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//: Run a second routine concurrently using fork, without any guarantees on
//: how the operations in each are interleaved with each other.
:(scenario run)
recipe f1 [
run f2:recipe
1:integer <- copy 3:literal
]
recipe f2 [
2:integer <- copy 4:literal
]
+schedule: f1
+schedule: f2
//: first, add a deadline to run(routine)
//: these changes are ugly and brittle; just close your nose and get through the next few lines
:(replace "void run_current_routine()")
void run_current_routine(size_t time_slice)
:(replace "while (!Current_routine->completed())" following "void run_current_routine(size_t time_slice)")
size_t ninstrs = 0;
while (!Current_routine->completed() && ninstrs < time_slice)
:(after "Running One Instruction")
ninstrs++;
//: now the rest of the scheduler is clean
:(before "End Globals")
list<routine*> Running_routines, Completed_routines;
size_t Scheduling_interval = 500;
:(replace{} "void run(recipe_number r)")
void run(recipe_number r) {
Running_routines.push_back(new routine(r));
while (!Running_routines.empty()) {
Current_routine = Running_routines.front();
Running_routines.pop_front();
trace("schedule") << current_recipe_name();
run_current_routine(Scheduling_interval);
if (Current_routine->calls.empty())
Completed_routines.push_back(Current_routine);
else
Running_routines.push_back(Current_routine);
}
}
:(before "End Teardown")
for (list<routine*>::iterator p = Running_routines.begin(); p != Running_routines.end(); ++p)
delete *p;
Running_routines.clear();
for (list<routine*>::iterator p = Completed_routines.begin(); p != Completed_routines.end(); ++p)
delete *p;
Completed_routines.clear();
:(before "End Primitive Recipe Declarations")
RUN,
:(before "End Primitive Recipe Numbers")
Recipe_number["run"] = RUN;
:(before "End Primitive Recipe Implementations")
case RUN: {
trace("run") << "ingredient 0 is " << current_instruction().ingredients[0].name;
assert(!current_instruction().ingredients[0].initialized);
Running_routines.push_back(new routine(Recipe_number[current_instruction().ingredients[0].name]));
break;
}
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