import gtk2, glib2, atk, gdk2, gdk2pixbuf, libglade2, pango, pangoutils proc hello(widget: PWidget, data: pointer) {.cdecl.} = write(stdout, "Hello World\n") proc delete_event(widget: PWidget, event: PEvent, data: pointer): bool {.cdecl.} = # If you return FALSE in the "delete_event" signal handler, # GTK will emit the "destroy" signal. Returning TRUE means # you don't want the window to be destroyed. # This is useful for popping up 'are you sure you want to quit?' # type dialogs. write(stdout, "delete event occurred\n") # Change TRUE to FALSE and the main window will be destroyed with # a "delete_event". return false # Another callback proc mydestroy(widget: PWidget, data: pointer) {.cdecl.} = gtk2.main_quit() proc mymain() = # GtkWidget is the storage type for widgets gtk2.nimrod_init() var window = window_new(gtk2.WINDOW_TOPLEVEL) discard g_signal_connect(window, "delete_event", Gcallback(delete_event), nil) discard g_signal_connect(window, "destroy", Gcallback(mydestroy), nil) # Sets the border width of the window. set_border_width(window, 10) # Creates a new button with the label "Hello World". var button = button_new("Hello World") discard g_signal_connect(button, "clicked", Gcallback(hello), nil) # This packs the button into the window (a gtk container). add(window, button) # The final step is to display this newly created widget. show(button) # and the window show(window) gtk2.main() mymain()