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authorKartik K. Agaram <vc@akkartik.com>2016-04-27 17:59:46 -0700
committerKartik K. Agaram <vc@akkartik.com>2016-04-27 17:59:46 -0700
commite32a6a02ee6a14cd85c715979503a58b0d661085 (patch)
tree5fdc2bca211cd05bb66f7816eec1e42aed4e441c /html/chessboard.mu.html
parent612c48da330ed2814ee19f7e3f623e8946b200c8 (diff)
downloadmu-e32a6a02ee6a14cd85c715979503a58b0d661085.tar.gz
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@@ -45,16 +45,11 @@ body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color
   <span class="Comment"># In mu it is good form (though not required) to explicitly show the</span>
   <span class="Comment"># hardware you rely on.</span>
   <span class="Comment">#</span>
-  <span class="Comment"># The chessboard also returns the same keyboard and screen objects. In mu it</span>
-  <span class="Comment"># is good form to not modify ingredients of a function unless they are also</span>
-  <span class="Comment"># results. Here we clearly modify both keyboard and screen, so we return</span>
-  <span class="Comment"># both.</span>
-  <span class="Comment">#</span>
   <span class="Comment"># Here the console and screen are both 0, which usually indicates real</span>
   <span class="Comment"># hardware rather than a fake for testing as you'll see below.</span>
   chessboard <span class="Constant">0/screen</span>, <span class="Constant">0/console</span>
 
-  close-console  <span class="Comment"># cleanup screen, keyboard and mouse</span>
+  close-console  <span class="Comment"># clean up screen, keyboard and mouse</span>
 ]
 
 <span class="SalientComment">## But enough about mu. Here's what it looks like to run the chessboard program.</span>