// https://raytracing.github.io/books/RayTracingInOneWeekend.html #include int main() { // Image const int image_width = 256; const int image_height = 256; // Render std::cout << "P3\n" << image_width << ' ' << image_height << "\n255\n"; for (int j = image_height-1; j >= 0; --j) for (int i = 0; i < image_width; ++i) std::cout << i << ' ' << j << " 64\n"; }