discard """ output: ''' collide: unit, thing collide: unit, thing collide: thing, unit collide: thing, thing collide: unit, thing | collide: unit, thing | collide: thing, unit | do nothing ''' joinable: false disabled: true """ # tmultim2 type TThing = object {.inheritable.} TUnit = object of TThing x: int TParticle = object of TThing a, b: int method collide(a, b: TThing) {.base, inline.} = echo "collide: thing, thing" method collide(a: TThing, b: TUnit) {.inline.} = echo "collide: thing, unit" method collide(a: TUnit, b: TThing) {.inline.} = echo "collide: unit, thing" proc test(a, b: TThing) {.inline.} = collide(a, b) proc staticCollide(a, b: TThing) {.inline.} = procCall collide(a, b) var a: TThing b, c: TUnit collide(b, c) # ambiguous (unit, thing) or (thing, unit)? -> prefer unit, thing! test(b, c) collide(a, b) staticCollide(a, b) # tmultim6 type Thing = object {.inheritable.} Unit[T] = object of Thing x: T Particle = object of Thing a, b: int method collide(a, b: Thing) {.base, inline.} = quit "to override!" method collide[T](a: Thing, b: Unit[T]) {.inline.} = echo "collide: thing, unit |" method collide[T](a: Unit[T], b: Thing) {.inline.} = echo "collide: unit, thing |" proc test(a, b: Thing) {.inline.} = collide(a, b) var aaa: Thing bbb, ccc: Unit[string] collide(bbb, Thing(ccc)) test(bbb, ccc) collide(aaa, bbb) # tmethods1 method somethin(obj: RootObj) {.base.} = echo "do nothing" type TNode* = object {.inheritable.} PNode* = ref TNode PNodeFoo* = ref object of TNode TSomethingElse = object PSomethingElse = ref TSomethingElse method foo(a: PNode, b: PSomethingElse) {.base.} = discard method foo(a: PNodeFoo, b: PSomethingElse) = discard var o: RootObj o.somethin()