# The environment is a thin layer in this app, just a history of 'tabs' that # are fully specified by the operations used to generate them. type environment { tabs: (handle array tab) current: int # index into tabs } type tab { type: int # type 0: items by a user # type 1: items in a channel # type 2: comments for a post # type 3: items containing a search (TODO) root-index: int # into either users, items or comments item-index: int # what item in the corresponding list we start rendering # the current page at grapheme-index: int # what character in the item we start rendering # the current page at } # static buffer sizes in this file: # item-padding-hor # in pixels # item-padding-ver # in characters # avatar-side # in pixels # avatar-space-hor # in characters # author-name-padding-ver # in characters # post-right-coord # in characters # channel-offset-x # in characters fn render-environment screen: (addr screen), env: (addr environment), users: (addr array user), channels: (addr array channel), _items: (addr array item) { clear-screen screen var tmp-width/eax: int <- copy 0 var tmp-height/ecx: int <- copy 0 tmp-width, tmp-height <- screen-size screen var screen-height: int copy-to screen-height, tmp-height # var y/ecx: int <- copy 1/item-padding-ver var items/esi: (addr array item) <- copy _items var i/ebx: int <- copy 0 var max/edx: int <- length items { compare i, max break-if->= compare y, screen-height break-if->= var offset/eax: (offset item) <- compute-offset items, i var curr-item/eax: (addr item) <- index items, offset y <- render-item screen, curr-item, users, y, screen-height i <- increment loop } } fn render-item screen: (addr screen), _item: (addr item), _users: (addr array user), y: int, screen-height: int -> _/ecx: int { var item/esi: (addr item) <- copy _item var users/edi: (addr array user) <- copy _users var author-index-addr/ecx: (addr int) <- get item, by var author-index/ecx: int <- copy *author-index-addr var author-offset/ecx: (offset user) <- compute-offset users, author-index var author/ecx: (addr user) <- index users, author-offset # author avatar var author-avatar-ah/eax: (addr handle image) <- get author, avatar var _author-avatar/eax: (addr image) <- lookup *author-avatar-ah var author-avatar/ebx: (addr image) <- copy _author-avatar { compare author-avatar, 0 break-if-= var y/edx: int <- copy y y <- shift-left 4/log2font-height render-image screen, author-avatar, 0x18/item-padding-hor, y, 0x50/avatar-side, 0x50/avatar-side } # channel var channel-name-ah/eax: (addr handle array byte) <- get item, channel var channel-name/eax: (addr array byte) <- lookup *channel-name-ah set-cursor-position screen, 0x40/channel-offset-x y draw-text-wrapping-right-then-down-from-cursor-over-full-screen screen, "#", 7/grey 0/black draw-text-wrapping-right-then-down-from-cursor-over-full-screen screen, channel-name, 7/grey 0/black # author name var author-real-name-ah/eax: (addr handle array byte) <- get author, real-name var author-real-name/eax: (addr array byte) <- lookup *author-real-name-ah set-cursor-position screen, 0x10/avatar-space-hor, y draw-text-wrapping-right-then-down-from-cursor-over-full-screen screen, author-real-name, 0xf/white 0/black increment y # text var text-ah/eax: (addr handle array byte) <- get item, text var _text/eax: (addr array byte) <- lookup *text-ah var text/edx: (addr array byte) <- copy _text var x/eax: int <- copy 0x10/avatar-space-hor var text-y/ecx: int <- copy y text-y <- add 1/author-name-padding-ver x, text-y <- draw-text-wrapping-right-then-down screen, text, x text-y, 0x50/xmax=post-right-coord screen-height, x text-y, 7/fg 0/bg # flush add-to y, 6 compare y, text-y { break-if-< return y } return text-y } fn update-environment env: (addr environment), key: byte { }