//: So far the recipes we define can't run each other. Let's fix that. :(scenario calling_recipe) def main [ f ] def f [ 3:num <- add 2, 2 ] +mem: storing 4 in location 3 :(scenario return_on_fallthrough) def main [ f 1:num <- copy 0 2:num <- copy 0 3:num <- copy 0 ] def f [ 4:num <- copy 0 5:num <- copy 0 ] +run: f # running f +run: {4: "number"} <- copy {0: "literal"} +run: {5: "number"} <- copy {0: "literal"} # back out to main +run: {1: "number"} <- copy {0: "literal"} +run: {2: "number"} <- copy {0: "literal"} +run: {3: "number"} <- copy {0: "literal"} :(before "struct routine {") // Everytime a recipe runs another, we interrupt it and start running the new // recipe. When that finishes, we continue this one where we left off. // This requires maintaining a 'stack' of interrupted recipes or 'calls'. struct call { recipe_ordinal running_recipe; int running_step_index; // End call Fields call(recipe_ordinal r) { running_recipe = r; running_step_index = 0; // End call Constructor } ~call() { // End call Destructor } }; typedef list call_stack; :(replace{} "struct routine") struct routine { call_stack calls; // End routine Fields routine(recipe_ordinal r); bool completed() const; const vector& steps() const; }; :(code) routine::routine(recipe_ordinal r) { if (Trace_stream) { ++Trace_stream->callstack_depth; trace(9999, "trace") << "new routine; incrementing callstack depth to " << Trace_stream->callstack_depth << end(); assert(Trace_stream->callstack_depth < 9000); // 9998-101 plus cushion } calls.push_front(call(r)); // End routine Constructor } :(code) call& current_call() { return Current_routine->calls.front(); } //:: now update routine's helpers :(replace{} "int& current_step_index()") int& current_step_index() { assert(!Current_routine->calls.empty()); return current_call().running_step_index; } :(replace{} "const string& current_recipe_name()") const string& current_recipe_name() { assert(!Current_routine->calls.empty()); return get(Recipe, current_call().running_recipe).name; } :(replace{} "const recipe& current_recipe()") const recipe& current_recipe() { assert(!Current_routine->calls.empty()); return get(Recipe, current_call().running_recipe); } :(replace{} "const instruction& current_instruction()") const instruction& current_instruction() { assert(!Current_routine->calls.empty()); return to_instruction(current_call()); } :(code) const instruction& to_instruction(const call& call) { return get(Recipe, call.running_recipe).steps.at(call.running_step_index); } :(after "Defined Recipe Checks") // not a primitive; check that it's present in the book of recipes if (!contains_key(Recipe, inst.operation)) { raise << maybe(get(Recipe, r).name) << "undefined operation in '" << inst.original_string << "'\n" << end(); break; } :(replace{} "default:" following "End Primitive Recipe Implementations") default: { const instruction& call_instruction = current_instruction(); if (Recipe.find(current_instruction().operation) == Recipe.end()) { // duplicate from Checks // stop running this instruction immediately ++current_step_index(); continue; } // not a primitive; look up the book of recipes if (Trace_stream) { ++Trace_stream->callstack_depth; trace(9999, "trace") << "incrementing callstack depth to " << Trace_stream->callstack_depth << end(); assert(Trace_stream->callstack_depth < 9000); // 9998-101 plus cushion } Current_routine->calls.push_front(call(current_instruction().operation)); finish_call_housekeeping(call_instruction, ingredients); continue; // not done with caller; don't increment step_index of caller } :(code) void finish_call_housekeeping(const instruction& call_instruction, const vector >& ingredients) { // End Call Housekeeping } :(scenario calling_undefined_recipe_fails) % Hide_errors = true; def main [ foo ] +error: main: undefined operation in 'foo ' :(scenario calling_undefined_recipe_handles_missing_result) % Hide_errors = true; def main [ x:num <- foo ] +error: main: undefined operation in 'x:num <- foo ' //:: finally, we need to fix the termination conditions for the run loop :(replace{} "bool routine::completed() const") bool routine::completed() const { return calls.empty(); } :(replace{} "const vector& routine::steps() const") const vector& routine::steps() const { assert(!calls.empty()); return get(Recipe, calls.front().running_recipe).steps; } :(after "Running One Instruction") // when we reach the end of one call, we may reach the end of the one below // it, and the one below that, and so on while (current_step_index() >= SIZE(Current_routine->steps())) { // Falling Through End Of Recipe if (Trace_stream) { trace(9999, "trace") << "fall-through: exiting " << current_recipe_name() << "; decrementing callstack depth from " << Trace_stream->callstack_depth << end(); --Trace_stream->callstack_depth; assert(Trace_stream->callstack_depth >= 0); } Current_routine->calls.pop_front(); if (Current_routine->calls.empty()) goto stop_running_current_routine; // Complete Call Fallthrough // todo: fail if no products returned ++current_step_index(); }