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author | Kartik K. Agaram <vc@akkartik.com> | 2016-03-10 14:48:41 -0800 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2016-03-10 14:48:41 -0800 |
commit | d81276ca33fcb5da42178d6279f0b7b26af1ad0b (patch) | |
tree | 5e32c2f5e3e8fd0683ef30663e0714a34120e6f9 | |
parent | 76f94980cd373d269bb0a82e6a90f420870191e0 (diff) | |
download | mu-d81276ca33fcb5da42178d6279f0b7b26af1ad0b.tar.gz |
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-rw-r--r-- | Readme.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Readme.md b/Readme.md index 94200d0b..27d198e6 100644 --- a/Readme.md +++ b/Readme.md @@ -17,7 +17,8 @@ In this quest, Mu is currently experimenting with the following mechanisms: screen explicitly takes a screen object, so it can be called on the real screen, or on a fake inside tests, so that we can then check the expected state of the screen at the end of a test. For example, here's a test for a - little text-mode chessboard program in Mu: + little text-mode chessboard program in Mu (delimiting the edge of the + 'screen' with periods): <br> <img alt='a screen test' src='html/chessboard-test.png'> <br>We're building up similarly *dependency-injected* interfaces to the keyboard, mouse, touch screen, disk, network, … |