# # # Nim's Runtime Library # (c) Copyright 2012 Andreas Rumpf # # See the file "copying.txt", included in this # distribution, for details about the copyright. # ## Low level system locks and condition vars. when defined(Windows): type Handle = int SysLock {.final, pure.} = object # CRITICAL_SECTION in WinApi DebugInfo: pointer LockCount: int32 RecursionCount: int32 OwningThread: int LockSemaphore: int Reserved: int32 SysCond = Handle {.deprecated: [THandle: Handle, TSysLock: SysLock, TSysCond: SysCond].} proc initSysLock(L: var SysLock) {.stdcall, noSideEffect, dynlib: "kernel32", importc: "InitializeCriticalSection".} ## Initializes the lock `L`. proc tryAcquireSysAux(L: var SysLock): int32 {.stdcall, noSideEffect, dynlib: "kernel32", importc: "TryEnterCriticalSection".} ## Tries to acquire the lock `L`. proc tryAcquireSys(L: var SysLock): bool {.inline.} = result = tryAcquireSysAux(L) != 0'i32 proc acquireSys(L: var SysLock) {.stdcall, noSideEffect, dynlib: "kernel32", importc: "EnterCriticalSection".} ## Acquires the lock `L`. proc releaseSys(L: var SysLock) {.stdcall, noSideEffect, dynlib: "kernel32", importc: "LeaveCriticalSection".} ## Releases the lock `L`. proc deinitSys(L: var SysLock) {.stdcall, noSideEffect, dynlib: "kernel32", importc: "DeleteCriticalSection".} proc createEvent(lpEventAttributes: pointer, bManualReset, bInitialState: int32, lpName: cstring): SysCond {.stdcall, noSideEffect, dynlib: "kernel32", importc: "CreateEventA".} proc closeHandle(hObject: Handle) {.stdcall, noSideEffect, dynlib: "kernel32", importc: "CloseHandle".} proc waitForSingleObject(hHandle: Handle, dwMilliseconds: int32): int32 {. stdcall, dynlib: "kernel32", importc: "WaitForSingleObject", noSideEffect.} proc signalSysCond(hEvent: SysCond) {.stdcall, noSideEffect, dynlib: "kernel32", importc: "SetEvent".} proc initSysCond(cond: var SysCond) {.inline.} = cond = createEvent(nil, 0'i32, 0'i32, nil) proc deinitSysCond(cond: var SysCond) {.inline.} = closeHandle(cond) proc waitSysCond(cond: var SysCond, lock: var SysLock) = releaseSys(lock) discard waitForSingleObject(cond, -1'i32) acquireSys(lock) proc waitSysCondWindows(cond: var SysCond) = discard waitForSingleObject(cond, -1'i32) else: type SysLock {.importc: "pthread_mutex_t", pure, final, header: "".} = object SysCond {.importc: "pthread_cond_t", pure, final, header: "".} = object proc initSysLock(L: var SysLock, attr: pointer = nil) {. importc: "pthread_mutex_init", header: "", noSideEffect.} proc acquireSys(L: var SysLock) {.noSideEffect, importc: "pthread_mutex_lock", header: "".} proc tryAcquireSysAux(L: var SysLock): cint {.noSideEffect, importc: "pthread_mutex_trylock", header: "".} proc tryAcquireSys(L: var SysLock): bool {.inline.} = result = tryAcquireSysAux(L) == 0'i32 proc releaseSys(L: var SysLock) {.noSideEffect, importc: "pthread_mutex_unlock", header: "".} proc deinitSys(L: var SysLock) {.noSideEffect, importc: "pthread_mutex_destroy", header: "".} proc initSysCond(cond: var SysCond, cond_attr: pointer = nil) {. importc: "pthread_cond_init", header: "", noSideEffect.} proc waitSysCond(cond: var SysCond, lock: var SysLock) {. importc: "pthread_cond_wait", header: "", noSideEffect.} proc signalSysCond(cond: var SysCond) {. importc: "pthread_cond_signal", header: "", noSideEffect.} proc deinitSysCond(cond: var SysCond) {.noSideEffect, importc: "pthread_cond_destroy", header: "".}