From d3c2fb22dbe2831d2b85aa92fd5c86f0eb961c54 Mon Sep 17 00:00:00 2001 From: Joey Yakimowich-Payne Date: Sun, 15 Jul 2018 11:23:22 +0900 Subject: Remove env vars from docs --- doc/nimc.rst | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/doc/nimc.rst b/doc/nimc.rst index a3adcc143..0939f67e8 100644 --- a/doc/nimc.rst +++ b/doc/nimc.rst @@ -232,12 +232,12 @@ Cross compilation for Nintendo Switch ===================================== Simply add --os:nintendoswitch -to your usual ``nim c`` or ``nim cpp`` command and set the ``SWITCH_LIBS`` -and ``SWITCH_INCLUDES`` environment variables to something like: +to your usual ``nim c`` or ``nim cpp`` command and set the ``passC`` +and ``passL`` command line switches to something like: .. code-block:: console - export SWITCH_INCLUDES="-I$DEVKITPRO/libnx/include" - export SWITCH_LIBS="-specs=$DEVKITPRO/libnx/switch.specs -L$DEVKITPRO/libnx/lib -lnx" + nim c ... --passC="-I$DEVKITPRO/libnx/include" ... + --passL="-specs=$DEVKITPRO/libnx/switch.specs -L$DEVKITPRO/libnx/lib -lnx" or setup a nim.cfg file like so: @@ -259,10 +259,6 @@ an nro file with the ``elf2nro`` tool in the DevkitPro release. Examples can be `the nim-libnx github repo `_ or you can use `the switch builder tool `_. -Environment variables are: - - ``SWITCH_LIBS`` for any extra libraries required by your application (``-lLIBNAME`` or ``-LLIBPATH``) - - ``SWITCH_INCLUDES`` for any extra include files (``-IINCLUDE_PATH``) - There are a few things that don't work because the DevkitPro libraries don't support them. They are: -- cgit 1.4.1-2-gfad0