type vec3 { x: float y: float z: float } fn print-vec3 screen: (addr screen), _v: (addr vec3) { var v/esi: (addr vec3) <- copy _v print-string screen, "(" var tmp/eax: (addr float) <- get v, x print-float screen, *tmp print-string screen, ", " tmp <- get v, y print-float screen, *tmp print-string screen, ", " tmp <- get v, z print-float screen, *tmp print-string screen, ")" } fn vec3-add-to _v1: (addr vec3), _v2: (addr vec3) { var v1/edi: (addr vec3) <- copy _v1 var v2/esi: (addr vec3) <- copy _v2 # v1.x += v2.x var arg1/eax: (addr float) <- get v1, x var arg2/ecx: (addr float) <- get v2, x var result/xmm0: float <- copy *arg1 result <- add *arg2 copy-to *arg1, result # v1.y += v2.y arg1 <- get v1, y arg2 <- get v2, y result <- copy *arg1 result <- add *arg2 copy-to *arg1, result # v1.z += v2.z arg1 <- get v1, z arg2 <- get v2, z result <- copy *arg1 result <- add *arg2 copy-to *arg1, result } fn vec3-subtract-from v1: (addr vec3), v2: (addr vec3) { var tmp-storage: vec3 var tmp/eax: (addr vec3) <- address tmp-storage copy-object v2, tmp vec3-negate tmp vec3-add-to v1, tmp } fn vec3-negate v: (addr vec3) { var negative-one/eax: int <- copy -1 var negative-one-f/xmm0: float <- convert negative-one vec3-scale-up v, negative-one-f } fn vec3-scale-up _v: (addr vec3), f: float { var v/edi: (addr vec3) <- copy _v # v.x *= f var dest/eax: (addr float) <- get v, x var result/xmm0: float <- copy *dest result <- multiply f copy-to *dest, result # v.y *= f dest <- get v, y result <- copy *dest result <- multiply f copy-to *dest, result # v.z *= f dest <- get v, z result <- copy *dest result <- multiply f copy-to *dest, result } fn vec3-scale-down _v: (addr vec3), f: float { var v/edi: (addr vec3) <- copy _v # v.x /= f var dest/eax: (addr float) <- get v, x var result/xmm0: float <- copy *dest result <- divide f copy-to *dest, result # v.y /= f dest <- get v, y result <- copy *dest result <- divide f copy-to *dest, result # v.z /= f dest <- get v, z result <- copy *dest result <- divide f copy-to *dest, result } fn vec3-unit in: (addr vec3), out: (addr vec3) { var len/xmm0: float <- vec3-length in #? print-string 0, "len: " #? print-float 0, len #? print-string 0, "\n" copy-object in, out vec3-scale-down out, len } fn vec3-length v: (addr vec3) -> result/xmm0: float { result <- vec3-length-squared v result <- square-root result } fn vec3-length-squared _v: (addr vec3) -> result/xmm0: float { var v/esi: (addr vec3) <- copy _v # result = v.x * v.x var src/eax: (addr float) <- get v, x var tmp/xmm1: float <- copy *src tmp <- multiply tmp result <- copy tmp # result += v.y * v.y src <- get v, y tmp <- copy *src tmp <- multiply tmp result <- add tmp # result += v.z * v.z src <- get v, z tmp <- copy *src tmp <- multiply tmp result <- add tmp } fn vec3-dot _v1: (addr vec3), _v2: (addr vec3) -> result/xmm0: float { } fn vec3-cross _v1: (addr vec3), _v2: (addr vec3), out: (addr vec3) { }