| Commit message (Collapse) | Author | Age | Files | Lines |
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More reorganization in preparation for implementing recursive abandon().
Refcounts are getting incredibly hairy. I need to juggle containers
containing other containers, and containers *pointing* to other
containers. For a while I considered getting rid of address_element_info
entirely and just going by types for every single
update_refcount. But that's definitely more work, and it's unclear that
things will be cleaner/shorter/simpler. I haven't measured the speedup,
but it seems worth optimizing every pointer copy to make sure we aren't
manipulating types at runtime.
The key insight now is a) to continue to compute information about
nested containers at load time, because that's the common case when
updating refcounts, but b) to compute information about *pointed* values
at run-time, because that's the uncommon case.
As a result, we're going to cheat in the interpreter and use type
information at runtime just for abandon(), just because the
corresponding task when we get to a compiler will be radically
different. It will still be tractable, though.
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It's a bit of a trade-off because we need to store copies of
container metadata in each reagent (to support shape-shifting
containers), and metadata is not lightweight and will get heavier. But
it'll become more unambiguously useful when we switch to a compiler.
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This continues a line of thought sparked in commit 2831. I spent a while
trying to avoid calling size_of() at transform-time, but there's no
getting around the fact that translating names to addresses requires
knowing how much space they need.
This raised the question of what happens if the size of a container
changes after a recipe using it is already transformed. I could go down
the road of trying to detect such situations and redoing work, but that
massively goes against the grain of my original design, which assumed
that recipes don't get repeatedly transformed. Even though we call
transform_all() in every test, in a non-testing run we should be loading
all code and calling transform_all() just once to 'freeze-dry'
everything.
But even if we don't want to support multiple transforms it's worth
checking that they don't occur. This commit does so in just one
situation. There are likely others.
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Move all bounds checks for types and recipes to one place.
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Show more thorough information about instructions in the trace, but keep
the original form in error messages.
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As outlined at the end of 2797. This worked out surprisingly well. Now
the snapshotting code touches fewer layers, and it's much better
behaved, with less need for special-case logic, particularly inside
run_interactive(). 30% slower, but should hopefully not cause any more
bugs.
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This should eradicate the issue of 2771.
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To find this I spent some time trying to diagnose when it happened but
there was no seeming pattern. I'd ended up with a small single-file .cc
and single-file .mu that reproduced one memory leak. Eventually I tried
deleting all type_tree and string_tree from it, and lo the leaks
vanished. I retried on all of edit (just loading), and the leaks
remained gone. At that point I switched tack and started looking at all
the core methods of these classes.
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All my attempts at staging this change failed with this humongous commit
that took all day and involved debugging three monstrous bugs. Two of
the bugs had to do with forgetting to check the type name in the
implementation of shape-shifting recipes. Bug #2 in particular would
cause core tests in layer 59 to fail -- only when I loaded up edit/! It
got me to just hack directly on mu.cc until I figured out the cause
(snapshot saved in mu.cc.modified). The problem turned out to be that I
accidentally saved a type ingredient in the Type table during
specialization. Now I know that that can be very bad.
I've checked the traces for any stray type numbers (rather than names).
I also found what might be a bug from last November (labeled TODO), but
we'll verify after this commit.
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Start using type names from the type tree rather than the property tree
in most places. Hopefully the only occurrences of
'properties.at(0).second' left are ones where we're managing it. Next we
can stop writing to it.
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Include type names in the type tree. Though we aren't using them yet.
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But I realize that this won't actually streamline
replace_type_ingredients(), which needs that 'if (curr->left)
curr = curr->left' dance for an unrelated reason. So there's no
justification for entering into this big refactoring.
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It's only for transient debugging.
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to_string(): relatively stable fields only; for trace()
debug_string(): all fields; for debugging
inspect(): for a form that can be parsed back later
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Move code around to put all string-conversion functions in a single
section with a reasonable order, from recipe to instruction to reagent
to reagent members.
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Stack of plans for cleaning up replace_type_ingredients() and a couple
of other things, from main problem to subproblems:
include type names in the type_tree rather than in the separate properties vector
make type_tree and string_tree real cons cells, with separate leaf nodes
redo the vocabulary for dumping various objects:
do we really need to_string and debug_string?
can we have a version with *all* information?
can we have to_string not call debug_string?
This commit nibbles at the edges of the final task, switching from
member method syntax to global function like almost everything else. I'm
mostly using methods just for STL in this project.
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I've been gradually Greenspunning reagents. Just go all the way.
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When we stash a value, mu does several levels of work for us:
a) First it inserts instructions above the stash to convert the value to
text using to-text-line.
b) to-text-line calls to-text. Both are shape-shifting, so multiple
levels of specialization happen.
To give a good error message, we track the 'stack' of current
specializations at the time of the error, and also check if the
offending instruction at the top-most level looks like it was inserted
while rewriting stash instructions.
Manual example (since booleans can't be stashed at the moment):
x:boolean <- copy 1/true
stash x
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We want to use the type 'recipe' for recipe *variables*, because it
seems nicer to say `recipe number -> number` rather than recipe-ordinal,
etc. To support this we'll allow recipe names to be mentioned without
any type.
This might make a couple of places in this commit more brittle. I'm
dropping error messages, causing them to not happen in some situations.
Maybe I should just bite the bullet and require an explicit
:recipe-literal. We'll see.
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When skipping past some text (usually whitespace, but also commas and
comments) I need to always be aware of whether it's ok to switch to the
next line or not.
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Ok, now I'm a little happier about our type checking. Type checking lies
in three layers:
layer 21: checking types, usually at run-time in the VM or just before
layer 57: checking type names
layer 59: checking type names
It's taken me the process of writing this commit to convince myself that
all three layers check mappings for literal values in a consistent
manner. Layer 21 uses sizes, and layers 57/59 have whitelists, but
either way the goal is that number != character != boolean unless
mediated through a literal.
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'append' also implicitly calls 'to-text' unless there's a better
variant.
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Another gotcha uncovered in the process of sorting out the previous
commit: I keep using eof() but forgetting that there are two other
states an istream can get into. Just never use eof().
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Starting to leave debug prints around once again, just in case one of
them is worth promoting to the trace..
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Yet another bugfix as I trace through the last session with Caleb.
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I was failing to specialize calls containing literals. And then I had to
deal with whether literals should map to numbers or characters. (Answer:
both.)
One of the issues that still remains: shape-shifting recipes can't be
called with literals for addresses, even if it's 0.
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