//: Addresses help us spend less time copying data around. //: So far we've been operating on primitives like numbers and characters, and //: we've started combining these primitives together into larger logical //: units (containers or arrays) that may contain many different primitives at //: once. Containers and arrays can grow quite large in complex programs, and //: we'd like some way to efficiently share them between recipes without //: constantly having to make copies. Right now 'next-ingredient' and 'return' //: copy data across recipe boundaries. To avoid copying large quantities of //: data around, we'll use *addresses*. An address is a bookmark to some //: arbitrary quantity of data (the *payload*). It's a primitive, so it's as //: efficient to copy as a number. To read or modify the payload 'pointed to' //: by an address, we'll perform a *lookup*. //: //: The notion of 'lookup' isn't an instruction like 'add' or 'subtract'. //: Instead it's an operation that can be performed when reading any of the //: ingredients of an instruction, and when writing to any of the products. To //: write to the payload of an ingredient rather than its value, simply add //: the /lookup property to it. Modern computers provide efficient support for //: addresses and lookups, making this a realistic feature. //: //: To create addresses and allocate memory exclusively for their use, use //: 'new'. Memory is a finite resource so if the computer can't satisfy your //: request, 'new' may return a 0 (null) address. //: //: Computers these days have lots of memory so in practice we can often //: assume we'll never run out. If you start running out however, say in a //: long-running program, you'll need to switch mental gears and start //: husbanding our memory more carefully. The most important tool to avoid //: wasting memory is to 'abandon' an address when you don't need it anymore. //: That frees up the memory allocated to it to be reused in future calls to //: 'new'. //: Since memory can be reused multiple times, it can happen that you have a //: stale copy to an address that has since been abandoned and reused. Using //: the stale address is almost never safe, but it can be very hard to track //: down such copies because any errors caused by them may occur even millions //: of instructions after the copy or abandon instruction. To help track down //: such issues, Mu tracks an 'alloc id' for each allocation it makes. The //: first call to 'new' has an alloc id of 1, the second gets 2, and so on. //: The alloc id is never reused. :(before "End Globals") long long Next_alloc_id = 0; :(before "End Reset") Next_alloc_id = 0; //: The 'new' instruction records alloc ids both in the memory being allocated //: and *also* in the address. The 'abandon' instruction clears alloc ids in //: both places as well. Tracking alloc ids in this manner allows us to raise //: errors about stale addresses much earlier: 'lookup' operations always //: compare alloc ids between the address and its payload. //: todo: give 'new' a custodian ingredient. Following malloc/free is a temporary hack. :(scenario new) # call 'new' two times with identical types without modifying the results; you # should get back different results def main [ 10:&:num <- new num:type 12:&:num <- new num:type 20:bool <- equal 10:&:num, 12:&:num ] +mem: storing 1000 in location 11 +mem: storing 0 in location 20 :(scenario new_array) # call 'new' with a second ingredient to allocate an array of some type rather than a single copy def main [ 10:&:@:num <- new num:type, 5 12:&:num <- new num:type 20:num/alloc2, 21:num/alloc1 <- deaddress 10:&:@:num, 12:&:num 30:num <- subtract 21:num/alloc2, 20:num/alloc1 ] +run: {10: ("address" "array" "number")} <- new {num: "type"}, {5: "literal"} +mem: array length is 5 # skip alloc id in allocation +mem: storing 1000 in location 11 # don't forget the extra locations for alloc id and array length +mem: storing 7 in location 30 :(scenario dilated_reagent_with_new) def main [ 10:&:&:num <- new {(& num): type} ] +new: size of '(& num)' is 2 //: 'new' takes a weird 'type' as its first ingredient; don't error on it :(before "End Mu Types Initialization") put(Type_ordinal, "type", 0); :(code) bool is_mu_type_literal(const reagent& r) { return is_literal(r) && r.type && r.type->name == "type"; } :(before "End Primitive Recipe Declarations") NEW, :(before "End Primitive Recipe Numbers") put(Recipe_ordinal, "new", NEW); :(before "End Primitive Recipe Checks") case NEW: { const recipe& caller = get(Recipe, r); if (inst.ingredients.empty() || SIZE(inst.ingredients) > 2) { raise << maybe(caller.name) << "'new' requires one or two ingredients, but got '" << to_original_string(inst) << "'\n" << end(); break; } // End NEW Check Special-cases const reagent& type = inst.ingredients.at(0); if (!is_mu_type_literal(type)) { raise << maybe(caller.name) << "first ingredient of 'new' should be a type, but got '" << type.original_string << "'\n" << end(); break; } if (SIZE(inst.ingredients) > 1 && !is_mu_number(inst.ingredients.at(1))) { raise << maybe(caller.name) << "second ingredient of 'new' should be a number (array length), but got '" << type.original_string << "'\n" << end(); break; } if (inst.products.empty()) { raise << maybe(caller.name) << "result of 'new' should never be ignored\n" << end(); break; } if (!product_of_new_is_valid(inst)) { raise << maybe(caller.name) << "product of 'new' has incorrect type: '" << to_original_string(inst) << "'\n" << end(); break; } break; } :(code) bool product_of_new_is_valid(const instruction& inst) { reagent/*copy*/ product = inst.products.at(0); // Update NEW product in Check if (!product.type || product.type->atom || product.type->left->value != Address_type_ordinal) return false; drop_from_type(product, "address"); if (SIZE(inst.ingredients) > 1) { // array allocation if (!product.type || product.type->atom || product.type->left->value != Array_type_ordinal) return false; drop_from_type(product, "array"); } reagent/*local*/ expected_product(new_type_tree(inst.ingredients.at(0).name)); return types_strictly_match(product, expected_product); } void drop_from_type(reagent& r, string expected_type) { assert(!r.type->atom); if (r.type->left->name != expected_type) { raise << "can't drop2 " << expected_type << " from '" << to_string(r) << "'\n" << end(); return; } // r.type = r.type->right type_tree* tmp = r.type; r.type = tmp->right; tmp->right = NULL; delete tmp; // if (!r.type->right) r.type = r.type->left assert(!r.type->atom); if (r.type->right) return; tmp = r.type; r.type = tmp->left; tmp->left = NULL; delete tmp; } :(scenario new_returns_incorrect_type) % Hide_errors = true; def main [ 1:bool <- new num:type ] +error: main: product of 'new' has incorrect type: '1:bool <- new num:type' :(scenario new_discerns_singleton_list_from_atom_container) % Hide_errors = true; def main [ 1:&:num <- new {(num): type} # should be '{num: type}' ] +error: main: product of 'new' has incorrect type: '1:&:num <- new {(num): type}' :(scenario new_with_type_abbreviation) def main [ 1:&:num <- new num:type ] $error: 0 :(scenario new_with_type_abbreviation_inside_compound) def main [ {1: (address address number), raw: ()} <- new {(& num): type} ] $error: 0 :(scenario equal_result_of_new_with_null) def main [ 1:&:num <- new num:type 10:bool <- equal 1:&:num, null ] +mem: storing 0 in location 10 //: To implement 'new', a Mu transform turns all 'new' instructions into //: 'allocate' instructions that precompute the amount of memory they want to //: allocate. //: Ensure that we never call 'allocate' directly, and that there's no 'new' //: instructions left after the transforms have run. :(before "End Primitive Recipe Checks") case ALLOCATE: { raise << "never call 'allocate' directly'; always use 'new'\n" << end(); break; } :(before "End Primitive Recipe Implementations") case NEW: { raise << "no implementation for 'new'; why wasn't it translated to 'allocate'? Please save a copy of your program and send it to Kartik.\n" << end(); break; } :(after "Transform.push_back(check_instruction)") // check_instruction will guard against direct 'allocate' instructions below Transform.push_back(transform_new_to_allocate); // idempotent :(code) void transform_new_to_allocate(const recipe_ordinal r) { trace(101, "transform") << "--- convert 'new' to 'allocate' for recipe " << get(Recipe, r).name << end(); for (int i = 0; i < SIZE(get(Recipe, r).steps); ++i) { instruction& inst = get(Recipe, r).steps.at(i); // Convert 'new' To 'allocate' if (inst.name == "new") { if (inst.ingredients.empty()) return; // error raised elsewhere inst.operation = ALLOCATE; type_tree* type = new_type_tree(inst.ingredients.at(0).name); inst.ingredients.at(0).set_value(size_of(type)); trace(102, "new") << "size of '" << inst.ingredients.at(0).name << "' is " << inst.ingredients.at(0).value << end(); delete type; } } } //: implement 'allocate' based on size :(before "End Globals") extern const int Reserved_for_tests = 1000; int Memory_allocated_until = Reserved_for_tests; int Initial_memory_per_routine = 100000; :(before "End Reset") Memory_allocated_until = Reserved_for_tests; Initial_memory_per_routine = 100000; :(before "End routine Fields") int alloc, alloc_max; :(before "End routine Constructor") alloc = Memory_allocated_until; Memory_allocated_until += Initial_memory_per_routine; alloc_max = Memory_allocated_until; trace(Callstack_depth+1, "new") << "routine allocated memory from " << alloc << " to " << alloc_max << end(); :(before "End Primitive Recipe Declarations") ALLOCATE, :(before "End Primitive Recipe Numbers") put(Recipe_ordinal, "allocate", ALLOCATE); :(before "End Primitive Recipe Implementations") case ALLOCATE: { // compute the space we need int size = ingredients.at(0).at(0); int alloc_id = Next_alloc_id; Next_alloc_id++; if (SIZE(ingredients) > 1) { // array allocation trace(Callstack_depth+1, "mem") << "array length is " << ingredients.at(1).at(0) << end(); size = /*space for length*/1 + size*ingredients.at(1).at(0); } int result = allocate(size); // initialize alloc-id in payload trace(Callstack_depth+1, "mem") << "storing alloc-id " << alloc_id << " in location " << result << end(); put(Memory, result, alloc_id); if (SIZE(current_instruction().ingredients) > 1) { // initialize array length trace(Callstack_depth+1, "mem") << "storing array length " << ingredients.at(1).at(0) << " in location " << result+/*skip alloc id*/1 << end(); put(Memory, result+/*skip alloc id*/1, ingredients.at(1).at(0)); } products.resize(1); products.at(0).push_back(alloc_id); products.at(0).push_back(result); break; } :(code) int allocate(int size) { // include space for alloc id ++size; trace(Callstack_depth+1, "mem") << "allocating size " << size << end(); //? Total_alloc += size; //? ++Num_alloc; // Allocate Special-cases // compute the region of memory to return // really crappy at the moment ensure_space(size); const int result = Current_routine->alloc; trace(Callstack_depth+1, "mem") << "new alloc: " << result << end(); // initialize allocated space for (int address = result; address < result+size; ++address) { trace(Callstack_depth+1, "mem") << "storing 0 in location " << address << end(); put(Memory, address, 0); } Current_routine->alloc += size; // no support yet for reclaiming memory between routines assert(Current_routine->alloc <= Current_routine->alloc_max); return result; } //: statistics for debugging //? :(before "End Globals") //? int Total_alloc = 0; //? int Num_alloc = 0; //? int Total_free = 0; //? int Num_free = 0; //? :(before "End Reset") //? if (!Memory.empty()) { //? cerr << Total_alloc << "/" << Num_alloc //? << " vs " << Total_free << "/" << Num_free << '\n'; //? cerr << SIZE(Memory) << '\n'; //? } //? Total_alloc = Num_alloc = Total_free = Num_free = 0; :(code) void ensure_space(int size) { if (size > Initial_memory_per_routine) { cerr << "can't allocate " << size << " locations, that's too much compared to " << Initial_memory_per_routine << ".\n"; exit(1); } if (Current_routine->alloc + size > Current_routine->alloc_max) { // waste the remaining space and create a new chunk Current_routine->alloc = Memory_allocated_until; Memory_allocated_until += Initial_memory_per_routine; Current_routine->alloc_max = Memory_allocated_until; trace(Callstack_depth+1, "new") << "routine allocated memory from " << Current_routine->alloc << " to " << Current_routine->alloc_max << end(); } } :(scenario new_initializes) % Memory_allocated_until = 10; % put(Memory, Memory_allocated_until, 1); def main [ 1:&:num <- new num:type ] +mem: storing 0 in location 10 +mem: storing 0 in location 11 +mem: storing 10 in location 2 :(scenario new_initializes_alloc_id) % Memory_allocated_until = 10; % put(Memory, Memory_allocated_until, 1); % Next_alloc_id = 23; def main [ 1:&:num <- new num:type ] # initialize memory +mem: storing 0 in location 10 +mem: storing 0 in location 11 # alloc-id in payload +mem: storing alloc-id 23 in location 10 # alloc-id in address +mem: storing 23 in location 1 :(scenario new_size) def main [ 10:&:num <- new num:type 12:&:num <- new num:type 20:num/alloc1, 21:num/alloc2 <- deaddress 10:&:num, 12:&:num 30:num <- subtract 21:num/alloc2, 20:num/alloc1 ] # size of number + alloc id +mem: storing 2 in location 30 :(scenario new_array_size) def main [ 10:&:@:num <- new num:type, 5 12:&:num <- new num:type 20:num/alloc1, 21:num/alloc2 <- deaddress 10:&:num, 12:&:num 30:num <- subtract 21:num/alloc2, 20:num/alloc1 ] # 5 locations for array contents + array length + alloc id +mem: storing 7 in location 30 :(scenario new_empty_array) def main [ 10:&:@:num <- new num:type, 0 12:&:num <- new num:type 20:num/alloc1, 21:num/alloc2 <- deaddress 10:&:@:num, 12:&:num 30:num <- subtract 21:num/alloc2, 20:num/alloc1 ] +run: {10: ("address" "array" "number")} <- new {num: "type"}, {0: "literal"} +mem: array length is 0 # one location for array length +mem: storing 2 in location 30 //: If a routine runs out of its initial allocation, it should allocate more. :(scenario new_overflow) % Initial_memory_per_routine = 3; // barely enough room for point allocation below def main [ 10:&:num <- new num:type 12:&:point <- new point:type # not enough room in initial page ] +new: routine allocated memory from 1000 to 1003 +new: routine allocated memory from 1003 to 1006 :(scenario new_without_ingredient) % Hide_errors = true; def main [ 1:&:num <- new # missing ingredient ] +error: main: 'new' requires one or two ingredients, but got '1:&:num <- new' //: a little helper: convert address to number :(before "End Primitive Recipe Declarations") DEADDRESS, :(before "End Primitive Recipe Numbers") put(Recipe_ordinal, "deaddress", DEADDRESS); :(before "End Primitive Recipe Checks") case DEADDRESS: { // primary goal of these checks is to forbid address arithmetic for (int i = 0; i < SIZE(inst.ingredients); ++i) { if (!is_mu_address(inst.ingredients.at(i))) { raise << maybe(get(Recipe, r).name) << "'deaddress' requires address ingredients, but got '" << inst.ingredients.at(i).original_string << "'\n" << end(); goto finish_checking_instruction; } } if (SIZE(inst.products) > SIZE(inst.ingredients)) { raise << maybe(get(Recipe, r).name) << "too many products in '" << to_original_string(inst) << "'\n" << end(); break; } for (int i = 0; i < SIZE(inst.products); ++i) { if (!is_real_mu_number(inst.products.at(i))) { raise << maybe(get(Recipe, r).name) << "'deaddress' requires number products, but got '" << inst.products.at(i).original_string << "'\n" << end(); goto finish_checking_instruction; } } break; } :(before "End Primitive Recipe Implementations") case DEADDRESS: { products.resize(SIZE(ingredients)); for (int i = 0; i < SIZE(ingredients); ++i) { products.at(i).push_back(ingredients.at(i).at(/*skip alloc id*/1)); } break; }