# # # The Nim Compiler # (c) Copyright 2015 Andreas Rumpf # # See the file "copying.txt", included in this # distribution, for details about the copyright. # # This module handles the conditional symbols. import strtabs from options import Feature from lineinfos import hintMin, hintMax, warnMin, warnMax proc defineSymbol*(symbols: StringTableRef; symbol: string, value: string = "true") = symbols[symbol] = value proc undefSymbol*(symbols: StringTableRef; symbol: string) = symbols.del(symbol) #proc lookupSymbol*(symbols: StringTableRef; symbol: string): string = # result = if isDefined(symbol): gSymbols[symbol] else: nil iterator definedSymbolNames*(symbols: StringTableRef): string = for key, val in pairs(symbols): yield key proc countDefinedSymbols*(symbols: StringTableRef): int = symbols.len proc initDefines*(symbols: StringTableRef) = # for bootstrapping purposes and old code: template defineSymbol(s) = symbols.defineSymbol(s) defineSymbol("nimhygiene") # deadcode defineSymbol("niminheritable") # deadcode defineSymbol("nimmixin") # deadcode defineSymbol("nimeffects") # deadcode defineSymbol("nimbabel") # deadcode defineSymbol("nimcomputedgoto") # deadcode defineSymbol("nimunion") # deadcode defineSymbol("nimnewshared") # deadcode defineSymbol("nimNewTypedesc") # deadcode defineSymbol("nimrequiresnimframe") # deadcode defineSymbol("nimparsebiggestfloatmagic") # deadcode defineSymbol("nimalias") # deadcode defineSymbol("nimlocks") # deadcode defineSymbol("nimnode") # deadcode pending `nimnode` reference in opengl package # refs https://github.com/nim-lang/opengl/pull/79 defineSymbol("nimvarargstyped") # deadcode defineSymbol("nimtypedescfixed") # deadcode defineSymbol("nimKnowsNimvm") # deadcode defineSymbol("nimArrIdx") # deadcode defineSymbol("nimHasalignOf") # deadcode defineSymbol("nimDistros") # deadcode defineSymbol("nimHasCppDefine") # deadcode defineSymbol("nimGenericInOutFlags") # deadcode when false: defineSymbol("nimHasOpt") # deadcode defineSymbol("nimNoArrayToCstringConversion") # deadcode defineSymbol("nimHasRunnableExamples") # deadcode defineSymbol("nimNewDot") # deadcode defineSymbol("nimHasNilChecks") # deadcode defineSymbol("nimSymKind") # deadcode defineSymbol("nimVmEqIdent") # deadcode defineSymbol("nimNoNil") # deadcode defineSymbol("nimNoZeroTerminator") # deadcode defineSymbol("nimNotNil") # deadcode defineSymbol("nimVmExportFixed") # deadcode defineSymbol("nimHasSymOwnerInMacro") # deadcode defineSymbol("nimNewRuntime") # deadcode defineSymbol("nimIncrSeqV3") # deadcode defineSymbol("nimAshr") # deadcode defineSymbol("nimNoNilSeqs") # deadcode defineSymbol("nimNoNilSeqs2") # deadcode defineSymbol("nimHasUserErrors") # deadcode defineSymbol("nimUncheckedArrayTyp") # deadcode defineSymbol("nimHasTypeof") # deadcode defineSymbol("nimErrorProcCanHaveBody") # deadcode defineSymbol("nimHasInstantiationOfInMacro") # deadcode defineSymbol("nimHasHotCodeReloading") # deadcode defineSymbol("nimHasNilSeqs") # deadcode defineSymbol("nimHasSignatureHashInMacro") # deadcode defineSymbol("nimHasDefault") # deadcode defineSymbol("nimMacrosSizealignof") # deadcode # > 0.20.0 defineSymbol("nimNoZeroExtendMagic") defineSymbol("nimMacrosGetNodeId") for f in Feature: defineSymbol("nimHas" & $f) for s in warnMin..warnMax: defineSymbol("nimHasWarning" & $s) for s in hintMin..hintMax: defineSymbol("nimHasHint" & $s) defineSymbol("nimFixedOwned") defineSymbol("nimHasStyleChecks") defineSymbol("nimToOpenArrayCString") defineSymbol("nimHasUsed") defineSymbol("nimFixedForwardGeneric") defineSymbol("nimnomagic64") defineSymbol("nimNewShiftOps") defineSymbol("nimHasCursor") defineSymbol("nimAlignPragma") defineSymbol("nimHasExceptionsQuery") defineSymbol("nimHasIsNamedTuple") defineSymbol("nimHashOrdinalFixed") when defined(nimHasLibFFI): # Renaming as we can't conflate input vs output define flags; e.g. this # will report the right thing regardless of whether user adds # `-d:nimHasLibFFI` in his user config. defineSymbol("nimHasLibFFIEnabled") defineSymbol("nimHasSinkInference") defineSymbol("nimNewIntegerOps") defineSymbol("nimHasInvariant") defineSymbol("nimHasStacktraceMsgs") defineSymbol("nimDoesntTrackDefects") defineSymbol("nimHasLentIterators") defineSymbol("nimHasDeclaredMagic") defineSymbol("nimHasStacktracesModule") defineSymbol("nimHasEffectTraitsModule") defineSymbol("nimHasCastPragmaBlocks") defineSymbol("nimHasDeclaredLocs") defineSymbol("nimHasJsBigIntBackend") defineSymbol("nimHasWarningAsError") defineSymbol("nimHasHintAsError") defineSymbol("nimHasSpellSuggest") defineSymbol("nimHasCustomLiterals") defineSymbol("nimHasUnifiedTuple") defineSymbol("nimHasIterable") defineSymbol("nimHasTypeofVoid") defineSymbol("nimHasDragonBox") defineSymbol("nimHasHintAll") defineSymbol("nimHasTrace") defineSymbol("nimHasEffectsOf") defineSymbol("nimHasEnforceNoRaises") defineSymbol("nimHasTopDownInference") defineSymbol("nimHasTemplateRedefinitionPragma") defineSymbol("nimHasCstringCase")