering is supported.
 proc glSwapBuffers*(){.cdecl, importc: "SDL_GL_SwapBuffers", dynlib: LibName.}
@@ -2271,7 +2271,7 @@ proc wmToggleFullScreen*(surface: PSurface): int{.cdecl,
   # Grabbing means that the mouse is confined to the application window,
   #  and nearly all keyboard input is passed directly to the application,
   #  and not interpreted by a window manager, if any.
-proc wmGrabInput*(mode: TGrabMode): GrabMode{.cdecl, 
+proc wmGrabInput*(mode: GrabMode): GrabMode{.cdecl, 
     importc: "SDL_WM_GrabInput", dynlib: LibName.}
   #------------------------------------------------------------------------------
   # mouse-routines