//: Once a recipe is loaded, we need to run it. //: //: So far we've seen recipes as lists of instructions, and instructions point //: at other recipes. To kick things off mu needs to know how to run certain //: 'primitive' recipes. That will then give the ability to run recipes //: containing these primitives. //: //: This layer defines a skeleton with just two primitive recipes: IDLE which //: does nothing, and COPY, which can copy numbers from one memory location to //: another. Later layers will add more primitives. :(scenario copy_literal) recipe main [ 1:integer <- copy 23:literal ] +run: instruction main/0 +run: ingredient 0 is 23 +mem: storing 23 in location 1 :(scenario copy) recipe main [ 1:integer <- copy 23:literal 2:integer <- copy 1:integer ] +run: instruction main/1 +run: ingredient 0 is 1 +mem: location 1 is 23 +mem: storing 23 in location 2 :(before "End Types") // Book-keeping while running a recipe. //: Later layers will change this. struct routine { recipe_number running_recipe; size_t running_at; routine(recipe_number r) :running_recipe(r), running_at(0) {} }; :(before "End Globals") routine* Current_routine = NULL; :(code) void run(recipe_number r) { run(routine(r)); } void run(routine rr) { Current_routine = &rr; while (!done(rr)) { // Running One Instruction. vector& instructions = steps(rr); size_t& pc = running_at(rr); //? trace("foo") << "2: " << pc << " " << &pc; //? 1 if (instructions[pc].is_label) { ++pc; continue; } //? cout << "AAA " << Trace_stream << " ^" << Trace_stream->dump_layer << "$\n"; //? 1 //? trace("foo") << "2.5: " << pc << " " << &pc; //? 1 trace("run") << "instruction " << recipe_name(rr) << '/' << pc; //? cout << "operation " << instructions[pc].operation << '\n'; //? 3 //? if (!instructions[pc].products.empty()) trace("foo") << "AAA product 0 is " << instructions[pc].products[0].to_string(); //? 1 switch (instructions[pc].operation) { // Primitive Recipe Implementations case COPY: { trace("run") << "ingredient 0 is " << instructions[pc].ingredients[0].name; vector data = read_memory(instructions[pc].ingredients[0]); write_memory(instructions[pc].products[0], data); break; } // End Primitive Recipe Implementations default: { cout << "not a primitive op: " << instructions[pc].operation << '\n'; } } //? trace("foo") << "3: " << pc << " " << &pc; //? 1 ++pc; } Current_routine = NULL; } //: Some helpers. //: We'll need to override these later as we change the definition of routine. //: Important that they return referrences into the routine. inline size_t& running_at(routine& rr) { return rr.running_at; } inline string recipe_name(routine& rr) { return Recipe[rr.running_recipe].name; } inline vector& steps(routine& rr) { return Recipe[rr.running_recipe].steps; } inline bool done(routine& rr) { return running_at(rr) >= steps(rr).size(); } :(before "End Commandline Parsing") if (argc > 1) { for (int i = 1; i < argc; ++i) { load(argv[i]); } } :(before "End Main") if (!Run_tests) { setup(); Trace_stream = new trace_stream; //? Trace_stream->dump_layer = "all"; //? 2 transform_all(); recipe_number r = Recipe_number[string("main")]; //? Trace_stream->dump_layer = "all"; //? 1 if (r) run(r); dump_memory(); } :(code) void load(string filename) { ifstream fin(filename.c_str()); if (!fin) { raise << "no such file " << filename << '\n'; return; } fin >> std::noskipws; add_recipes(fin); transform_all(); fin.close(); // freeze everything so it doesn't get cleared by tests recently_added_recipes.clear(); recently_added_types.clear(); } //:: On startup, load everything in core.mu :(before "End Load Recipes") load("core.mu"); :(code) // helper for tests void run(string form) { vector tmp = add_recipes(form); transform_all(); run(tmp.front()); } //:: Reading from memory, writing to memory. vector read_memory(reagent x) { //? cout << "read_memory: " << x.to_string() << '\n'; //? 1 vector result; if (isa_literal(x)) { result.push_back(x.value); return result; } int base = x.value; size_t size = size_of(x); for (size_t offset = 0; offset < size; ++offset) { int val = Memory[base+offset]; trace("mem") << "location " << base+offset << " is " << val; result.push_back(val); } return result; } void write_memory(reagent x, vector data) { if (is_dummy(x)) return; int base = x.value; if (size_of(x) != data.size()) raise << "size mismatch in storing to " << x.to_string() << '\n'; for (size_t offset = 0; offset < data.size(); ++offset) { trace("mem") << "storing " << data[offset] << " in location " << base+offset; Memory[base+offset] = data[offset]; } } :(code) size_t size_of(const reagent& r) { return size_of(r.types); } size_t size_of(const vector& types) { // End size_of(types) Cases return 1; } bool is_dummy(const reagent& x) { return x.name == "_"; } bool isa_literal(const reagent& r) { return r.types.size() == 1 && r.types[0] == 0; } :(scenario run_label) recipe main [ +foo 1:integer <- copy 23:literal 2:integer <- copy 1:integer ] +run: instruction main/1 +run: instruction main/2 -run: instruction main/0 :(scenario run_dummy) recipe main [ _ <- copy 0:literal ] +run: instruction main/0