# Include file that implements 'osErrorMsg' and friends. Do not import it! when not declared(os) and not declared(ospaths): {.error: "This is an include file for os.nim!".} when not defined(nimscript): var errno {.importc, header: "".}: cint proc c_strerror(errnum: cint): cstring {. importc: "strerror", header: "".} when defined(windows): import winlean proc `==`*(err1, err2: OSErrorCode): bool {.borrow.} proc `$`*(err: OSErrorCode): string {.borrow.} proc osErrorMsg*(errorCode: OSErrorCode): string = ## Converts an OS error code into a human readable string. ## ## The error code can be retrieved using the `osLastError proc <#osLastError>`_. ## ## If conversion fails, or ``errorCode`` is ``0`` then ``""`` will be ## returned. ## ## On Windows, the ``-d:useWinAnsi`` compilation flag can be used to ## make this procedure use the non-unicode Win API calls to retrieve the ## message. ## ## See also: ## * `raiseOSError proc <#raiseOSError,OSErrorCode,string>`_ ## * `osLastError proc <#osLastError>`_ runnableExamples: when defined(posix): assert osErrorMsg(OSErrorCode(0)) == "" assert osErrorMsg(OSErrorCode(1)) == "Operation not permitted" assert osErrorMsg(OSErrorCode(2)) == "No such file or directory" result = "" when defined(nimscript): discard elif defined(Windows): if errorCode != OSErrorCode(0'i32): when useWinUnicode: var msgbuf: WideCString if formatMessageW(0x00000100 or 0x00001000 or 0x00000200, nil, errorCode.int32, 0, addr(msgbuf), 0, nil) != 0'i32: result = $msgbuf if msgbuf != nil: localFree(cast[pointer](msgbuf)) else: var msgbuf: cstring if formatMessageA(0x00000100 or 0x00001000 or 0x00000200, nil, errorCode.int32, 0, addr(msgbuf), 0, nil) != 0'i32: result = $msgbuf if msgbuf != nil: localFree(msgbuf) else: if errorCode != OSErrorCode(0'i32): result = $c_strerror(errorCode.int32) proc newOSError*( errorCode: OSErrorCode, additionalInfo = "" ): owned(ref OSError) {.noinline.} = ## Creates a new `OSError exception `_. ## ## The ``errorCode`` will determine the ## message, `osErrorMsg proc <#osErrorMsg,OSErrorCode>`_ will be used ## to get this message. ## ## The error code can be retrieved using the `osLastError proc ## <#osLastError>`_. ## ## If the error code is ``0`` or an error message could not be retrieved, ## the message ``unknown OS error`` will be used. ## ## See also: ## * `osErrorMsg proc <#osErrorMsg,OSErrorCode>`_ ## * `osLastError proc <#osLastError>`_ var e: owned(ref OSError); new(e) e.errorCode = errorCode.int32 e.msg = osErrorMsg(errorCode) if additionalInfo.len > 0: if e.msg.len > 0 and e.msg[^1] != '\n': e.msg.add '\n' e.msg.add "Additional info: " e.msg.addQuoted additionalInfo if e.msg == "": e.msg = "unknown OS error" return e proc raiseOSError*(errorCode: OSErrorCode, additionalInfo = "") {.noinline.} = ## Raises an `OSError exception `_. ## ## Read the description of the `newOSError proc <#newOSError,OSErrorCode,string>`_ to learn ## how the exception object is created. raise newOSError(errorCode, additionalInfo) {.push stackTrace:off.} proc osLastError*(): OSErrorCode {.sideEffect.} = ## Retrieves the last operating system error code. ## ## This procedure is useful in the event when an OS call fails. In that case ## this procedure will return the error code describing the reason why the ## OS call failed. The ``OSErrorMsg`` procedure can then be used to convert ## this code into a string. ## ## **Warning**: ## The behaviour of this procedure varies between Windows and POSIX systems. ## On Windows some OS calls can reset the error code to ``0`` causing this ## procedure to return ``0``. It is therefore advised to call this procedure ## immediately after an OS call fails. On POSIX systems this is not a problem. ## ## See also: ## * `osErrorMsg proc <#osErrorMsg,OSErrorCode>`_ ## * `raiseOSError proc <#raiseOSError,OSErrorCode,string>`_ when defined(nimscript): discard elif defined(windows): result = OSErrorCode(getLastError()) else: result = OSErrorCode(errno) {.pop.}