# todo: turn this into a sum type type value { type: int number-data: float # if type = 0 text-data: (handle array byte) # if type = 1 array-data: (handle array value) # if type = 2 boolean-data: boolean # if type = 3 } # top-level? is a hack just for numbers # we'll eventually need to return a y coordinate as well to render 2D values fn render-value screen: (addr screen), _val: (addr value), x: int, y: int, top-level?: boolean -> _/eax: int { var val/esi: (addr value) <- copy _val var val-type/ecx: (addr int) <- get val, type compare *val-type, 1/string { break-if-!= var val-ah/eax: (addr handle array byte) <- get val, text-data var _val-string/eax: (addr array byte) <- lookup *val-ah var val-string/ecx: (addr array byte) <- copy _val-string var new-x/eax: int <- render-string screen, val-string, x, y return new-x } compare *val-type, 2/array { break-if-!= var val-ah/eax: (addr handle array value) <- get val, array-data var _val-array/eax: (addr array value) <- lookup *val-ah var val-array/edx: (addr array value) <- copy _val-array var new-x/eax: int <- render-array screen, val-array, x, y return new-x } compare *val-type, 3/boolean { break-if-!= var val/eax: (addr boolean) <- get val, boolean-data var new-x/eax: int <- render-boolean screen, *val, x, y return new-x } # render ints by default for now var val-num/eax: (addr float) <- get val, number-data var new-x/eax: int <- render-number screen, *val-num, x, y, top-level? return new-x } fn initialize-value-with-integer _self: (addr value), n: int { var self/esi: (addr value) <- copy _self var type/eax: (addr int) <- get self, type copy-to *type, 0/number var val/xmm0: float <- convert n var dest/eax: (addr float) <- get self, number-data copy-to *dest, val } fn initialize-value-with-float _self: (addr value), n: float { var self/esi: (addr value) <- copy _self var type/eax: (addr int) <- get self, type copy-to *type, 0/number var val/xmm0: float <- copy n var dest/eax: (addr float) <- get self, number-data copy-to *dest, val } # synaesthesia # TODO: right-justify fn render-number screen: (addr screen), val: float, x: int, y: int, top-level?: boolean -> _/eax: int { # if we're inside an array, don't color compare top-level?, 0 { break-if-!= var new-x/eax: int <- render-float-decimal screen, val, 3/precision, x, y, 3/fg, 0/bg return new-x } var val-int/eax: int <- convert val var _bg/eax: int <- hash-color val-int var bg/ecx: int <- copy _bg var fg/edx: int <- copy 7 { compare bg, 2 break-if-!= fg <- copy 0 } { compare bg, 3 break-if-!= fg <- copy 0 } { compare bg, 6 break-if-!= fg <- copy 0 } draw-code-point screen, 0x20/space, x, y, fg, bg increment x var new-x/eax: int <- render-float-decimal screen, val, 3/precision, x, y, fg, bg draw-code-point screen, 0x20/space, new-x, y, fg, bg new-x <- increment return new-x } fn hash-color val: int -> _/eax: int { var quotient/eax: int <- copy 0 var remainder/edx: int <- copy 0 quotient, remainder <- integer-divide val, 7 # assumes that 7 is always the background color return remainder } fn test-render-number { # setup: screen var screen-on-stack: screen var screen/edi: (addr screen) <- address screen-on-stack initialize-screen screen, 0x20, 4 # integers render with some padding spaces var new-x/eax: int <- render-number screen, 0/n, 0/x, 0/y, 1/at-top-level check-screen-row screen, 0/y, " 0 ", "F - test-render-number" check-ints-equal new-x, 3, "F - test-render-number: result" # we won't bother testing the background colors; lots of flexibility there } fn initialize-value-with-string _self: (addr value), s: (addr array byte) { var self/esi: (addr value) <- copy _self var type/eax: (addr int) <- get self, type copy-to *type, 1/string var dest/eax: (addr handle array byte) <- get self, text-data copy-array-object s, dest } fn render-string screen: (addr screen), _val: (addr array byte), x: int, y: int -> _/eax: int { var val/esi: (addr array byte) <- copy _val compare val, 0 { break-if-!= return x } var orig-len/ecx: int <- length val # truncate to 12 graphemes # TODO: more sophisticated interactive rendering var truncated: (handle array byte) var truncated-ah/eax: (addr handle array byte) <- address truncated substring val, 0, 0xc, truncated-ah var _truncated-string/eax: (addr array byte) <- lookup *truncated-ah var truncated-string/edx: (addr array byte) <- copy _truncated-string var len/ebx: int <- length truncated-string draw-code-point screen, 0x22/double-quote, x, y, 7/fg, 0/bg increment x var new-x/eax: int <- draw-text-rightward-over-full-screen screen, truncated-string, x, y, 7/fg, 0/bg compare len, orig-len { break-if-= new-x <- draw-text-rightward-over-full-screen screen, "...", new-x, y, 7/fg, 0/bg } draw-code-point screen, 0x22/double-quote, new-x, y, 7/fg, 0/bg new-x <- increment return new-x } fn test-render-string { # setup: screen var screen-on-stack: screen var screen/edi: (addr screen) <- address screen-on-stack initialize-screen screen, 0x20, 4 # strings render with quotes var new-x/eax: int <- render-string screen, "abc", 0/x, 0/y check-screen-row screen, 0/y, "\"abc\"", "F - test-render-string" check-ints-equal new-x, 5, "F - test-render-string: result" } fn initialize-value-with-array-of-integers _self: (addr value), s: (addr array byte) { # parse s into a temporary array of ints var tmp-storage: (handle array int) var tmp-ah/eax: (addr handle array int) <- address tmp-storage parse-array-of-decimal-ints s, tmp-ah # leak var _tmp/eax: (addr array int ) <- lookup *tmp-ah var tmp/esi: (addr array int ) <- copy _tmp # load the array into values var self/edi: (addr value) <- copy _self var type/eax: (addr int) <- get self, type copy-to *type, 2/string var dest-array-ah/eax: (addr handle array value) <- get self, array-data var len/ebx: int <- length tmp populate dest-array-ah, len var _dest-array/eax: (addr array value) <- lookup *dest-array-ah var dest-array/edi: (addr array value) <- copy _dest-array var i/eax: int <- copy 0 { compare i, len break-if->= var src-addr/ecx: (addr int) <- index tmp, i var src/ecx: int <- copy *src-addr var src-f/xmm0: float <- convert src var dest-offset/edx: (offset value) <- compute-offset dest-array, i var dest-val/edx: (addr value) <- index dest-array, dest-offset var dest/edx: (addr float) <- get dest-val, number-data copy-to *dest, src-f i <- increment loop } } fn render-array screen: (addr screen), _arr: (addr array value), x: int, y: int -> _/eax: int { # don't surround in spaces draw-code-point screen, 0x5b/open-bracket, x, y, 7/fg, 0/bg increment x var arr/esi: (addr array value) <- copy _arr var max/ecx: int <- length arr var i/edx: int <- copy 0 var new-x/eax: int <- copy x { compare i, max break-if->= { compare i, 0 break-if-= draw-code-point screen, 0x20/space, new-x, y, 7/fg, 0/bg new-x <- increment } var off/ecx: (offset value) <- compute-offset arr, i var x/ecx: (addr value) <- index arr, off new-x <- render-value screen, x, new-x, y, 0/nested i <- increment loop } draw-code-point screen, 0x5d/close-bracket, new-x, y, 7/fg, 0/bg new-x <- increment return new-x } fn test-render-array { # setup: screen var screen-on-stack: screen var screen/edi: (addr screen) <- address screen-on-stack initialize-screen screen, 0x20, 4 # var val-storage: value var val/eax: (addr value) <- address val-storage initialize-value-with-array-of-integers val, "0 1 2" var val-array-ah/eax: (addr handle array value) <- get val, array-data var val-array/eax: (addr array value) <- lookup *val-array-ah var new-x/eax: int <- render-array screen, val-array, 0/x, 0/y check-screen-row screen, 0/y, "[0 1 2]", "F - test-render-array" check-ints-equal new-x, 7, "F - test-render-array: result" } fn initialize-value-with-boolean _self: (addr value), _b: boolean { var self/esi: (addr value) <- copy _self var type/eax: (addr int) <- get self, type copy-to *type, 3/boolean var dest/edi: (addr boolean) <- get self, boolean-data var b/esi: boolean <- copy _b copy-to *dest, b } fn render-boolean screen: (addr screen), val: boolean, x: int, y: int -> _/eax: int { var new-x/eax: int <- copy 0 compare val, 0/false { break-if-= new-x <- draw-text-rightward-over-full-screen screen, "true", new-x, y, 7/fg, 0/bg return new-x } new-x <- draw-text-rightward-over-full-screen screen, "false", new-x, y, 7/fg, 0/bg return new-x }