import options import tables import unicode import css/stylednode import css/values import html/tags import html/dom import io/window import layout/box import utils/twtstr # Build phase func px(l: CSSLength, viewport: Viewport, p = 0): int {.inline.} = return px(l, viewport.window, p) type InlineState = object ictx: InlineContext skip: bool node: StyledNode word: InlineWord maxwidth: int computed: CSSComputedValues func whitespacepre(computed: CSSComputedValues): bool {.inline.} = computed{"white-space"} in {WHITESPACE_PRE, WHITESPACE_PRE_WRAP} func cellwidth(viewport: Viewport): int {.inline.} = viewport.window.ppc func cellwidth(ictx: InlineContext): int {.inline.} = ictx.viewport.cellwidth func cellheight(viewport: Viewport): int {.inline.} = viewport.window.ppl func cellheight(ictx: InlineContext): int {.inline.} = ictx.viewport.cellheight # Whitespace between words func computeShift(ictx: InlineContext, computed: CSSComputedValues): int = if ictx.whitespacenum > 0: if ictx.currentLine.atoms.len > 0 or computed.whitespacepre: let spacing = computed{"word-spacing"} if spacing.auto: return ictx.cellwidth * ictx.whitespacenum return spacing.px(ictx.viewport) * ictx.whitespacenum return 0 proc applyLineHeight(viewport: Viewport, line: LineBox, computed: CSSComputedValues) = #TODO this should be computed during cascading. let lineheight = if computed{"line-height"}.auto: # ergo normal viewport.cellheight else: # Percentage: refers to the font size of the element itself. computed{"line-height"}.px(viewport, viewport.cellheight) line.lineheight = max(lineheight, line.lineheight) proc newWord(state: var InlineState) = let word = InlineWord() let format = ComputedFormat() let computed = state.computed format.color = computed{"color"} format.fontstyle = computed{"font-style"} format.fontweight = computed{"font-weight"} format.textdecoration = computed{"text-decoration"} format.node = state.node word.format = format state.ictx.format = format state.word = word proc horizontalAlignLine(ictx: InlineContext, line: LineBox, computed: CSSComputedValues, maxwidth: int, last = false) = let maxwidth = if ictx.shrink: ictx.maxwidth else: maxwidth # we don't support directions for now so left = start and right = end case computed{"text-align"} of TEXT_ALIGN_START, TEXT_ALIGN_LEFT: discard of TEXT_ALIGN_END, TEXT_ALIGN_RIGHT: # move everything let x = max(maxwidth, line.width) - line.width for atom in line.atoms: atom.offset.x += x of TEXT_ALIGN_CENTER: let x = max((max(maxwidth - line.offset.x, line.width)) div 2 - line.width div 2, 0) for atom in line.atoms: atom.offset.x += x of TEXT_ALIGN_JUSTIFY: if not computed.whitespacepre and not last: var sumwidth = 0 var spaces = 0 for atom in line.atoms: if atom of InlineSpacing: discard else: inc spaces sumwidth += atom.width dec spaces if spaces > 0: let spacingwidth = (ictx.maxwidth - sumwidth) div spaces line.width = 0 for atom in line.atoms: atom.offset.x = line.width if atom of InlineSpacing: let atom = InlineSpacing(atom) atom.width = spacingwidth line.width += atom.width else: discard # Align atoms (inline boxes, text, etc.) vertically inside the line. proc verticalAlignLine(ictx: InlineContext) = let line = ictx.currentLine # Start with line-height as the baseline and line height. line.height = line.lineheight line.baseline = line.height # Calculate the line's baseline based on atoms' baseline. for atom in line.atoms: case atom.vertalign.keyword of VERTICAL_ALIGN_BASELINE: let len = atom.vertalign.length.px(ictx.viewport, line.lineheight) line.baseline = max(line.baseline, atom.baseline + len) of VERTICAL_ALIGN_TOP, VERTICAL_ALIGN_BOTTOM: line.baseline = max(line.baseline, atom.height) of VERTICAL_ALIGN_MIDDLE: line.baseline = max(line.baseline, atom.height div 2) else: line.baseline = max(line.baseline, atom.baseline) # Resize the line's height based on atoms' height and baseline. # The line height should be at least as high as the highest baseline used by # an atom plus that atom's height. for atom in line.atoms: # In all cases, the line's height must at least equal the atom's height. # (Where the atom is actually placed is irrelevant here.) line.height = max(line.height, atom.height) case atom.vertalign.keyword of VERTICAL_ALIGN_BASELINE: # Line height must be at least as high as # (line baseline) - (atom baseline) + (atom height) + (extra height). let len = atom.vertalign.length.px(ictx.viewport, line.lineheight) line.height = max(line.baseline - atom.baseline + atom.height + len, line.height) of VERTICAL_ALIGN_MIDDLE: # Line height must be at least # (line baseline) + (atom height / 2). line.height = max(line.baseline + atom.height div 2, line.height) of VERTICAL_ALIGN_TOP, VERTICAL_ALIGN_BOTTOM: # Line height must be at least atom height (already ensured above.) discard else: # See baseline (with len = 0). line.height = max(line.baseline - atom.baseline + atom.height, line.height) # Now we can calculate the actual position of atoms inside the line. for atom in line.atoms: case atom.vertalign.keyword of VERTICAL_ALIGN_BASELINE: # Atom is placed at (line baseline) - (atom baseline) - len let len = atom.vertalign.length.px(ictx.viewport, line.lineheight) atom.offset.y = line.baseline - atom.baseline - len of VERTICAL_ALIGN_MIDDLE: # Atom is placed at (line baseline) - ((atom height) / 2) atom.offset.y = line.baseline - atom.height div 2 of VERTICAL_ALIGN_TOP: # Atom is placed at the top of the line. atom.offset.y = 0 of VERTICAL_ALIGN_BOTTOM: # Atom is placed at the bottom of the line. atom.offset.y = line.height - atom.height else: # See baseline (with len = 0). atom.offset.y = line.baseline - atom.baseline # Finally, find the inline block with the largest block margins, then apply # these to the line itself. var margin_top = 0 var margin_bottom = 0 for atom in line.atoms: if atom of InlineBlockBox: let atom = InlineBlockBox(atom) margin_top = max(atom.margin_top, margin_top) margin_bottom = max(atom.margin_bottom, margin_bottom) for atom in line.atoms: atom.offset.y += margin_top line.height += margin_top line.height += margin_bottom proc addSpacing(line: LineBox, width, height: int, format: ComputedFormat) {.inline.} = let spacing = InlineSpacing(width: width, height: height, baseline: height, format: format) spacing.offset.x = line.width line.width += spacing.width line.atoms.add(spacing) proc flushWhitespace(ictx: InlineContext, computed: CSSComputedValues) = let shift = ictx.computeShift(computed) ictx.whitespacenum = 0 if shift > 0: ictx.currentLine.addSpacing(shift, ictx.cellheight, ictx.format) proc finishLine(ictx: InlineContext, computed: CSSComputedValues, maxwidth: int, force = false) = if ictx.currentLine.atoms.len != 0 or force: ictx.flushWhitespace(computed) ictx.verticalAlignLine() let line = ictx.currentLine ictx.lines.add(line) ictx.height += line.height ictx.maxwidth = max(ictx.maxwidth, line.width) ictx.currentLine = LineBox(offset: Offset(y: line.offset.y + line.height)) proc finish(ictx: InlineContext, computed: CSSComputedValues, maxwidth: int) = ictx.finishLine(computed, maxwidth) for line in ictx.lines: ictx.horizontalAlignLine(line, computed, maxwidth, line == ictx.lines[^1]) proc addAtom(ictx: InlineContext, atom: InlineAtom, maxwidth: int, computed: CSSComputedValues) = var shift = ictx.computeShift(computed) ictx.whitespacenum = 0 # Line wrapping if not computed.whitespacepre: if ictx.currentLine.width + atom.width + shift > maxwidth: ictx.finishLine(computed, maxwidth, false) # Recompute on newline shift = ictx.computeShift(computed) if atom.width > 0 and atom.height > 0: atom.vertalign = computed{"vertical-align"} if shift > 0: ictx.currentLine.addSpacing(shift, ictx.cellheight, ictx.format) atom.offset.x += ictx.currentLine.width applyLineHeight(ictx.viewport, ictx.currentLine, computed) ictx.currentLine.width += atom.width if atom of InlineWord: ictx.format = InlineWord(atom).format else: ictx.format = nil ictx.currentLine.atoms.add(atom) proc addWord(state: var InlineState) = if state.word.str != "": var word = state.word word.height = state.ictx.cellheight word.baseline = word.height state.ictx.addAtom(word, state.maxwidth, state.computed) state.newWord() # Start a new line, even if the previous one is empty proc flushLine(ictx: InlineContext, computed: CSSComputedValues, maxwidth: int) = applyLineHeight(ictx.viewport, ictx.currentLine, computed) ictx.finishLine(computed, maxwidth, true) proc checkWrap(state: var InlineState, r: Rune) = if state.computed{"white-space"} in {WHITESPACE_NOWRAP, WHITESPACE_PRE}: return let shift = state.ictx.computeShift(state.computed) case state.computed{"word-break"} of WORD_BREAK_BREAK_ALL: if state.ictx.currentLine.width + state.word.width + shift + r.width() * state.ictx.cellwidth > state.maxwidth: state.addWord() state.ictx.finishLine(state.computed, state.maxwidth, false) state.ictx.whitespacenum = 0 of WORD_BREAK_KEEP_ALL: if state.ictx.currentLine.width + state.word.width + shift + r.width() * state.ictx.cellwidth > state.maxwidth: state.ictx.finishLine(state.computed, state.maxwidth, false) state.ictx.whitespacenum = 0 else: discard proc processWhitespace(state: var InlineState, c: char) = state.addWord() case state.computed{"white-space"} of WHITESPACE_NORMAL, WHITESPACE_NOWRAP: state.ictx.whitespacenum = max(state.ictx.whitespacenum, 1) of WHITESPACE_PRE_LINE, WHITESPACE_PRE, WHITESPACE_PRE_WRAP: if c == '\n': state.ictx.flushLine(state.computed, state.maxwidth) else: inc state.ictx.whitespacenum proc renderText*(ictx: InlineContext, str: string, maxwidth: int, computed: CSSComputedValues, node: StyledNode) = var state: InlineState state.computed = computed state.ictx = ictx state.maxwidth = maxwidth state.node = node state.ictx.flushWhitespace(state.computed) state.newWord() #if str.strip().len > 0: #eprint "start", str.strip() var i = 0 while i < str.len: if str[i].isWhitespace(): state.processWhitespace(str[i]) inc i else: var r: Rune fastRuneAt(str, i, r) state.checkWrap(r) state.word.str &= r state.word.width += r.width() * state.ictx.cellwidth state.addWord() type PreferredDimensions = object compwidth: int compheight: Option[int] margin_top: int margin_bottom: int margin_left: int margin_right: int padding_left: int padding_right: int padding_top: int padding_bottom: int proc preferredDimensions(computed: CSSComputedValues, viewport: Viewport, width: int, height: Option[int]): PreferredDimensions = let pwidth = computed{"width"} if pwidth.auto: result.compwidth = width else: result.compwidth = pwidth.px(viewport, width) result.margin_top = computed{"margin-top"}.px(viewport, width) result.margin_bottom = computed{"margin-top"}.px(viewport, width) result.margin_left = computed{"margin-left"}.px(viewport, width) result.margin_right = computed{"margin-right"}.px(viewport, width) result.padding_top = computed{"padding-top"}.px(viewport, width) result.padding_bottom = computed{"padding-bottom"}.px(viewport, width) result.padding_left = computed{"padding-left"}.px(viewport, width) result.padding_right = computed{"padding-right"}.px(viewport, width) if result.compwidth >= width: result.compwidth -= result.margin_left result.compwidth -= result.margin_right result.compwidth -= result.padding_left result.compwidth -= result.padding_right let pheight = computed{"height"} if not pheight.auto: if pheight.unit != UNIT_PERC: result.compheight = pheight.px(viewport).some elif height.issome: result.compheight = pheight.px(viewport, height.get).some proc setPreferredDimensions(bctx: BlockBox, width: int, height: Option[int]) = let preferred = preferredDimensions(bctx.computed, bctx.viewport, width, height) bctx.compwidth = preferred.compwidth bctx.compheight = preferred.compheight bctx.padding_top = preferred.padding_top bctx.padding_bottom = preferred.padding_bottom bctx.padding_left = preferred.padding_left bctx.padding_right = preferred.padding_right bctx.margin_top = preferred.margin_top bctx.margin_bottom = preferred.margin_bottom bctx.margin_left = preferred.margin_left bctx.margin_right = preferred.margin_right proc newBlockBox_common2(box: BlockBox, parent: BlockBox, builder: BoxBuilder) {.inline.} = box.viewport = parent.viewport box.computed = builder.computed box.setPreferredDimensions(parent.compwidth, parent.compheight) proc newFlowRootBox(viewport: Viewport, box: BoxBuilder, parentWidth: int, parentHeight = none(int)): BlockBox {.inline.} = new(result) result.viewport = viewport result.computed = box.computed result.setPreferredDimensions(parentWidth, parentHeight) result.shrink = result.computed{"width"}.auto proc newBlockBox(parent: BlockBox, box: BoxBuilder, ignore_parent_shrink = false, maxwidth = none(int)): BlockBox = new(result) result.newBlockBox_common2(parent, box) result.shrink = result.computed{"width"}.auto and (ignore_parent_shrink or parent.shrink) if maxwidth.isSome: #TODO TODO TODO this is ugly result.setPreferredDimensions(maxwidth.get, parent.compheight) proc newTableCellBox(parent: BlockBox, box: TableCellBoxBuilder): BlockBox = return newBlockBox(parent, box, true) proc newTableRowBox(parent: BlockBox, box: TableRowBoxBuilder): BlockBox = return newBlockBox(parent, box) proc newTableBox(parent: BlockBox, box: TableBoxBuilder): BlockBox = let table = newBlockBox(parent, box) if box.width.isSome: table.compwidth = box.width.get.px(parent.viewport, parent.compwidth) return table proc newListItem(parent: BlockBox, builder: ListItemBoxBuilder): ListItemBox = new(result) result.newBlockBox_common2(parent, builder.content) proc newBlockBox(viewport: Viewport, box: BlockBoxBuilder): BlockBox = return newFlowRootBox(viewport, box, viewport.window.width_px) proc newInlineBlock(viewport: Viewport, builder: InlineBlockBoxBuilder, parentWidth: int, parentHeight = none(int)): InlineBlockBox = new(result) result.bctx = newFlowRootBox(viewport, builder.content, parentWidth, parentHeight) proc newInlineContext(bctx: BlockBox): InlineContext = new(result) result.currentLine = LineBox() result.viewport = bctx.viewport result.shrink = bctx.shrink proc positionInlines(bctx: BlockBox) = bctx.width += bctx.padding_left bctx.inline.offset.x += bctx.padding_left bctx.height += bctx.padding_top bctx.inline.offset.y += bctx.padding_top bctx.height += bctx.padding_bottom bctx.width += bctx.padding_right if bctx.computed{"width"}.auto: if bctx.shrink: bctx.width = min(bctx.width, bctx.compwidth) else: bctx.width = max(bctx.width, bctx.compwidth) else: bctx.width = bctx.compwidth proc buildBlock(box: BlockBoxBuilder, parent: BlockBox, maxwidth = none(int)): BlockBox proc buildInlines(bctx: BlockBox, inlines: seq[BoxBuilder]): InlineContext proc buildBlocks(bctx: BlockBox, blocks: seq[BoxBuilder], node: StyledNode) proc applyInlineDimensions(bctx: BlockBox) = bctx.height += bctx.inline.height if bctx.compheight.issome: bctx.height = bctx.compheight.get bctx.width = max(bctx.width, bctx.inline.maxwidth) # Builder only contains inline boxes. proc buildInlineLayout(bctx: BlockBox, children: seq[BoxBuilder]) = bctx.inline = bctx.buildInlines(children) bctx.applyInlineDimensions() bctx.positionInlines() # Builder only contains block boxes. proc buildBlockLayout(bctx: BlockBox, children: seq[BoxBuilder], node: StyledNode) = bctx.buildBlocks(children, node) func baseline(bctx: BlockBox): int = if bctx.inline != nil: var y = 0 for line in bctx.inline.lines: if line == bctx.inline.lines[^1]: return bctx.offset.y + y + line.baseline y += line.height return bctx.offset.y if bctx.nested.len > 0: return bctx.offset.y + bctx.nested[^1].baseline bctx.offset.y proc buildInlineBlock(builder: InlineBlockBoxBuilder, parent: InlineContext, parentWidth: int, parentHeight = none(int)): InlineBlockBox = assert builder.content != nil result = newInlineBlock(parent.viewport, builder, parentWidth) let blockbuilder = builder.content if blockbuilder.inlinelayout: result.bctx.buildInlineLayout(blockbuilder.children) else: result.bctx.buildBlockLayout(blockbuilder.children, blockbuilder.node) let pwidth = builder.computed{"width"} if pwidth.auto: # Half-baked shrink-to-fit # Currently the misery that is determining content width is deferred to the # inline layouting algorithm, which doesn't work that great but that's what # we have. result.bctx.width = min(parentWidth, result.bctx.width) else: result.bctx.width = pwidth.px(parent.viewport, parentWidth) # Apply the block box's properties to the atom itself. result.width = result.bctx.width result.height = result.bctx.height result.margin_top = result.bctx.margin_top result.margin_bottom = result.bctx.margin_bottom result.baseline = result.bctx.baseline # I don't like this, but it works... result.offset.x = result.bctx.margin_left result.width += result.bctx.margin_left result.width += result.bctx.margin_right proc buildInline(viewport: Viewport, box: InlineBoxBuilder, parentWidth: int, parentHeight = none(int)) = assert box.ictx != nil if box.newline: box.ictx.flushLine(box.computed, parentWidth) let margin_left = box.computed{"margin-left"}.px(viewport, parentWidth) box.ictx.currentLine.width += margin_left let paddingformat = ComputedFormat(node: box.node) let padding_left = box.computed{"padding-left"}.px(viewport, parentWidth) if padding_left > 0: box.ictx.currentLine.addSpacing(padding_left, box.ictx.cellheight, paddingformat) assert not (box.children.len > 0 and box.text.len > 0) for text in box.text: box.ictx.renderText(text, parentWidth, box.computed, box.node) for child in box.children: case child.computed{"display"} of DISPLAY_INLINE: let child = InlineBoxBuilder(child) child.ictx = box.ictx buildInline(viewport, child, parentWidth) of DISPLAY_INLINE_BLOCK: let child = InlineBlockBoxBuilder(child) let iblock = child.buildInlineBlock(box.ictx, parentWidth, parentHeight) box.ictx.addAtom(iblock, parentWidth, child.computed) box.ictx.whitespacenum = 0 else: assert false, "child.t is " & $child.computed{"display"} let padding_right = box.computed{"padding-right"}.px(viewport, parentWidth) if padding_right > 0: # I don't like this, but it works... box.ictx.currentLine.addSpacing(padding_right, max(box.ictx.currentLine.height, 1), paddingformat) let margin_right = box.computed{"margin-right"}.px(viewport, parentWidth) box.ictx.currentLine.width += margin_right proc buildInlines(bctx: BlockBox, inlines: seq[BoxBuilder]): InlineContext = let ictx = bctx.newInlineContext() if inlines.len > 0: for child in inlines: case child.computed{"display"} of DISPLAY_INLINE: let child = InlineBoxBuilder(child) child.ictx = ictx buildInline(bctx.viewport, child, bctx.compwidth, bctx.compheight) of DISPLAY_INLINE_BLOCK: let child = InlineBlockBoxBuilder(child) let iblock = child.buildInlineBlock(ictx, bctx.compwidth) ictx.addAtom(iblock, bctx.compwidth, child.computed) ictx.whitespacenum = 0 else: assert false, "child.t is " & $child.computed{"display"} ictx.finish(bctx.computed, bctx.compwidth) return ictx proc buildListItem(builder: ListItemBoxBuilder, parent: BlockBox): ListItemBox = result = parent.newListItem(builder) if builder.marker != nil: result.marker = result.buildInlines(@[BoxBuilder(builder.marker)]) if builder.content.inlinelayout: result.buildInlineLayout(builder.content.children) else: result.buildBlockLayout(builder.content.children, builder.content.node) proc positionBlocks(bctx: BlockBox) = var y = 0 var x = 0 var margin_todo: Strut y += bctx.padding_top bctx.height += bctx.padding_top x += bctx.padding_left if bctx.computed{"text-align"} == TEXT_ALIGN_CHA_CENTER: x += bctx.compwidth div 2 template apply_child(child: BlockBox) = child.offset.y = y child.offset.x = x + child.margin_left if bctx.computed{"text-align"} == TEXT_ALIGN_CHA_CENTER: child.offset.x -= child.width div 2 y += child.height bctx.height += child.height bctx.width = max(bctx.width, child.width) margin_todo = Strut() margin_todo.append(child.margin_bottom) if bctx.nested.len > 0: let child = bctx.nested[0] margin_todo.append(bctx.margin_top) margin_todo.append(child.margin_top) bctx.margin_top = margin_todo.sum() apply_child(child) var i = 1 while i < bctx.nested.len: let child = bctx.nested[i] margin_todo.append(child.margin_top) y += margin_todo.sum() bctx.height += margin_todo.sum() apply_child(child) inc i margin_todo.append(bctx.margin_bottom) bctx.margin_bottom = margin_todo.sum() bctx.height += bctx.padding_bottom if bctx.compheight.issome: bctx.height = bctx.compheight.get bctx.width += bctx.padding_left bctx.width += bctx.padding_right proc buildTableCell(box: TableCellBoxBuilder, parent: BlockBox, cellwidth = none(int)): BlockBox = result = parent.newTableCellBox(box) if cellwidth.isSome: result.compwidth = cellwidth.get result.shrink = true if box.inlinelayout: result.buildInlineLayout(box.children) else: result.buildBlockLayout(box.children, box.node) proc preBuildTableRow(pctx: var TableContext, box: TableRowBoxBuilder, parent: BlockBox): RowContext = var ctx = RowContext(builder: box, cells: newSeq[CellWrapper](box.children.len)) if pctx.colwidths.len < box.children.len: pctx.colwidths.setLen(box.children.len) var n = 0 var i = 0 for child in box.children: assert child.computed{"display"} == DISPLAY_TABLE_CELL let cellbuilder = TableCellBoxBuilder(child) let cell = buildTableCell(cellbuilder, parent) ctx.cells[i] = CellWrapper(box: cell, builder: cellbuilder, colspan: cellbuilder.colspan) let pwidth = cellbuilder.computed{"width"} if pctx.colwidths.len <= n + cellbuilder.colspan: pctx.colwidths.setLen(n + cellbuilder.colspan) if pctx.colwidths_specified.len <= n + cellbuilder.colspan: if not pwidth.auto: pctx.colwidths_specified.setLen(n + cellbuilder.colspan) for i in n ..< n + cellbuilder.colspan: pctx.colwidths[i] = max(cell.width div cellbuilder.colspan, pctx.colwidths[i]) if not pwidth.auto: pctx.colwidths_specified[i] = cell.compwidth n += cellbuilder.colspan ctx.width += cell.width inc i return ctx proc buildTableRow(pctx: TableContext, ctx: RowContext, parent: BlockBox, builder: TableRowBoxBuilder): BlockBox = var x = 0 var n = 0 let row = newTableRowBox(parent, builder) for cellw in ctx.cells: var cell = cellw.box cell.offset.x += x var w = 0 for i in n ..< n + cellw.colspan: w += pctx.colwidths[i] x += w if pctx.reflow.len > n: for i in n ..< min(n + cellw.colspan, pctx.reflow.len): if pctx.reflow[i]: cell = buildTableCell(cellw.builder, parent, some(w)) n += cellw.colspan row.nested.add(cell) row.height = max(row.height, cell.height) row.width = x return row iterator rows(builder: TableBoxBuilder): BoxBuilder {.inline.} = var header: seq[TableRowBoxBuilder] var body: seq[TableRowBoxBuilder] var footer: seq[TableRowBoxBuilder] var caption: TableCaptionBoxBuilder #TODO this should be done for child in builder.children: assert child.computed{"display"} in ProperTableChild, $child.computed{"display"} case child.computed{"display"} of DISPLAY_TABLE_ROW: body.add(TableRowBoxBuilder(child)) of DISPLAY_TABLE_HEADER_GROUP: for child in child.children: assert child.computed{"display"} == DISPLAY_TABLE_ROW header.add(TableRowBoxBuilder(child)) of DISPLAY_TABLE_ROW_GROUP: for child in child.children: assert child.computed{"display"} == DISPLAY_TABLE_ROW body.add(TableRowBoxBuilder(child)) of DISPLAY_TABLE_FOOTER_GROUP: for child in child.children: assert child.computed{"display"} == DISPLAY_TABLE_ROW footer.add(TableRowBoxBuilder(child)) of DISPLAY_TABLE_CAPTION: if caption == nil: caption = TableCaptionBoxBuilder(child) else: discard yield caption for child in header: yield child for child in body: yield child for child in footer: yield child proc buildTable(box: TableBoxBuilder, parent: BlockBox): BlockBox = let table = parent.newTableBox(box) var ctx: TableContext for row in box.rows: if unlikely(row.computed{"display"} == DISPLAY_TABLE_CAPTION): ctx.caption = TableCaptionBoxBuilder(row) else: let row = TableRowBoxBuilder(row) let rctx = ctx.preBuildTableRow(row, table) ctx.rows.add(rctx) ctx.maxwidth = max(rctx.width, ctx.maxwidth) #TODO implement a better table layout #if ctx.maxwidth > table.compwidth: # for n in ctx.colwidths_specified: # ctx.maxwidth -= n # ctx.reflow.setLen(ctx.colwidths.len) # for i in 0 ..< ctx.colwidths.len: # if ctx.colwidths[i] != 0 and (ctx.colwidths_specified.len <= i or ctx.colwidths_specified[i] == 0): # ctx.colwidths[i] -= (ctx.maxwidth - table.compwidth) div ctx.colwidths[i] # ctx.reflow[i] = true if ctx.caption != nil: let caption = buildBlock(ctx.caption, table, some(ctx.maxwidth)) table.nested.add(caption) table.height += caption.height for roww in ctx.rows: let row = ctx.buildTableRow(roww, table, roww.builder) row.offset.y += table.height table.height += row.height table.nested.add(row) table.width = max(row.width, table.width) return table proc buildBlocks(bctx: BlockBox, blocks: seq[BoxBuilder], node: StyledNode) = for child in blocks: var cblock: BlockBox case child.computed{"display"} of DISPLAY_BLOCK: cblock = buildBlock(BlockBoxBuilder(child), bctx) of DISPLAY_LIST_ITEM: cblock = buildListItem(ListItemBoxBuilder(child), bctx) of DISPLAY_TABLE: cblock = buildTable(TableBoxBuilder(child), bctx) else: assert false, "child.t is " & $child.computed{"display"} bctx.nested.add(cblock) bctx.positionBlocks() # Build a block box inside another block box, based on a builder. proc buildBlock(box: BlockBoxBuilder, parent: BlockBox, maxwidth = none(int)): BlockBox = assert parent != nil result = parent.newBlockBox(box, maxwidth = maxwidth) if box.inlinelayout: result.buildInlineLayout(box.children) else: result.buildBlockLayout(box.children, box.node) # Establish a new flow-root context and build a block box. proc buildRootBlock(box: BlockBoxBuilder, viewport: Viewport): BlockBox = result = viewport.newBlockBox(box) result.shrink = false if box.inlinelayout: result.buildInlineLayout(box.children) else: result.buildBlockLayout(box.children, box.node) # Generation phase #WARNING yes there is a {}= macro but that modifies the computed value # reference itself and those are copied across arrays... #TODO figure out something here proc setDisplay(computed: var CSSComputedValues, display: CSSDisplay) = computed[PROPERTY_DISPLAY] = CSSComputedValue(t: PROPERTY_DISPLAY, v: VALUE_DISPLAY, display: display) # Returns a block box, disregarding the computed value of display proc getBlockBox(computed: CSSComputedValues): BlockBoxBuilder = new(result) result.computed = computed.copyProperties() result.computed.setDisplay(DISPLAY_BLOCK) proc getInlineBlockBox(computed: CSSComputedValues): InlineBlockBoxBuilder = new(result) result.computed = computed.copyProperties() result.computed.setDisplay(DISPLAY_INLINE_BLOCK) proc getTextBox(box: BoxBuilder): InlineBoxBuilder = new(result) result.inlinelayout = true result.computed = box.computed.inheritProperties() proc getTextBox(computed: CSSComputedValues): InlineBoxBuilder = new(result) result.inlinelayout = true result.computed = computed.inheritProperties() proc getMarkerBox(computed: CSSComputedValues, listItemCounter: int): MarkerBoxBuilder = new(result) result.inlinelayout = true result.computed = computed.copyProperties() result.computed.setDisplay(DISPLAY_INLINE) result.text.add(computed{"list-style-type"}.listMarker(listItemCounter)) proc getListItemBox(computed: CSSComputedValues, listItemCounter: int): ListItemBoxBuilder = new(result) result.computed = computed result.marker = getMarkerBox(computed, listItemCounter) proc getTableBox(computed: CSSComputedValues): TableBoxBuilder = new(result) result.computed = computed # Also known as . proc getTableRowGroupBox(computed: CSSComputedValues): TableRowGroupBoxBuilder = new(result) result.computed = computed proc getTableRowBox(computed: CSSComputedValues): TableRowBoxBuilder = new(result) result.computed = computed # For and . proc getTableCellBox(computed: CSSComputedValues): TableCellBoxBuilder = new(result) result.computed = computed result.colspan = 1 proc getTableCaptionBox(computed: CSSComputedValues): TableCaptionBoxBuilder = new(result) result.computed = computed type BlockGroup = object parent: BoxBuilder boxes: seq[BoxBuilder] listItemCounter: int type InnerBlockContext = object styledNode: StyledNode blockgroup: BlockGroup viewport: Viewport ibox: InlineBoxBuilder anonRow: TableRowBoxBuilder anonTable: TableBoxBuilder proc add(blockgroup: var BlockGroup, box: BoxBuilder) {.inline.} = assert box.computed{"display"} in {DISPLAY_INLINE, DISPLAY_INLINE_BLOCK}, $box.computed{"display"} blockgroup.boxes.add(box) proc flush(blockgroup: var BlockGroup) {.inline.} = if blockgroup.boxes.len > 0: assert blockgroup.parent.computed{"display"} != DISPLAY_INLINE let bbox = getBlockBox(blockgroup.parent.computed.inheritProperties()) bbox.inlinelayout = true bbox.children = blockgroup.boxes blockgroup.parent.children.add(bbox) blockgroup.boxes.setLen(0) # Don't generate empty anonymous inline blocks between block boxes func canGenerateAnonymousInline(blockgroup: BlockGroup, computed: CSSComputedValues, str: string): bool = return blockgroup.boxes.len > 0 and blockgroup.boxes[^1].computed{"display"} == DISPLAY_INLINE or computed{"white-space"} in {WHITESPACE_PRE_LINE, WHITESPACE_PRE, WHITESPACE_PRE_WRAP} or not str.onlyWhitespace() proc iflush(blockgroup: var BlockGroup, ibox: var InlineBoxBuilder) = if ibox != nil: assert ibox.computed{"display"} in {DISPLAY_INLINE, DISPLAY_INLINE_BLOCK} blockgroup.add(ibox) ibox = nil proc newBlockGroup(parent: BoxBuilder): BlockGroup = assert parent.computed{"display"} != DISPLAY_INLINE result.parent = parent result.listItemCounter = 1 proc generateTableBox(styledNode: StyledNode, viewport: Viewport): TableBoxBuilder proc generateTableRowGroupBox(styledNode: StyledNode, viewport: Viewport): TableRowGroupBoxBuilder proc generateTableRowBox(styledNode: StyledNode, viewport: Viewport): TableRowBoxBuilder proc generateTableCellBox(styledNode: StyledNode, viewport: Viewport): TableCellBoxBuilder proc generateTableCaptionBox(styledNode: StyledNode, viewport: Viewport): TableCaptionBoxBuilder proc generateBlockBox(styledNode: StyledNode, viewport: Viewport, marker = none(MarkerBoxBuilder)): BlockBoxBuilder proc generateInlineBoxes(ctx: var InnerBlockContext, styledNode: StyledNode) proc flushTableRow(ctx: var InnerBlockContext) = if ctx.anonRow != nil: if ctx.blockgroup.parent.computed{"display"} == DISPLAY_TABLE_ROW: ctx.blockgroup.parent.children.add(ctx.anonRow) else: var wrappervals = ctx.styledNode.computed.inheritProperties() wrappervals.setDisplay(DISPLAY_TABLE) if ctx.anonTable == nil: ctx.anonTable = getTableBox(wrappervals) ctx.anonTable.children.add(ctx.anonRow) ctx.anonRow = nil proc flushTable(ctx: var InnerBlockContext) = ctx.flushTableRow() if ctx.anonTable != nil: ctx.blockgroup.parent.children.add(ctx.anonTable) proc iflush(ctx: var InnerBlockContext) = ctx.blockgroup.iflush(ctx.ibox) proc bflush(ctx: var InnerBlockContext) = ctx.iflush() ctx.blockgroup.flush() proc flush(ctx: var InnerBlockContext) = ctx.blockgroup.flush() ctx.flushTableRow() ctx.flushTable() proc generateFromElem(ctx: var InnerBlockContext, styledNode: StyledNode) = let box = ctx.blockgroup.parent if styledNode.node != nil: let elem = Element(styledNode.node) if elem.tagType == TAG_BR: ctx.ibox = box.getTextBox() ctx.ibox.newline = true ctx.iflush() case styledNode.computed{"display"} of DISPLAY_BLOCK: ctx.flush() let childbox = styledNode.generateBlockBox(ctx.viewport) box.children.add(childbox) of DISPLAY_LIST_ITEM: ctx.flush() let childbox = getListItemBox(styledNode.computed, ctx.blockgroup.listItemCounter) if childbox.computed{"list-style-position"} == LIST_STYLE_POSITION_INSIDE: childbox.content = styledNode.generateBlockBox(ctx.viewport, some(childbox.marker)) childbox.marker = nil else: childbox.content = styledNode.generateBlockBox(ctx.viewport) box.children.add(childbox) inc ctx.blockgroup.listItemCounter of DISPLAY_INLINE: ctx.iflush() ctx.generateInlineBoxes(styledNode) of DISPLAY_INLINE_BLOCK: ctx.iflush() let childbox = getInlineBlockBox(styledNode.computed) childbox.content = styledNode.generateBlockBox(ctx.viewport) ctx.blockgroup.add(childbox) of DISPLAY_TABLE: ctx.flush() let childbox = styledNode.generateTableBox(ctx.viewport) box.children.add(childbox) of DISPLAY_TABLE_ROW: ctx.bflush() ctx.flushTableRow() let childbox = styledNode.generateTableRowBox(ctx.viewport) if box.computed{"display"} in ProperTableRowParent: box.children.add(childbox) else: if ctx.anonTable == nil: var wrappervals = box.computed.inheritProperties() #TODO make this an inline-table if we're in an inline context wrappervals.setDisplay(DISPLAY_TABLE) ctx.anonTable = getTableBox(wrappervals) ctx.anonTable.children.add(childbox) of DISPLAY_TABLE_ROW_GROUP, DISPLAY_TABLE_HEADER_GROUP, DISPLAY_TABLE_FOOTER_GROUP: ctx.bflush() ctx.flushTableRow() let childbox = styledNode.generateTableRowGroupBox(ctx.viewport) if box.computed{"display"} in {DISPLAY_TABLE, DISPLAY_INLINE_TABLE}: box.children.add(childbox) else: if ctx.anonTable == nil: var wrappervals = box.computed.inheritProperties() #TODO make this an inline-table if we're in an inline context wrappervals.setDisplay(DISPLAY_TABLE) ctx.anonTable = getTableBox(wrappervals) of DISPLAY_TABLE_CELL: ctx.bflush() let childbox = styledNode.generateTableCellBox(ctx.viewport) if box.computed{"display"} == DISPLAY_TABLE_ROW: box.children.add(childbox) else: if ctx.anonRow == nil: var wrappervals = box.computed.inheritProperties() wrappervals.setDisplay(DISPLAY_TABLE_ROW) ctx.anonRow = getTableRowBox(wrappervals) ctx.anonRow.children.add(childbox) of DISPLAY_INLINE_TABLE: ctx.iflush() let childbox = styledNode.generateTableBox(ctx.viewport) ctx.blockgroup.add(childbox) of DISPLAY_TABLE_CAPTION: ctx.bflush() ctx.flushTableRow() let childbox = styledNode.generateTableCaptionBox(ctx.viewport) if box.computed{"display"} in {DISPLAY_TABLE, DISPLAY_INLINE_TABLE}: box.children.add(childbox) else: if ctx.anonTable == nil: var wrappervals = box.computed.inheritProperties() #TODO make this an inline-table if we're in an inline context wrappervals.setDisplay(DISPLAY_TABLE) ctx.anonTable = getTableBox(wrappervals) of DISPLAY_TABLE_COLUMN: discard #TODO of DISPLAY_TABLE_COLUMN_GROUP: discard #TODO of DISPLAY_NONE: discard proc generateInlineBoxes(ctx: var InnerBlockContext, styledNode: StyledNode) = for child in styledNode.children: case child.t of STYLED_ELEMENT: ctx.generateFromElem(child) of STYLED_TEXT: if ctx.ibox == nil: ctx.ibox = getTextBox(styledNode.computed) ctx.ibox.node = styledNode ctx.ibox.text.add(child.text) ctx.iflush() proc newInnerBlockContext(styledNode: StyledNode, blockgroup: BlockGroup, viewport: Viewport): InnerBlockContext = return InnerBlockContext( styledNode: styledNode, blockgroup: blockgroup, viewport: viewport ) proc generateInnerBlockBox(ctx: var InnerBlockContext) = let box = ctx.blockgroup.parent assert box.computed{"display"} != DISPLAY_INLINE for child in ctx.styledNode.children: case child.t of STYLED_ELEMENT: ctx.iflush() ctx.generateFromElem(child) of STYLED_TEXT: if canGenerateAnonymousInline(ctx.blockgroup, box.computed, child.text): if ctx.ibox == nil: ctx.ibox = getTextBox(ctx.styledNode.computed) ctx.ibox.node = ctx.styledNode ctx.ibox.text.add(child.text) ctx.iflush() proc generateBlockBox(styledNode: StyledNode, viewport: Viewport, marker = none(MarkerBoxBuilder)): BlockBoxBuilder = let box = getBlockBox(styledNode.computed) var ctx = newInnerBlockContext(styledNode, newBlockGroup(box), viewport) if marker.issome: ctx.ibox = marker.get ctx.iflush() ctx.generateInnerBlockBox() if ctx.blockgroup.boxes.len > 0: # Avoid unnecessary anonymous block boxes if box.children.len == 0: box.children = ctx.blockgroup.boxes box.inlinelayout = true else: ctx.blockgroup.flush() ctx.flushTableRow() ctx.flushTable() return box proc generateTableCellBox(styledNode: StyledNode, viewport: Viewport): TableCellBoxBuilder = let box = getTableCellBox(styledNode.computed) if styledNode.node != nil and styledNode.node.nodeType == ELEMENT_NODE: box.colspan = Element(styledNode.node).attri("colspan").get(1) var ctx = newInnerBlockContext(styledNode, newBlockGroup(box), viewport) ctx.generateInnerBlockBox() ctx.flush() return box proc generateTableRowChildWrappers(box: TableRowBoxBuilder) = var newchildren = newSeqOfCap[BoxBuilder](box.children.len) var wrappervals = box.computed.inheritProperties() wrappervals.setDisplay(DISPLAY_TABLE_CELL) for child in box.children: if child.computed{"display"} == DISPLAY_TABLE_CELL: newchildren.add(child) else: let wrapper = getTableCellBox(wrappervals) wrapper.children.add(child) newchildren.add(wrapper) box.children = newchildren proc generateTableRowBox(styledNode: StyledNode, viewport: Viewport): TableRowBoxBuilder = let box = getTableRowBox(styledNode.computed) var ctx = newInnerBlockContext(styledNode, newBlockGroup(box), viewport) ctx.generateInnerBlockBox() ctx.flush() box.generateTableRowChildWrappers() return box proc generateTableRowGroupChildWrappers(box: TableRowGroupBoxBuilder) = var newchildren = newSeqOfCap[BoxBuilder](box.children.len) var wrappervals = box.computed.inheritProperties() wrappervals.setDisplay(DISPLAY_TABLE_ROW) for child in box.children: if child.computed{"display"} == DISPLAY_TABLE_ROW: newchildren.add(child) else: let wrapper = getTableRowBox(wrappervals) wrapper.children.add(child) wrapper.generateTableRowChildWrappers() newchildren.add(wrapper) box.children = newchildren proc generateTableRowGroupBox(styledNode: StyledNode, viewport: Viewport): TableRowGroupBoxBuilder = let box = getTableRowGroupBox(styledNode.computed) var ctx = newInnerBlockContext(styledNode, newBlockGroup(box), viewport) ctx.generateInnerBlockBox() ctx.flush() box.generateTableRowGroupChildWrappers() return box proc generateTableCaptionBox(styledNode: StyledNode, viewport: Viewport): TableCaptionBoxBuilder = let box = getTableCaptionBox(styledNode.computed) var ctx = newInnerBlockContext(styledNode, newBlockGroup(box), viewport) ctx.generateInnerBlockBox() ctx.flush() return box proc generateTableChildWrappers(box: TableBoxBuilder) = var newchildren = newSeqOfCap[BoxBuilder](box.children.len) var wrappervals = box.computed.inheritProperties() wrappervals.setDisplay(DISPLAY_TABLE_ROW) for child in box.children: if child.computed{"display"} in ProperTableChild: newchildren.add(child) else: let wrapper = getTableRowBox(wrappervals) wrapper.children.add(child) wrapper.generateTableRowChildWrappers() newchildren.add(wrapper) box.children = newchildren proc generateTableBox(styledNode: StyledNode, viewport: Viewport): TableBoxBuilder = let box = getTableBox(styledNode.computed) var ctx = newInnerBlockContext(styledNode, newBlockGroup(box), viewport) ctx.generateInnerBlockBox() ctx.flush() box.generateTableChildWrappers() return box proc renderLayout*(viewport: var Viewport, document: Document, root: StyledNode) = let builder = root.generateBlockBox(viewport) viewport.root = buildRootBlock(builder, viewport)