//: Writing to a literal (not computed) address of 0 in a recipe chains two //: spaces together. When a variable has a property of /space:1, it looks up //: the variable in the chained/surrounding space. /space:2 looks up the //: surrounding space of the surrounding space, etc. :(scenario closure) recipe main [ default-space:address:array:location <- new location:type, 30:literal 1:address:array:location/names:init-counter <- init-counter #? $print [AAAAAAAAAAAAAAAA] #? $print 1:address:array:location 2:number/raw <- increment-counter 1:address:array:location/names:init-counter 3:number/raw <- increment-counter 1:address:array:location/names:init-counter ] recipe init-counter [ default-space:address:array:location <- new location:type, 30:literal x:number <- copy 23:literal y:number <- copy 3:literal # variable that will be incremented reply default-space:address:array:location ] recipe increment-counter [ default-space:address:array:location <- new location:type, 30:literal 0:address:array:location/names:init-counter <- next-ingredient # outer space must be created by 'init-counter' above y:number/space:1 <- add y:number/space:1, 1:literal # increment y:number <- copy 234:literal # dummy reply y:number/space:1 ] +name: recipe increment-counter is surrounded by init-counter +mem: storing 5 in location 3 //: To make this work, compute the recipe that provides names for the //: surrounding space of each recipe. This must happen before transform_names. :(before "End Globals") map Surrounding_space; :(after "int main") Transform.push_back(collect_surrounding_spaces); :(code) void collect_surrounding_spaces(const recipe_number r) { for (long long int i = 0; i < SIZE(Recipe[r].steps); ++i) { const instruction& inst = Recipe[r].steps.at(i); if (inst.is_label) continue; for (long long int j = 0; j < SIZE(inst.products); ++j) { if (is_literal(inst.products.at(j))) continue; if (inst.products.at(j).name != "0") continue; if (SIZE(inst.products.at(j).types) != 3 || inst.products.at(j).types.at(0) != Type_number["address"] || inst.products.at(j).types.at(1) != Type_number["array"] || inst.products.at(j).types.at(2) != Type_number["location"]) { raise << "slot 0 should always have type address:array:location, but is " << inst.products.at(j).to_string() << '\n'; continue; } vector s = property(inst.products.at(j), "names"); if (s.empty()) raise << "slot 0 requires a /names property in recipe " << Recipe[r].name << die(); if (SIZE(s) > 1) raise << "slot 0 should have a single value in /names, got " << inst.products.at(j).to_string() << '\n'; string surrounding_recipe_name = s.at(0); if (Surrounding_space.find(r) != Surrounding_space.end() && Surrounding_space[r] != Recipe_number[surrounding_recipe_name]) { raise << "recipe " << Recipe[r].name << " can have only one 'surrounding' recipe but has " << Recipe[Surrounding_space[r]].name << " and " << surrounding_recipe_name << '\n'; continue; } trace("name") << "recipe " << Recipe[r].name << " is surrounded by " << surrounding_recipe_name; Surrounding_space[r] = Recipe_number[surrounding_recipe_name]; } } } //: Once surrounding spaces are available, transform_names uses them to handle //: /space properties. :(replace{} "long long int lookup_name(const reagent& r, const recipe_number default_recipe)") long long int lookup_name(const reagent& x, const recipe_number default_recipe) { //? cout << "AAA " << default_recipe << " " << Recipe[default_recipe].name << '\n'; //? 2 //? cout << "AAA " << x.to_string() << '\n'; //? 1 if (!has_property(x, "space")) { if (Name[default_recipe].empty()) raise << "name not found: " << x.name << '\n' << die(); return Name[default_recipe][x.name]; } vector p = property(x, "space"); if (SIZE(p) != 1) raise << "/space property should have exactly one (non-negative integer) value\n"; long long int n = to_integer(p.at(0)); assert(n >= 0); recipe_number surrounding_recipe = lookup_surrounding_recipe(default_recipe, n); set done; vector path; return lookup_name(x, surrounding_recipe, done, path); } // If the recipe we need to lookup this name in doesn't have names done yet, // recursively call transform_names on it. long long int lookup_name(const reagent& x, const recipe_number r, set& done, vector& path) { if (!Name[r].empty()) return Name[r][x.name]; if (done.find(r) != done.end()) { raise << "can't compute address of " << x.to_string() << " because "; for (long long int i = 1; i < SIZE(path); ++i) { raise << path.at(i-1) << " requires computing names of " << path.at(i) << '\n'; } raise << path.at(SIZE(path)-1) << " requires computing names of " << r << "..ad infinitum\n" << die(); return 0; } done.insert(r); path.push_back(r); transform_names(r); // Not passing 'done' through. Might this somehow cause an infinite loop? assert(!Name[r].empty()); return Name[r][x.name]; } recipe_number lookup_surrounding_recipe(const recipe_number r, long long int n) { if (n == 0) return r; if (Surrounding_space.find(r) == Surrounding_space.end()) { raise << "don't know surrounding recipe of " << Recipe[r].name << '\n'; return 0; } assert(Surrounding_space[r]); return lookup_surrounding_recipe(Surrounding_space[r], n-1); } //: weaken use-before-set warnings just a tad :(replace{} "bool already_transformed(const reagent& r, const map& names)") bool already_transformed(const reagent& r, const map& names) { if (has_property(r, "space")) { vector p = property(r, "space"); assert(SIZE(p) == 1); if (p.at(0) != "0") return true; } return names.find(r.name) != names.end(); }