From ca12558ef7f0678cd7b4aee9e8dda459e61f1bc1 Mon Sep 17 00:00:00 2001 From: "Kartik K. Agaram" Date: Tue, 5 May 2015 17:17:43 -0700 Subject: 1264 --- cpp/010vm.cc | 10 +++++----- cpp/030container.cc | 4 ++-- cpp/034exclusive_container.cc | 2 +- 3 files changed, 8 insertions(+), 8 deletions(-) (limited to 'cpp') diff --git a/cpp/010vm.cc b/cpp/010vm.cc index 7df0e03e..12558073 100644 --- a/cpp/010vm.cc +++ b/cpp/010vm.cc @@ -81,18 +81,18 @@ void setup_types() { Type_number["literal"] = 0; Next_type_number = 1; // Mu Types Initialization - int integer = Type_number["integer"] = Next_type_number++; + type_number integer = Type_number["integer"] = Next_type_number++; Type_number["location"] = Type_number["integer"]; // wildcard type: either a pointer or a scalar Type[integer].name = "integer"; - int address = Type_number["address"] = Next_type_number++; + type_number address = Type_number["address"] = Next_type_number++; Type[address].name = "address"; - int boolean = Type_number["boolean"] = Next_type_number++; + type_number boolean = Type_number["boolean"] = Next_type_number++; Type[boolean].name = "boolean"; - int character = Type_number["character"] = Next_type_number++; + type_number character = Type_number["character"] = Next_type_number++; Type[character].name = "character"; // Array types are a special modifier to any other type. For example, // array:integer or array:address:boolean. - int array = Type_number["array"] = Next_type_number++; + type_number array = Type_number["array"] = Next_type_number++; Type[array].name = "array"; // End Mu Types Initialization } diff --git a/cpp/030container.cc b/cpp/030container.cc index 51d2fdde..0572b693 100644 --- a/cpp/030container.cc +++ b/cpp/030container.cc @@ -2,7 +2,7 @@ :(before "End Mu Types Initialization") //: We'll use this container as a running example, with two integer elements. -int point = Type_number["point"] = Next_type_number++; +type_number point = Type_number["point"] = Next_type_number++; Type[point].size = 2; Type[point].kind = container; Type[point].name = "point"; @@ -28,7 +28,7 @@ recipe main [ :(before "End Mu Types Initialization") // A more complex container, containing another container as one of its // elements. -int point_integer = Type_number["point-integer"] = Next_type_number++; +type_number point_integer = Type_number["point-integer"] = Next_type_number++; Type[point_integer].size = 2; Type[point_integer].kind = container; Type[point_integer].name = "point-integer"; diff --git a/cpp/034exclusive_container.cc b/cpp/034exclusive_container.cc index b0edebfa..9b8c4b7f 100644 --- a/cpp/034exclusive_container.cc +++ b/cpp/034exclusive_container.cc @@ -7,7 +7,7 @@ :(before "End Mu Types Initialization") //: We'll use this container as a running example, with two integer elements. { -int tmp = Type_number["integer-or-point"] = Next_type_number++; +type_number tmp = Type_number["integer-or-point"] = Next_type_number++; Type[tmp].size = 2; Type[tmp].kind = exclusive_container; Type[tmp].name = "integer-or-point"; -- cgit 1.4.1-2-gfad0