# screen sig pixel screen: (addr screen), x: int, y: int, color: int sig draw-grapheme screen: (addr screen), g: grapheme, x: int, y: int, color: int sig cursor-position screen: (addr screen) -> _/eax: int, _/ecx: int sig set-cursor-position screen: (addr screen), x: int, y: int # keyboard sig read-key kbd: (addr keyboard) -> _/eax: byte # streams sig clear-stream f: (addr stream _) sig rewind-stream f: (addr stream _) sig write f: (addr stream byte), s: (addr array byte) sig append-byte f: (addr stream byte), n: int sig read-byte s: (addr stream byte) -> _/eax: byte sig stream-empty? s: (addr stream _) -> _/eax: boolean