diff options
Diffstat (limited to 'sandbox/004-programming-environment.mu')
-rw-r--r-- | sandbox/004-programming-environment.mu | 150 |
1 files changed, 75 insertions, 75 deletions
diff --git a/sandbox/004-programming-environment.mu b/sandbox/004-programming-environment.mu index 01641410..51319340 100644 --- a/sandbox/004-programming-environment.mu +++ b/sandbox/004-programming-environment.mu @@ -5,10 +5,10 @@ def! main [ open-console initial-sandbox:text <- new [] hide-screen 0/screen - env:address:programming-environment-data <- new-programming-environment 0/screen, initial-sandbox + env:&:programming-environment-data <- new-programming-environment 0/screen, initial-sandbox env <- restore-sandboxes env render-sandbox-side 0/screen, env, render - current-sandbox:address:editor-data <- get *env, current-sandbox:offset + current-sandbox:&:editor-data <- get *env, current-sandbox:offset update-cursor 0/screen, current-sandbox, env show-screen 0/screen event-loop 0/screen, 0/console, env @@ -16,66 +16,66 @@ def! main [ ] container programming-environment-data [ - current-sandbox:address:editor-data + current-sandbox:&:editor-data ] -def new-programming-environment screen:address:screen, initial-sandbox-contents:text -> result:address:programming-environment-data, screen:address:screen [ +def new-programming-environment screen:&:screen, initial-sandbox-contents:text -> result:&:programming-environment-data, screen:&:screen [ local-scope load-ingredients - width:number <- screen-width screen - height:number <- screen-height screen + width:num <- screen-width screen + height:num <- screen-height screen # top menu result <- new programming-environment-data:type draw-horizontal screen, 0, 0/left, width, 32/space, 0/black, 238/grey - button-start:number <- subtract width, 20 - button-on-screen?:boolean <- greater-or-equal button-start, 0 + button-start:num <- subtract width, 20 + button-on-screen?:bool <- greater-or-equal button-start, 0 assert button-on-screen?, [screen too narrow for menu] screen <- move-cursor screen, 0/row, button-start print screen, [ run (F4) ], 255/white, 161/reddish # sandbox editor - current-sandbox:address:editor-data <- new-editor initial-sandbox-contents, screen, 0, width/right + current-sandbox:&:editor-data <- new-editor initial-sandbox-contents, screen, 0, width/right *result <- put *result, current-sandbox:offset, current-sandbox <programming-environment-initialization> ] -def event-loop screen:address:screen, console:address:console, env:address:programming-environment-data -> screen:address:screen, console:address:console, env:address:programming-environment-data [ +def event-loop screen:&:screen, console:&:console, env:&:programming-environment-data -> screen:&:screen, console:&:console, env:&:programming-environment-data [ local-scope load-ingredients - current-sandbox:address:editor-data <- get *env, current-sandbox:offset + current-sandbox:&:editor-data <- get *env, current-sandbox:offset # if we fall behind we'll stop updating the screen, but then we have to # render the entire screen when we catch up. # todo: test this - render-all-on-no-more-events?:boolean <- copy 0/false + render-all-on-no-more-events?:bool <- copy 0/false { # looping over each (keyboard or touch) event as it occurs +next-event - e:event, console, found?:boolean, quit?:boolean <- read-event console + e:event, console, found?:bool, quit?:bool <- read-event console loop-unless found? break-if quit? # only in tests trace 10, [app], [next-event] <handle-event> # check for global events that will trigger regardless of which editor has focus { - k:number, is-keycode?:boolean <- maybe-convert e:event, keycode:variant + k:num, is-keycode?:bool <- maybe-convert e:event, keycode:variant break-unless is-keycode? <global-keypress> } { - c:character, is-unicode?:boolean <- maybe-convert e:event, text:variant + c:char, is-unicode?:bool <- maybe-convert e:event, text:variant break-unless is-unicode? <global-type> } # 'touch' event { - t:touch-event, is-touch?:boolean <- maybe-convert e:event, touch:variant + t:touch-event, is-touch?:bool <- maybe-convert e:event, touch:variant break-unless is-touch? # ignore all but 'left-click' events for now # todo: test this - touch-type:number <- get t, type:offset - is-left-click?:boolean <- equal touch-type, 65513/mouse-left + touch-type:num <- get t, type:offset + is-left-click?:bool <- equal touch-type, 65513/mouse-left loop-unless is-left-click?, +next-event:label - click-row:number <- get t, row:offset - click-column:number <- get t, column:offset + click-row:num <- get t, row:offset + click-column:num <- get t, column:offset # later exceptions for non-editor touches will go here <global-touch> move-cursor-in-editor screen, current-sandbox, t @@ -85,10 +85,10 @@ def event-loop screen:address:screen, console:address:console, env:address:progr # 'resize' event - redraw editor # todo: test this after supporting resize in assume-console { - r:resize-event, is-resize?:boolean <- maybe-convert e:event, resize:variant + r:resize-event, is-resize?:bool <- maybe-convert e:event, resize:variant break-unless is-resize? # if more events, we're still resizing; wait until we stop - more-events?:boolean <- has-more-events? console + more-events?:bool <- has-more-events? console { break-unless more-events? render-all-on-no-more-events? <- copy 1/true # no rendering now, full rendering on some future event @@ -104,10 +104,10 @@ def event-loop screen:address:screen, console:address:console, env:address:progr # if it's not global and not a touch event, send to appropriate editor { hide-screen screen - screen, current-sandbox, render?:boolean <- handle-keyboard-event screen, current-sandbox, e:event + screen, current-sandbox, render?:bool <- handle-keyboard-event screen, current-sandbox, e:event # refresh screen only if no more events # if there are more events to process, wait for them to clear up, then make sure you render-all afterward. - more-events?:boolean <- has-more-events? console + more-events?:bool <- has-more-events? console { break-unless more-events? render-all-on-no-more-events? <- copy 1/true # no rendering now, full rendering on some future event @@ -137,14 +137,14 @@ def event-loop screen:address:screen, console:address:console, env:address:progr } ] -def resize screen:address:screen, env:address:programming-environment-data -> env:address:programming-environment-data, screen:address:screen [ +def resize screen:&:screen, env:&:programming-environment-data -> env:&:programming-environment-data, screen:&:screen [ local-scope load-ingredients clear-screen screen # update screen dimensions - width:number <- screen-width screen + width:num <- screen-width screen # update sandbox editor - current-sandbox:address:editor-data <- get *env, current-sandbox:offset - right:number <- subtract width, 1 + current-sandbox:&:editor-data <- get *env, current-sandbox:offset + right:num <- subtract width, 1 *current-sandbox <- put *current-sandbox right:offset, right # reset cursor *current-sandbox <- put *current-sandbox, cursor-row:offset, 1 @@ -154,49 +154,49 @@ def resize screen:address:screen, env:address:programming-environment-data -> en # Variant of 'render' that updates cursor-row and cursor-column based on # before-cursor (rather than the other way around). If before-cursor moves # off-screen, it resets cursor-row and cursor-column. -def render-without-moving-cursor screen:address:screen, editor:address:editor-data -> last-row:number, last-column:number, screen:address:screen, editor:address:editor-data [ +def render-without-moving-cursor screen:&:screen, editor:&:editor-data -> last-row:num, last-column:num, screen:&:screen, editor:&:editor-data [ local-scope load-ingredients return-unless editor, 1/top, 0/left, screen/same-as-ingredient:0, editor/same-as-ingredient:1 - left:number <- get *editor, left:offset - screen-height:number <- screen-height screen - right:number <- get *editor, right:offset - curr:address:duplex-list:character <- get *editor, top-of-screen:offset - prev:address:duplex-list:character <- copy curr # just in case curr becomes null and we can't compute prev + left:num <- get *editor, left:offset + screen-height:num <- screen-height screen + right:num <- get *editor, right:offset + curr:&:duplex-list:char <- get *editor, top-of-screen:offset + prev:&:duplex-list:char <- copy curr # just in case curr becomes null and we can't compute prev curr <- next curr +render-loop-initialization - color:number <- copy 7/white - row:number <- copy 1/top - column:number <- copy left + color:num <- copy 7/white + row:num <- copy 1/top + column:num <- copy left # save before-cursor - old-before-cursor:address:duplex-list:character <- get *editor, before-cursor:offset + old-before-cursor:&:duplex-list:char <- get *editor, before-cursor:offset # initialze cursor-row/cursor-column/before-cursor to the top of the screen # by default *editor <- put *editor, cursor-row:offset, row *editor <- put *editor, cursor-column:offset, column - top-of-screen:address:duplex-list:character <- get *editor, top-of-screen:offset + top-of-screen:&:duplex-list:char <- get *editor, top-of-screen:offset *editor <- put *editor, before-cursor:offset, top-of-screen screen <- move-cursor screen, row, column { +next-character break-unless curr - off-screen?:boolean <- greater-or-equal row, screen-height + off-screen?:bool <- greater-or-equal row, screen-height break-if off-screen? # if we find old-before-cursor still on the new resized screen, update # editor-data.cursor-row and editor-data.cursor-column based on # old-before-cursor { - at-cursor?:boolean <- equal old-before-cursor, prev + at-cursor?:bool <- equal old-before-cursor, prev break-unless at-cursor? *editor <- put *editor, cursor-row:offset, row *editor <- put *editor, cursor-column:offset, column *editor <- put *editor, before-cursor:offset, old-before-cursor } - c:character <- get *curr, value:offset + c:char <- get *curr, value:offset <character-c-received> { # newline? move to left rather than 0 - newline?:boolean <- equal c, 10/newline + newline?:bool <- equal c, 10/newline break-unless newline? # clear rest of line in this window clear-line-until screen, right @@ -211,10 +211,10 @@ def render-without-moving-cursor screen:address:screen, editor:address:editor-da { # at right? wrap. even if there's only one more letter left; we need # room for clicking on the cursor after it. - at-right?:boolean <- equal column, right + at-right?:bool <- equal column, right break-unless at-right? # print wrap icon - wrap-icon:character <- copy 8617/loop-back-to-left + wrap-icon:char <- copy 8617/loop-back-to-left print screen, wrap-icon, 245/grey column <- copy left row <- add row, 1 @@ -234,17 +234,17 @@ def render-without-moving-cursor screen:address:screen, editor:address:editor-da return row, column, screen/same-as-ingredient:0, editor/same-as-ingredient:1 ] -def render-all screen:address:screen, env:address:programming-environment-data, {render-editor: (recipe (address screen) (address editor-data) -> number number (address screen) (address editor-data))} -> screen:address:screen, env:address:programming-environment-data [ +def render-all screen:&:screen, env:&:programming-environment-data, {render-editor: (recipe (address screen) (address editor-data) -> number number (address screen) (address editor-data))} -> screen:&:screen, env:&:programming-environment-data [ local-scope load-ingredients trace 10, [app], [render all] hide-screen screen # top menu trace 11, [app], [render top menu] - width:number <- screen-width screen + width:num <- screen-width screen draw-horizontal screen, 0, 0/left, width, 32/space, 0/black, 238/grey - button-start:number <- subtract width, 20 - button-on-screen?:boolean <- greater-or-equal button-start, 0 + button-start:num <- subtract width, 20 + button-on-screen?:bool <- greater-or-equal button-start, 0 assert button-on-screen?, [screen too narrow for menu] screen <- move-cursor screen, 0/row, button-start print screen, [ run (F4) ], 255/white, 161/reddish @@ -252,20 +252,20 @@ def render-all screen:address:screen, env:address:programming-environment-data, screen <- render-sandbox-side screen, env, render-editor <render-components-end> # - current-sandbox:address:editor-data <- get *env, current-sandbox:offset + current-sandbox:&:editor-data <- get *env, current-sandbox:offset screen <- update-cursor screen, current-sandbox, env # show-screen screen ] # replaced in a later layer -def render-sandbox-side screen:address:screen, env:address:programming-environment-data, {render-editor: (recipe (address screen) (address editor-data) -> number number (address screen) (address editor-data))} -> screen:address:screen, env:address:programming-environment-data [ +def render-sandbox-side screen:&:screen, env:&:programming-environment-data, {render-editor: (recipe (address screen) (address editor-data) -> number number (address screen) (address editor-data))} -> screen:&:screen, env:&:programming-environment-data [ local-scope load-ingredients - current-sandbox:address:editor-data <- get *env, current-sandbox:offset - left:number <- get *current-sandbox, left:offset - right:number <- get *current-sandbox, right:offset - row:number, column:number, screen, current-sandbox <- call render-editor, screen, current-sandbox + current-sandbox:&:editor-data <- get *env, current-sandbox:offset + left:num <- get *current-sandbox, left:offset + right:num <- get *current-sandbox, right:offset + row:num, column:num, screen, current-sandbox <- call render-editor, screen, current-sandbox clear-line-until screen, right row <- add row, 1 # draw solid line after code (you'll see why in later layers) @@ -274,40 +274,40 @@ def render-sandbox-side screen:address:screen, env:address:programming-environme clear-screen-from screen, row, left, left, right ] -def update-cursor screen:address:screen, current-sandbox:address:editor-data, env:address:programming-environment-data -> screen:address:screen [ +def update-cursor screen:&:screen, current-sandbox:&:editor-data, env:&:programming-environment-data -> screen:&:screen [ local-scope load-ingredients <update-cursor-special-cases> - cursor-row:number <- get *current-sandbox, cursor-row:offset - cursor-column:number <- get *current-sandbox, cursor-column:offset + cursor-row:num <- get *current-sandbox, cursor-row:offset + cursor-column:num <- get *current-sandbox, cursor-column:offset screen <- move-cursor screen, cursor-row, cursor-column ] # like 'render' for texts, but with colorization for comments like in the editor -def render-code screen:address:screen, s:text, left:number, right:number, row:number -> row:number, screen:address:screen [ +def render-code screen:&:screen, s:text, left:num, right:num, row:num -> row:num, screen:&:screen [ local-scope load-ingredients return-unless s - color:number <- copy 7/white - column:number <- copy left + color:num <- copy 7/white + column:num <- copy left screen <- move-cursor screen, row, column - screen-height:number <- screen-height screen - i:number <- copy 0 - len:number <- length *s + screen-height:num <- screen-height screen + i:num <- copy 0 + len:num <- length *s { +next-character - done?:boolean <- greater-or-equal i, len + done?:bool <- greater-or-equal i, len break-if done? done? <- greater-or-equal row, screen-height break-if done? - c:character <- index *s, i + c:char <- index *s, i <character-c-received> # only line different from render { # at right? wrap. - at-right?:boolean <- equal column, right + at-right?:bool <- equal column, right break-unless at-right? # print wrap icon - wrap-icon:character <- copy 8617/loop-back-to-left + wrap-icon:char <- copy 8617/loop-back-to-left print screen, wrap-icon, 245/grey column <- copy left row <- add row, 1 @@ -317,13 +317,13 @@ def render-code screen:address:screen, s:text, left:number, right:number, row:nu i <- add i, 1 { # newline? move to left rather than 0 - newline?:boolean <- equal c, 10/newline + newline?:bool <- equal c, 10/newline break-unless newline? # clear rest of line in this window { - done?:boolean <- greater-than column, right + done?:bool <- greater-than column, right break-if done? - space:character <- copy 32/space + space:char <- copy 32/space print screen, space column <- add column, 1 loop @@ -337,7 +337,7 @@ def render-code screen:address:screen, s:text, left:number, right:number, row:nu column <- add column, 1 loop } - was-at-left?:boolean <- equal column, left + was-at-left?:bool <- equal column, left clear-line-until screen, right { break-if was-at-left? @@ -350,15 +350,15 @@ def render-code screen:address:screen, s:text, left:number, right:number, row:nu after <global-type> [ { - redraw-screen?:boolean <- equal c, 12/ctrl-l + redraw-screen?:bool <- equal c, 12/ctrl-l break-unless redraw-screen? - screen <- render-all screen, env:address:programming-environment-data, render + screen <- render-all screen, env:&:programming-environment-data, render sync-screen screen loop +next-event:label } ] # dummy -def restore-sandboxes env:address:programming-environment-data -> env:address:programming-environment-data [ +def restore-sandboxes env:&:programming-environment-data -> env:&:programming-environment-data [ # do nothing; redefined later ] |