From 71e4f3812982dba2efb471283d310224e8db363e Mon Sep 17 00:00:00 2001 From: "Kartik K. Agaram" Date: Wed, 3 Mar 2021 22:09:50 -0800 Subject: 7842 - new directory organization Baremetal is now the default build target and therefore has its sources at the top-level. Baremetal programs build using the phase-2 Mu toolchain that requires a Linux kernel. This phase-2 codebase which used to be at the top-level is now under the linux/ directory. Finally, the phase-2 toolchain, while self-hosting, has a way to bootstrap from a C implementation, which is now stored in linux/bootstrap. The bootstrap C implementation uses some literate programming tools that are now in linux/bootstrap/tools. So the whole thing has gotten inverted. Each directory should build one artifact and include the main sources (along with standard library). Tools used for building it are relegated to sub-directories, even though those tools are often useful in their own right, and have had lots of interesting programs written using them. A couple of things have gotten dropped in this process: - I had old ways to run on just a Linux kernel, or with a Soso kernel. No more. - I had some old tooling for running a single test at the cursor. I haven't used that lately. Maybe I'll bring it back one day. The reorg isn't done yet. Still to do: - redo documentation everywhere. All the README files, all other markdown, particularly vocabulary.md. - clean up how-to-run comments at the start of programs everywhere - rethink what to do with the html/ directory. Do we even want to keep supporting it? In spite of these shortcomings, all the scripts at the top-level, linux/ and linux/bootstrap are working. The names of the scripts also feel reasonable. This is a good milestone to take stock at. --- 500text-screen.mu | 298 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 298 insertions(+) create mode 100644 500text-screen.mu (limited to '500text-screen.mu') diff --git a/500text-screen.mu b/500text-screen.mu new file mode 100644 index 00000000..a764aa06 --- /dev/null +++ b/500text-screen.mu @@ -0,0 +1,298 @@ +# Testable primitives for writing text to screen. +# (Mu doesn't yet have testable primitives for graphics.) +# +# Unlike the top-level, this text mode has no scrolling. + +# coordinates here don't match top-level +# Here we're consistent with graphics mode. Top-level is consistent with +# terminal emulators. +type screen { + width: int + height: int + data: (handle array screen-cell) + cursor-x: int + cursor-y: int +} + +type screen-cell { + data: grapheme + color: int + background-color: int +} + +fn initialize-screen screen: (addr screen), width: int, height: int { + var screen-addr/esi: (addr screen) <- copy screen + var tmp/eax: int <- copy 0 + var dest/edi: (addr int) <- copy 0 + # screen->width = width + dest <- get screen-addr, width + tmp <- copy width + copy-to *dest, tmp + # screen->height = height + dest <- get screen-addr, height + tmp <- copy height + copy-to *dest, tmp + # screen->data = new screen-cell[width*height] + { + var data-addr/edi: (addr handle array screen-cell) <- get screen-addr, data + tmp <- multiply width + populate data-addr, tmp + } + # screen->cursor-x = 0 + dest <- get screen-addr, cursor-x + copy-to *dest, 0 + # screen->cursor-y = 0 + dest <- get screen-addr, cursor-y + copy-to *dest, 0 +} + +# in graphemes +fn screen-size screen: (addr screen) -> _/eax: int, _/ecx: int { + var width/eax: int <- copy 0 + var height/ecx: int <- copy 0 + compare screen, 0 + { + break-if-!= + return 0x80/128, 0x30/48 + } + # fake screen + var screen-addr/esi: (addr screen) <- copy screen + var tmp/edx: (addr int) <- get screen-addr, width + width <- copy *tmp + tmp <- get screen-addr, height + height <- copy *tmp + return width, height +} + +# testable screen primitive +fn draw-grapheme screen: (addr screen), g: grapheme, x: int, y: int, color: int, background-color: int { + { + compare screen, 0 + break-if-!= + draw-grapheme-on-real-screen g, x, y, color, background-color + return + } + # fake screen + var screen-addr/esi: (addr screen) <- copy screen + var idx/ecx: int <- screen-cell-index screen-addr, x, y + var data-ah/eax: (addr handle array screen-cell) <- get screen-addr, data + var data/eax: (addr array screen-cell) <- lookup *data-ah + var offset/ecx: (offset screen-cell) <- compute-offset data, idx + var dest-cell/ecx: (addr screen-cell) <- index data, offset + var dest-grapheme/eax: (addr grapheme) <- get dest-cell, data + var g2/edx: grapheme <- copy g + copy-to *dest-grapheme, g2 + var dest-color/eax: (addr int) <- get dest-cell, color + var src-color/edx: int <- copy color + copy-to *dest-color, src-color + dest-color <- get dest-cell, background-color + src-color <- copy background-color + copy-to *dest-color, src-color +} + +# we can't really render non-ASCII yet, but when we do we'll be ready +fn draw-code-point screen: (addr screen), c: code-point, x: int, y: int, color: int, background-color: int { + var g/eax: grapheme <- copy c + draw-grapheme screen, g, x, y, color, background-color +} + +# not really needed for a real screen, though it shouldn't do any harm +fn screen-cell-index screen-on-stack: (addr screen), x: int, y: int -> _/ecx: int { + var screen/esi: (addr screen) <- copy screen-on-stack + # only one bounds check isn't automatically handled + { + var xmax/eax: (addr int) <- get screen, width + var xcurr/ecx: int <- copy x + compare xcurr, *xmax + break-if-< + abort "tried to print out of screen bounds" + } + var width-addr/eax: (addr int) <- get screen, width + var result/ecx: int <- copy y + result <- multiply *width-addr + result <- add x + return result +} + +fn cursor-position screen: (addr screen) -> _/eax: int, _/ecx: int { + { + compare screen, 0 + break-if-!= + var x/eax: int <- copy 0 + var y/ecx: int <- copy 0 + x, y <- cursor-position-on-real-screen + return x, y + } + # fake screen + var screen-addr/esi: (addr screen) <- copy screen + var cursor-x-addr/eax: (addr int) <- get screen-addr, cursor-x + var cursor-y-addr/ecx: (addr int) <- get screen-addr, cursor-y + return *cursor-x-addr, *cursor-y-addr +} + +fn set-cursor-position screen: (addr screen), x: int, y: int { + { + compare screen, 0 + break-if-!= + set-cursor-position-on-real-screen x, y + return + } + # fake screen + var screen-addr/esi: (addr screen) <- copy screen + # ignore x < 0 + { + compare x, 0 + break-if->= + return + } + # ignore x >= width + { + var width-addr/eax: (addr int) <- get screen-addr, width + var width/eax: int <- copy *width-addr + compare x, width + break-if-<= + return + } + # ignore y < 0 + { + compare y, 0 + break-if->= + return + } + # ignore y >= height + { + var height-addr/eax: (addr int) <- get screen-addr, height + var height/eax: int <- copy *height-addr + compare y, height + break-if-< + return + } + # screen->cursor-x = x + var dest/edi: (addr int) <- get screen-addr, cursor-x + var src/eax: int <- copy x + copy-to *dest, src + # screen->cursor-y = y + dest <- get screen-addr, cursor-y + src <- copy y + copy-to *dest, src +} + +fn show-cursor screen: (addr screen), g: grapheme { + { + compare screen, 0 + break-if-!= + show-cursor-on-real-screen g + return + } + # fake screen + var cursor-x/eax: int <- copy 0 + var cursor-y/ecx: int <- copy 0 + cursor-x, cursor-y <- cursor-position screen + draw-grapheme screen, g, cursor-x, cursor-y, 0/fg, 7/bg +} + +fn clear-screen screen: (addr screen) { + { + compare screen, 0 + break-if-!= + clear-real-screen + return + } + # fake screen + set-cursor-position screen, 0, 0 + var screen-addr/esi: (addr screen) <- copy screen + var y/eax: int <- copy 0 + var height/ecx: (addr int) <- get screen-addr, height + { + compare y, *height + break-if->= + var x/edx: int <- copy 0 + var width/ebx: (addr int) <- get screen-addr, width + { + compare x, *width + break-if->= + draw-code-point screen, 0x20/space, x, y, 0/fg=black, 0/bg=black + x <- increment + loop + } + y <- increment + loop + } + set-cursor-position screen, 0, 0 +} + +# there's no grapheme that guarantees to cover every pixel, so we'll bump down +# to pixels for a real screen +fn clear-real-screen { + var y/eax: int <- copy 0 + { + compare y, 0x300/screen-height=768 + break-if->= + var x/edx: int <- copy 0 + { + compare x, 0x400/screen-width=1024 + break-if->= + pixel-on-real-screen x, y, 0/color=black + x <- increment + loop + } + y <- increment + loop + } +} + +fn screen-grapheme-at screen-on-stack: (addr screen), x: int, y: int -> _/eax: grapheme { + var screen-addr/esi: (addr screen) <- copy screen-on-stack + var idx/ecx: int <- screen-cell-index screen-addr, x, y + var result/eax: grapheme <- screen-grapheme-at-idx screen-addr, idx + return result +} + +fn screen-grapheme-at-idx screen-on-stack: (addr screen), idx-on-stack: int -> _/eax: grapheme { + var screen-addr/esi: (addr screen) <- copy screen-on-stack + var data-ah/eax: (addr handle array screen-cell) <- get screen-addr, data + var data/eax: (addr array screen-cell) <- lookup *data-ah + var idx/ecx: int <- copy idx-on-stack + var offset/ecx: (offset screen-cell) <- compute-offset data, idx + var cell/eax: (addr screen-cell) <- index data, offset + var src/eax: (addr grapheme) <- get cell, data + return *src +} + +fn screen-color-at screen-on-stack: (addr screen), x: int, y: int -> _/eax: int { + var screen-addr/esi: (addr screen) <- copy screen-on-stack + var idx/ecx: int <- screen-cell-index screen-addr, x, y + var result/eax: int <- screen-color-at-idx screen-addr, idx + return result +} + +fn screen-color-at-idx screen-on-stack: (addr screen), idx-on-stack: int -> _/eax: int { + var screen-addr/esi: (addr screen) <- copy screen-on-stack + var data-ah/eax: (addr handle array screen-cell) <- get screen-addr, data + var data/eax: (addr array screen-cell) <- lookup *data-ah + var idx/ecx: int <- copy idx-on-stack + var offset/ecx: (offset screen-cell) <- compute-offset data, idx + var cell/eax: (addr screen-cell) <- index data, offset + var src/eax: (addr int) <- get cell, color + var result/eax: int <- copy *src + return result +} + +fn screen-background-color-at screen-on-stack: (addr screen), x: int, y: int -> _/eax: int { + var screen-addr/esi: (addr screen) <- copy screen-on-stack + var idx/ecx: int <- screen-cell-index screen-addr, x, y + var result/eax: int <- screen-background-color-at-idx screen-addr, idx + return result +} + +fn screen-background-color-at-idx screen-on-stack: (addr screen), idx-on-stack: int -> _/eax: int { + var screen-addr/esi: (addr screen) <- copy screen-on-stack + var data-ah/eax: (addr handle array screen-cell) <- get screen-addr, data + var data/eax: (addr array screen-cell) <- lookup *data-ah + var idx/ecx: int <- copy idx-on-stack + var offset/ecx: (offset screen-cell) <- compute-offset data, idx + var cell/eax: (addr screen-cell) <- index data, offset + var src/eax: (addr int) <- get cell, background-color + var result/eax: int <- copy *src + return result +} -- cgit 1.4.1-2-gfad0