# Helpers for Unicode. # # Mu has no characters, only code points and graphemes. # Code points are the indivisible atoms of text streams. # https://en.wikipedia.org/wiki/Code_point # Graphemes are the smallest self-contained unit of text. # Graphemes may consist of multiple code points. # # Mu graphemes are always represented in utf-8, and they are required to fit # in 4 bytes. (This can be confusing if you focus just on ASCII, where Mu's # graphemes and code-points are identical.) # # Mu doesn't currently support combining code points, or graphemes made of # multiple code points. One day we will. # https://en.wikipedia.org/wiki/Combining_character fn test-unicode-serialization-and-deserialization { var i/ebx: int <- copy 0 var init?/esi: boolean <- copy 1/true { compare i, 0x10000 # 32 bits of utf-8 are sufficient for https://en.wikipedia.org/wiki/Plane_(Unicode)#Basic_Multilingual_Plane # but not emoji break-if->= var c/eax: code-point <- copy i var _g/eax: grapheme <- to-grapheme c var g/ecx: grapheme <- copy _g var c2/eax: code-point <- to-code-point g compare i, c2 { break-if-= { compare init?, 0/false break-if-= draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0/screen, "F - test-unicode-serialization-and-deserialization: ", 3/fg 0/bg } init? <- copy 0/false draw-int32-hex-wrapping-right-then-down-from-cursor-over-full-screen 0/screen, i, 3/fg 0/bg draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0/screen, "/", 3/fg 0/bg { var x/eax: int <- copy g draw-int32-hex-wrapping-right-then-down-from-cursor-over-full-screen 0/screen, x, 3/fg 0/bg } draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0/screen, "/", 3/fg 0/bg { var x2/eax: int <- copy c2 draw-int32-hex-wrapping-right-then-down-from-cursor-over-full-screen 0/screen, x2, 3/fg 0/bg } draw-text-wrapping-right-then-down-from-cursor-over-full-screen 0/screen, " ", 3/fg 0/bg } i <- add 0xf # to speed things up; ensure increment is not a power of 2 loop } } # transliterated from tb_utf8_char_to_unicode in https://github.com/nsf/termbox fn to-code-point in: grapheme -> _/eax: code-point { var g/ebx: int <- copy in # if single byte, just return it { compare g, 0xff break-if-> var result/eax: code-point <- copy g return result } # var len/edx: int <- grapheme-length in # extract bits from first byte var b/eax: byte <- copy-byte g var result/edi: code-point <- copy b { compare len, 2 break-if-!= result <- and 0x1f } { compare len, 3 break-if-!= result <- and 0x0f } { compare len, 4 break-if-!= result <- and 0x07 } # extract bits from remaining bytes g <- shift-right 8 var i/ecx: int <- copy 1 { compare i, len break-if->= var b/eax: byte <- copy-byte g b <- and 0x3f result <- shift-left 6 result <- or b g <- shift-right 8 i <- increment loop } return result } # transliterated from tb_utf8_unicode_to_char in https://github.com/nsf/termbox # https://wiki.tcl-lang.org/page/UTF%2D8+bit+by+bit explains the algorithm fn to-grapheme in: code-point -> _/eax: grapheme { var c/eax: int <- copy in var num-trailers/ecx: int <- copy 0 var first/edx: int <- copy 0 $to-grapheme:compute-length: { # single byte: just return it compare c, 0x7f { break-if-> var g/eax: grapheme <- copy c return g } # 2 bytes compare c, 0x7ff { break-if-> num-trailers <- copy 1 first <- copy 0xc0 break $to-grapheme:compute-length } # 3 bytes compare c, 0xffff { break-if-> num-trailers <- copy 2 first <- copy 0xe0 break $to-grapheme:compute-length } # 4 bytes compare c, 0x1fffff { break-if-> num-trailers <- copy 3 first <- copy 0xf0 break $to-grapheme:compute-length } # more than 4 bytes: unsupported # TODO: print error message to stderr compare c, 0x1fffff { break-if-> return 0 } } # emit trailer bytes, 6 bits from 'in', first two bits '10' var result/edi: grapheme <- copy 0 { compare num-trailers, 0 break-if-<= var tmp/esi: int <- copy c tmp <- and 0x3f tmp <- or 0x80 result <- shift-left 8 result <- or tmp # update loop state c <- shift-right 6 num-trailers <- decrement loop } # emit engine result <- shift-left 8 result <- or c result <- or first # return result } # single-byte code point have identical graphemes fn test-to-grapheme-single-byte { var in-int/ecx: int <- copy 0 { compare in-int, 0x7f break-if-> var in/eax: code-point <- copy in-int var out/eax: grapheme <- to-grapheme in var out-int/eax: int <- copy out check-ints-equal out-int, in-int, "F - test-to-grapheme-single-byte" in-int <- increment loop } } # byte | byte | byte | byte # smallest 2-byte utf-8 fn test-to-grapheme-two-bytes-min { var in/eax: code-point <- copy 0x80 # 10 00-0000 var out/eax: grapheme <- to-grapheme in var out-int/eax: int <- copy out check-ints-equal out-int, 0x80c2, "F - to-grapheme/2a" # 110 0-0010 10 00-0000 } # largest 2-byte utf-8 fn test-to-grapheme-two-bytes-max { var in/eax: code-point <- copy 0x7ff # 1-1111 11-1111 var out/eax: grapheme <- to-grapheme in var out-int/eax: int <- copy out check-ints-equal out-int, 0xbfdf, "F - to-grapheme/2b" # 110 1-1111 10 11-1111 } # smallest 3-byte utf-8 fn test-to-grapheme-three-bytes-min { var in/eax: code-point <- copy 0x800 # 10-0000 00-0000 var out/eax: grapheme <- to-grapheme in var out-int/eax: int <- copy out check-ints-equal out-int, 0x80a0e0, "F - to-grapheme/3a" # 1110 0000 10 10-0000 10 00-0000 } # largest 3-byte utf-8 fn test-to-grapheme-three-bytes-max { var in/eax: code-point <- copy 0xffff # 1111 11-1111 11-1111 var out/eax: grapheme <- to-grapheme in var out-int/eax: int <- copy out check-ints-equal out-int, 0xbfbfef, "F - to-grapheme/3b" # 1110 1111 10 11-1111 10 11-1111 } # smallest 4-byte utf-8 fn test-to-grapheme-four-bytes-min { var in/eax: code-point <- copy 0x10000 # 1-0000 00-0000 00-0000 var out/eax: grapheme <- to-grapheme in var out-int/eax: int <- copy out check-ints-equal out-int, 0x808090f0, "F - to-grapheme/4a" # 1111-0 000 10 01-0000 10 00-0000 10 00-0000 } # largest 4-byte utf-8 fn test-to-grapheme-four-bytes-max { var in/eax: code-point <- copy 0x1fffff # 111 11-1111 11-1111 11-1111 var out/eax: grapheme <- to-grapheme in var out-int/eax: int <- copy out check-ints-equal out-int, 0xbfbfbff7, "F - to-grapheme/4b" # 1111-0 111 10 11-1111 10 11-1111 10 11-1111 } # read the next grapheme from a stream of bytes fn read-grapheme in: (addr stream byte) -> _/eax: grapheme { # if at eof, return EOF { var eof?/eax: boolean <- stream-empty? in compare eof?, 0/false break-if-= return 0xffffffff } var c/eax: byte <- read-byte in var num-trailers/ecx: int <- copy 0 $read-grapheme:compute-length: { # single byte: just return it compare c, 0xc0 { break-if->= var g/eax: grapheme <- copy c return g } compare c, 0xfe { break-if-< var g/eax: grapheme <- copy c return g } # 2 bytes compare c, 0xe0 { break-if->= num-trailers <- copy 1 break $read-grapheme:compute-length } # 3 bytes compare c, 0xf0 { break-if->= num-trailers <- copy 2 break $read-grapheme:compute-length } # 4 bytes compare c, 0xf8 { break-if->= num-trailers <- copy 3 break $read-grapheme:compute-length } # TODO: print error message return 0 } # prepend trailer bytes var result/edi: grapheme <- copy c var num-byte-shifts/edx: int <- copy 1 { compare num-trailers, 0 break-if-<= var tmp/eax: byte <- read-byte in var tmp2/eax: int <- copy tmp tmp2 <- shift-left-bytes tmp2, num-byte-shifts result <- or tmp2 # update loop state num-byte-shifts <- increment num-trailers <- decrement loop } return result } fn grapheme-length g: grapheme -> _/edx: int { { compare g, 0xff break-if-> return 1 } { compare g, 0xffff break-if-> return 2 } { compare g, 0xffffff break-if-> return 3 } return 4 } # needed because available primitives only shift by a literal/constant number of bits fn shift-left-bytes n: int, k: int -> _/eax: int { var i/ecx: int <- copy 0 var result/eax: int <- copy n { compare i, k break-if->= compare i, 4 # only 4 bytes in 32 bits break-if->= result <- shift-left 8 i <- increment loop } return result } # write a grapheme to a stream of bytes # this is like write-to-stream, except we skip leading 0 bytes fn write-grapheme out: (addr stream byte), g: grapheme { $write-grapheme:body: { var c/eax: int <- copy g append-byte out, c # first byte is always written c <- shift-right 8 compare c, 0 break-if-= $write-grapheme:body append-byte out, c c <- shift-right 8 compare c, 0 break-if-= $write-grapheme:body append-byte out, c c <- shift-right 8 compare c, 0 break-if-= $write-grapheme:body append-byte out, c } }