From 89222f86a0dc3dd774ce46afaa1ba791ed65dba9 Mon Sep 17 00:00:00 2001 From: "Kartik K. Agaram" Date: Tue, 23 Aug 2022 15:09:14 -0700 Subject: set color for each fragment In general it seems like good practice to minimize assumptions about the current color. --- text.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'text.lua') diff --git a/text.lua b/text.lua index 61ead17..2e3aa32 100644 --- a/text.lua +++ b/text.lua @@ -9,7 +9,6 @@ require 'text_tests' -- draw a line starting from startpos to screen at y between State.left and State.right -- return the final y, and position of start of final screen line drawn function Text.draw(State, line_index, y, startpos) - App.color(Text_color) local line = State.lines[line_index] local line_cache = State.line_cache[line_index] line_cache.starty = y @@ -20,6 +19,7 @@ function Text.draw(State, line_index, y, startpos) local screen_line_starting_pos = startpos Text.compute_fragments(State, line_index) for _, f in ipairs(line_cache.fragments) do + App.color(Text_color) local frag, frag_text = f.data, f.text local frag_len = utf8.len(frag) --? print('text.draw:', frag, 'at', line_index,pos, 'after', x,y) -- cgit 1.4.1-2-gfad0