//: Calls can take ingredients just like primitives. To access a recipe's //: ingredients, use 'next-ingredient'. :(scenario "next_ingredient") recipe main [ f 2:literal ] recipe f [ 12:integer <- next-ingredient 13:integer <- add 1:literal, 12:integer ] +run: instruction f/1 +mem: location 12 is 2 +mem: storing 3 in location 13 :(scenario "next_ingredient_missing") recipe main [ f ] recipe f [ _, 12:integer <- next-ingredient ] +mem: storing 0 in location 12 :(before "End call Fields") vector > ingredient_atoms; size_t next_ingredient_to_process; :(replace{} "call(recipe_number r)") call(recipe_number r) :running_recipe(r), pc(0), next_ingredient_to_process(0) {} :(replace "rr.calls.push(call(instructions[pc].operation))" following "End Primitive Recipe Implementations") call callee(instructions[pc].operation); for (vector::iterator p = instructions[pc].ingredients.begin(); p != instructions[pc].ingredients.end(); ++p) { callee.ingredient_atoms.push_back(read_memory(*p)); } rr.calls.push(callee); :(before "End Primitive Recipe Declarations") NEXT_INGREDIENT, :(before "End Primitive Recipe Numbers") Recipe_number["next-ingredient"] = NEXT_INGREDIENT; :(before "End Primitive Recipe Implementations") case NEXT_INGREDIENT: { if (rr.calls.top().next_ingredient_to_process < rr.calls.top().ingredient_atoms.size()) { trace("run") << "product 0 is " << rr.calls.top().ingredient_atoms[rr.calls.top().next_ingredient_to_process][0]; write_memory(instructions[pc].products[0], rr.calls.top().ingredient_atoms[rr.calls.top().next_ingredient_to_process]); if (instructions[pc].products.size() > 1) { vector ingredient_exists; ingredient_exists.push_back(1); write_memory(instructions[pc].products[1], ingredient_exists); } ++rr.calls.top().next_ingredient_to_process; } else { if (instructions[pc].products.size() > 1) { vector no_ingredient; no_ingredient.push_back(0); write_memory(instructions[pc].products[1], no_ingredient); } } break; }