fn main args-on-stack: (addr array addr array byte) -> exit-status/ebx: int { var args/eax: (addr array addr array byte) <- copy args-on-stack var len/ecx: int <- length args $main-body: { compare len, 2 { break-if-!= # if single arg is 'test', run tests var tmp/ecx: (addr addr array byte) <- index args, 1 var tmp2/eax: boolean <- string-equal? *tmp, "test" compare tmp2, 0 # false { break-if-= run-tests exit-status <- copy 0 # TODO: get at Num-test-failures somehow break $main-body } # if single arg is 'screen', run in full-screen mode tmp2 <- string-equal? *tmp, "screen" compare tmp2, 0 # false { break-if-= interactive exit-status <- copy 0 break $main-body } # if single arg is 'type', run in typewriter mode tmp2 <- string-equal? *tmp, "type" compare tmp2, 0 # false { break-if-= repl exit-status <- copy 0 break $main-body } # if single arg is 'test' ... tmp2 <- string-equal? *tmp, "test2" compare tmp2, 0 # false { break-if-= test exit-status <- copy 0 break $main-body } } # otherwise error message print-string-to-real-screen "usage:\n" print-string-to-real-screen " to run tests: tile test\n" print-string-to-real-screen " full-screen mode: tile screen\n" print-string-to-real-screen " regular REPL: tile type\n" exit-status <- copy 1 } } fn interactive { enable-screen-grid-mode enable-keyboard-immediate-mode var env-storage: environment var env/esi: (addr environment) <- address env-storage initialize-environment env draw-screen env { var key/eax: grapheme <- read-key-from-real-keyboard compare key, 0x11 # 'ctrl-q' break-if-= process env, key render env loop } enable-keyboard-type-mode enable-screen-type-mode } fn test { var env-storage: environment var env/esi: (addr environment) <- address env-storage initialize-environment-with-fake-screen env, 5, 0xa var g/eax: grapheme <- copy 0x22 # '"' process env, g g <- copy 0x61 # 'a' process env, g g <- copy 0x22 # '"' process env, g render env } fn repl { { # prompt var line-storage: (stream byte 0x100) var line/ecx: (addr stream byte) <- address line-storage print-string-to-real-screen "> " # read clear-stream line read-line-from-real-keyboard line var done?/eax: boolean <- stream-empty? line compare done?, 0 # false break-if-!= # parse var env-storage: environment var env/esi: (addr environment) <- address env-storage initialize-environment env { var done?/eax: boolean <- stream-empty? line compare done?, 0 # false break-if-!= var g/eax: grapheme <- read-grapheme line process env, g loop } # eval var stack-storage: value-stack var stack/edi: (addr value-stack) <- address stack-storage initialize-value-stack stack, 0x10 evaluate-environment env, stack # print var empty?/eax: boolean <- value-stack-empty? stack { compare empty?, 0 # false break-if-!= var result/eax: int <- pop-int-from-value-stack stack print-int32-decimal-to-real-screen result print-string-to-real-screen "\n" } # loop } }