## running code from the editor and creating sandboxes # # Running code in the sandbox editor prepends its contents to a list of # (non-editable) sandboxes below the editor, showing the result and maybe a # few other things (later layers). # # This layer draws the menubar buttons in non-editable sandboxes but they # don't do anything yet. Later layers implement each button. def! main [ local-scope open-console env:&:environment <- new-programming-environment 0/filesystem, 0/screen env <- restore-sandboxes env render-all 0/screen, env, render event-loop 0/screen, 0/console, env, 0/filesystem # never gets here ] container environment [ sandbox:&:sandbox # list of sandboxes, from top to bottom. TODO: switch to &:list:sandbox render-from:num number-of-sandboxes:num ] after [ *result <- put *result, render-from:offset, -1 ] container sandbox [ data:text response:text # coordinates to track clicks # constraint: will be 0 for sandboxes at positions before env.render-from starting-row-on-screen:num code-ending-row-on-screen:num # past end of code screen:&:screen # prints in the sandbox go here next-sandbox:&:sandbox ] scenario run-and-show-results [ local-scope trace-until 100/app # trace too long assume-screen 100/width, 15/height # recipe editor is empty assume-resources [ ] # sandbox editor contains an instruction without storing outputs env:&:environment <- new-programming-environment resources, screen, [divide-with-remainder 11, 3] # run the code in the editors assume-console [ press F4 ] run [ event-loop screen, console, env, resources ] # check that screen prints the results screen-should-contain [ . run (F4) . . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊divide-with-remainder 11, 3 . . ┊3 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊ . ] screen-should-contain-in-color 7/white, [ . . . . . . . . . divide-with-remainder 11, 3 . . . . . . . . . ] screen-should-contain-in-color 245/grey, [ . . . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊ . . ┊ . . ┊3 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊ . ] # sandbox menu in reverse video screen-should-contain-in-color 232/black, [ . . . . . . . 0 edit copy delete . ] # run another command assume-console [ left-click 1, 80 type [add 2, 2] press F4 ] run [ event-loop screen, console, env, resources ] # check that screen prints both sandboxes screen-should-contain [ . run (F4) . . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊add 2, 2 . . ┊4 . . ┊─────────────────────────────────────────────────. . ┊1 edit copy delete . . ┊divide-with-remainder 11, 3 . . ┊3 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊ . ] ] after [ # F4? load all code and run all sandboxes. { do-run?:bool <- equal k, 65532/F4 break-unless do-run? screen <- update-status screen, [running... ], 245/grey error?:bool <- run-sandboxes env, resources, screen # F4 might update warnings and results on both sides screen <- render-all screen, env, render { break-if error? screen <- update-status screen, [ ], 245/grey } screen <- update-cursor screen, recipes, current-sandbox, sandbox-in-focus?, env loop +next-event } ] def run-sandboxes env:&:environment, resources:&:resources, screen:&:screen -> errors-found?:bool, env:&:environment, resources:&:resources, screen:&:screen [ local-scope load-ingredients errors-found?:bool <- update-recipes env, resources, screen jump-if errors-found?, +return # check contents of right editor (sandbox) current-sandbox:&:editor <- get *env, current-sandbox:offset { sandbox-contents:text <- editor-contents current-sandbox break-unless sandbox-contents # if contents exist, first save them # run them and turn them into a new sandbox new-sandbox:&:sandbox <- new sandbox:type *new-sandbox <- put *new-sandbox, data:offset, sandbox-contents # push to head of sandbox list dest:&:sandbox <- get *env, sandbox:offset *new-sandbox <- put *new-sandbox, next-sandbox:offset, dest *env <- put *env, sandbox:offset, new-sandbox # update sandbox count sandbox-count:num <- get *env, number-of-sandboxes:offset sandbox-count <- add sandbox-count, 1 *env <- put *env, number-of-sandboxes:offset, sandbox-count # clear sandbox editor init:&:duplex-list:char <- push 167/§, 0/tail *current-sandbox <- put *current-sandbox, data:offset, init *current-sandbox <- put *current-sandbox, top-of-screen:offset, init } # save all sandboxes before running, just in case we die when running save-sandboxes env, resources # run all sandboxes curr:&:sandbox <- get *env, sandbox:offset idx:num <- copy 0 { break-unless curr curr <- update-sandbox curr, env, idx curr <- get *curr, next-sandbox:offset idx <- add idx, 1 loop } +return { break-if resources # ignore this in tests $system [./snapshot_lesson] } ] # load code from disk # replaced in a later layer (whereupon errors-found? will actually be set) def update-recipes env:&:environment, resources:&:resources, screen:&:screen -> errors-found?:bool, env:&:environment, resources:&:resources, screen:&:screen [ local-scope load-ingredients recipes:&:editor <- get *env, recipes:offset in:text <- editor-contents recipes resources <- dump resources, [lesson/recipes.mu], in reload in errors-found? <- copy 0/false ] # replaced in a later layer def update-sandbox sandbox:&:sandbox, env:&:environment, idx:num -> sandbox:&:sandbox, env:&:environment [ local-scope load-ingredients data:text <- get *sandbox, data:offset response:text, _, fake-screen:&:screen <- run-sandboxed data *sandbox <- put *sandbox, response:offset, response *sandbox <- put *sandbox, screen:offset, fake-screen ] def update-status screen:&:screen, msg:text, color:num -> screen:&:screen [ local-scope load-ingredients screen <- move-cursor screen, 0, 2 screen <- print screen, msg, color, 238/grey/background ] def save-sandboxes env:&:environment, resources:&:resources -> resources:&:resources [ local-scope load-ingredients current-sandbox:&:editor <- get *env, current-sandbox:offset # first clear previous versions, in case we deleted some sandbox $system [rm lesson/[0-9]* >/dev/null 2>/dev/null] # some shells can't handle '>&' curr:&:sandbox <- get *env, sandbox:offset idx:num <- copy 0 { break-unless curr data:text <- get *curr, data:offset filename:text <- append [lesson/], idx resources <- dump resources, filename, data idx <- add idx, 1 curr <- get *curr, next-sandbox:offset loop } ] def! render-sandbox-side screen:&:screen, env:&:environment, {render-editor: (recipe (address screen) (address editor) -> number number (address screen) (address editor))} -> screen:&:screen, env:&:environment [ local-scope load-ingredients trace 11, [app], [render sandbox side] current-sandbox:&:editor <- get *env, current-sandbox:offset row:num, column:num <- copy 1, 0 left:num <- get *current-sandbox, left:offset right:num <- get *current-sandbox, right:offset # render sandbox editor render-from:num <- get *env, render-from:offset { render-current-sandbox?:bool <- equal render-from, -1 break-unless render-current-sandbox? row, column, screen, current-sandbox <- call render-editor, screen, current-sandbox clear-screen-from screen, row, column, left, right row <- add row, 1 } # render sandboxes draw-horizontal screen, row, left, right sandbox:&:sandbox <- get *env, sandbox:offset row, screen <- render-sandboxes screen, sandbox, left, right, row, render-from clear-rest-of-screen screen, row, left, right ] def render-sandboxes screen:&:screen, sandbox:&:sandbox, left:num, right:num, row:num, render-from:num, idx:num -> row:num, screen:&:screen, sandbox:&:sandbox [ local-scope load-ingredients return-unless sandbox screen-height:num <- screen-height screen at-bottom?:bool <- greater-or-equal row, screen-height return-if at-bottom?:bool hidden?:bool <- lesser-than idx, render-from { break-if hidden? # render sandbox menu row <- add row, 1 screen <- move-cursor screen, row, left screen <- render-sandbox-menu screen, idx, left, right # save menu row so we can detect clicks to it later *sandbox <- put *sandbox, starting-row-on-screen:offset, row # render sandbox contents row <- add row, 1 screen <- move-cursor screen, row, left sandbox-data:text <- get *sandbox, data:offset row, screen <- render-code screen, sandbox-data, left, right, row *sandbox <- put *sandbox, code-ending-row-on-screen:offset, row # render sandbox warnings, screen or response, in that order sandbox-response:text <- get *sandbox, response:offset { sandbox-screen:&:screen <- get *sandbox, screen:offset empty-screen?:bool <- fake-screen-is-empty? sandbox-screen break-if empty-screen? row, screen <- render-screen screen, sandbox-screen, left, right, row } { break-unless empty-screen? row, screen <- render-text screen, sandbox-response, left, right, 245/grey, row } +render-sandbox-end at-bottom?:bool <- greater-or-equal row, screen-height return-if at-bottom? # draw solid line after sandbox draw-horizontal screen, row, left, right } # if hidden, reset row attributes { break-unless hidden? *sandbox <- put *sandbox, starting-row-on-screen:offset, 0 *sandbox <- put *sandbox, code-ending-row-on-screen:offset, 0 } # draw next sandbox next-sandbox:&:sandbox <- get *sandbox, next-sandbox:offset next-idx:num <- add idx, 1 row, screen <- render-sandboxes screen, next-sandbox, left, right, row, render-from, next-idx ] def render-sandbox-menu screen:&:screen, sandbox-index:num, left:num, right:num -> screen:&:screen [ local-scope load-ingredients move-cursor-to-column screen, left edit-button-left:num, edit-button-right:num, copy-button-left:num, copy-button-right:num, delete-button-left:num <- sandbox-menu-columns left, right print screen, sandbox-index, 232/dark-grey, 245/grey start-buttons:num <- subtract edit-button-left, 1 clear-line-until screen, start-buttons, 245/grey print screen, [edit], 232/black, 94/background-orange clear-line-until screen, edit-button-right, 94/background-orange _, col:num <- cursor-position screen at-start-of-copy-button?:bool <- equal col, copy-button-left assert at-start-of-copy-button?, [aaa] print screen, [copy], 232/black, 58/background-green clear-line-until screen, copy-button-right, 58/background-green _, col:num <- cursor-position screen at-start-of-delete-button?:bool <- equal col, delete-button-left assert at-start-of-delete-button?, [bbb] print screen, [delete], 232/black, 52/background-red clear-line-until screen, right, 52/background-red ] # divide up the menu bar for a sandbox into 3 segments, for edit/copy/delete buttons # delete-button-right == right # all left/right pairs are inclusive def sandbox-menu-columns left:num, right:num -> edit-button-left:num, edit-button-right:num, copy-button-left:num, copy-button-right:num, delete-button-left:num [ local-scope load-ingredients start-buttons:num <- add left, 4/space-for-sandbox-index buttons-space:num <- subtract right, start-buttons button-width:num <- divide-with-remainder buttons-space, 3 # integer division buttons-wide-enough?:bool <- greater-or-equal button-width, 8 assert buttons-wide-enough?, [sandbox must be at least 30 or so characters wide] edit-button-left:num <- copy start-buttons copy-button-left:num <- add start-buttons, button-width edit-button-right:num <- subtract copy-button-left, 1 delete-button-left:num <- subtract right, button-width copy-button-right:num <- subtract delete-button-left, 1 ] # print a text 's' to 'editor' in 'color' starting at 'row' # clear rest of last line, move cursor to next line def render-text screen:&:screen, s:text, left:num, right:num, color:num, row:num -> row:num, screen:&:screen [ local-scope load-ingredients return-unless s column:num <- copy left screen <- move-cursor screen, row, column screen-height:num <- screen-height screen i:num <- copy 0 len:num <- length *s { +next-character done?:bool <- greater-or-equal i, len break-if done? done? <- greater-or-equal row, screen-height break-if done? c:char <- index *s, i { # newline? move to left rather than 0 newline?:bool <- equal c, 10/newline break-unless newline? # clear rest of line in this window { done?:bool <- greater-than column, right break-if done? space:char <- copy 32/space print screen, space column <- add column, 1 loop } row <- add row, 1 column <- copy left screen <- move-cursor screen, row, column i <- add i, 1 loop +next-character } { # at right? wrap. at-right?:bool <- equal column, right break-unless at-right? # print wrap icon wrap-icon:char <- copy 8617/loop-back-to-left print screen, wrap-icon, 245/grey column <- copy left row <- add row, 1 screen <- move-cursor screen, row, column # don't increment i loop +next-character } i <- add i, 1 print screen, c, color column <- add column, 1 loop } was-at-left?:bool <- equal column, left clear-line-until screen, right { break-if was-at-left? row <- add row, 1 } move-cursor screen, row, left ] scenario read-text-wraps-barely-long-lines [ local-scope assume-screen 5/width, 5/height s:text <- new [abcde] run [ render-text screen, s, 0/left, 4/right, 7/white, 1/row ] screen-should-contain [ . . .abcd↩. .e . . . ] ] # like 'render-text', but with colorization for comments like in the editor def render-code screen:&:screen, s:text, left:num, right:num, row:num -> row:num, screen:&:screen [ local-scope load-ingredients return-unless s color:num <- copy 7/white column:num <- copy left screen <- move-cursor screen, row, column screen-height:num <- screen-height screen i:num <- copy 0 len:num <- length *s { +next-character done?:bool <- greater-or-equal i, len break-if done? done? <- greater-or-equal row, screen-height break-if done? c:char <- index *s, i # only line different from 'render-text' { # newline? move to left rather than 0 newline?:bool <- equal c, 10/newline break-unless newline? # clear rest of line in this window { done?:bool <- greater-than column, right break-if done? space:char <- copy 32/space print screen, space column <- add column, 1 loop } row <- add row, 1 column <- copy left screen <- move-cursor screen, row, column i <- add i, 1 loop +next-character } { # at right? wrap. at-right?:bool <- equal column, right break-unless at-right? # print wrap icon wrap-icon:char <- copy 8617/loop-back-to-left print screen, wrap-icon, 245/grey column <- copy left row <- add row, 1 screen <- move-cursor screen, row, column # don't increment i loop +next-character } i <- add i, 1 print screen, c, color column <- add column, 1 loop } was-at-left?:bool <- equal column, left clear-line-until screen, right { break-if was-at-left? row <- add row, 1 } move-cursor screen, row, left ] # assumes programming environment has no sandboxes; restores them from previous session def restore-sandboxes env:&:environment, resources:&:resources -> env:&:environment [ local-scope load-ingredients # read all scenarios, pushing them to end of a list of scenarios idx:num <- copy 0 curr:&:sandbox <- copy 0 prev:&:sandbox <- copy 0 { filename:text <- append [lesson/], idx contents:text <- slurp resources, filename break-unless contents # stop at first error; assuming file didn't exist # todo: handle empty sandbox # create new sandbox for file curr <- new sandbox:type *curr <- put *curr, data:offset, contents { break-if idx *env <- put *env, sandbox:offset, curr } { break-unless idx *prev <- put *prev, next-sandbox:offset, curr } idx <- add idx, 1 prev <- copy curr loop } # update sandbox count *env <- put *env, number-of-sandboxes:offset, idx ] # print the fake sandbox screen to 'screen' with appropriate delimiters # leave cursor at start of next line def render-screen screen:&:screen, sandbox-screen:&:screen, left:num, right:num, row:num -> row:num, screen:&:screen [ local-scope load-ingredients return-unless sandbox-screen # print 'screen:' row <- render-text screen, [screen:], left, right, 245/grey, row screen <- move-cursor screen, row, left # start printing sandbox-screen column:num <- copy left s-width:num <- screen-width sandbox-screen s-height:num <- screen-height sandbox-screen buf:&:@:screen-cell <- get *sandbox-screen, data:offset stop-printing:num <- add left, s-width, 3 max-column:num <- min stop-printing, right i:num <- copy 0 len:num <- length *buf screen-height:num <- screen-height screen { done?:bool <- greater-or-equal i, len break-if done? done? <- greater-or-equal row, screen-height break-if done? column <- copy left screen <- move-cursor screen, row, column # initial leader for each row: two spaces and a '.' space:char <- copy 32/space print screen, space, 245/grey print screen, space, 245/grey full-stop:char <- copy 46/period print screen, full-stop, 245/grey column <- add left, 3 { # print row row-done?:bool <- greater-or-equal column, max-column break-if row-done? curr:screen-cell <- index *buf, i c:char <- get curr, contents:offset color:num <- get curr, color:offset { # damp whites down to grey white?:bool <- equal color, 7/white break-unless white? color <- copy 245/grey } print screen, c, color column <- add column, 1 i <- add i, 1 loop } # print final '.' print screen, full-stop, 245/grey column <- add column, 1 { # clear rest of current line line-done?:bool <- greater-than column, right break-if line-done? print screen, space column <- add column, 1 loop } row <- add row, 1 loop } ] scenario run-updates-results [ local-scope trace-until 100/app # trace too long assume-screen 100/width, 12/height # define a recipe (no indent for the 'add' line below so column numbers are more obvious) assume-resources [ [lesson/recipes.mu] <- [ || |recipe foo [| | local-scope| | z:num <- add 2, 2| | reply z| |]| ] ] # sandbox editor contains an instruction without storing outputs env:&:environment <- new-programming-environment resources, screen, [foo] # contents of sandbox editor # run the code in the editors assume-console [ press F4 ] event-loop screen, console, env, resources screen-should-contain [ . run (F4) . . ┊ . .recipe foo [ ┊─────────────────────────────────────────────────. . local-scope ┊0 edit copy delete . . z:num <- add 2, 2 ┊foo . . reply z ┊4 . .] ┊─────────────────────────────────────────────────. . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊ . . ┊ . ] # make a change (incrementing one of the args to 'add'), then rerun assume-console [ left-click 4, 28 # one past the value of the second arg press backspace type [3] press F4 ] run [ event-loop screen, console, env, resources ] # check that screen updates the result on the right screen-should-contain [ . run (F4) . . ┊ . .recipe foo [ ┊─────────────────────────────────────────────────. . local-scope ┊0 edit copy delete . . z:num <- add 2, 3 ┊foo . . reply z ┊5 . .] ┊─────────────────────────────────────────────────. . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊ . . ┊ . ] ] scenario run-instruction-manages-screen-per-sandbox [ local-scope trace-until 100/app # trace too long assume-screen 100/width, 20/height # empty recipes assume-resources [ ] # sandbox editor contains an instruction env:&:environment <- new-programming-environment resources, screen, [print screen, 4] # contents of sandbox editor # run the code in the editor assume-console [ press F4 ] run [ event-loop screen, console, env, resources ] # check that it prints a little toy screen screen-should-contain [ . run (F4) . . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊print screen, 4 . . ┊screen: . . ┊ .4 . . . ┊ . . . . ┊ . . . . ┊ . . . . ┊ . . . . ┊─────────────────────────────────────────────────. . ┊ . ] ] def editor-contents editor:&:editor -> result:text [ local-scope load-ingredients buf:&:buffer <- new-buffer 80 curr:&:duplex-list:char <- get *editor, data:offset # skip § sentinel assert curr, [editor without data is illegal; must have at least a sentinel] curr <- next curr return-unless curr, 0 { break-unless curr c:char <- get *curr, value:offset buf <- append buf, c curr <- next curr loop } result <- buffer-to-array buf ] scenario editor-provides-edited-contents [ local-scope assume-screen 10/width, 5/height e:&:editor <- new-editor [abc], 0/left, 10/right assume-console [ left-click 1, 2 type [def] ] run [ editor-event-loop screen, console, e s:text <- editor-contents e 1:@:char/raw <- copy *s ] memory-should-contain [ 1:array:character <- [abdefc] ] ] # keep the bottom of recipes from scrolling off the screen scenario scrolling-down-past-bottom-of-recipe-editor [ local-scope trace-until 100/app assume-screen 100/width, 10/height assume-resources [ ] env:&:environment <- new-programming-environment resources, screen, [] render-all screen, env, render assume-console [ press enter press down-arrow ] event-loop screen, console, env, resources # no scroll screen-should-contain [ . run (F4) . . ┊ . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊ . . ┊ . ] ] scenario cursor-down-in-recipe-editor [ local-scope trace-until 100/app assume-screen 100/width, 10/height assume-resources [ ] env:&:environment <- new-programming-environment resources, screen, [] render-all screen, env, render assume-console [ press enter press up-arrow press down-arrow # while cursor isn't at bottom ] event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor # cursor moves back to bottom screen-should-contain [ . run (F4) . . ┊ . .␣ ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊ . . ┊ . ] ] # we'll not use the recipe-editor's 'bottom' element directly, because later # layers will add other stuff to the left side below the editor (error messages) container environment [ recipe-bottom:num ] after [ *env <- put *env, recipe-bottom:offset, row ] after [ { break-if sandbox-in-focus? down-arrow?:bool <- equal k, 65516/down-arrow break-unless down-arrow? recipe-editor:&:editor <- get *env, recipes:offset recipe-cursor-row:num <- get *recipe-editor, cursor-row:offset recipe-editor-bottom:num <- get *recipe-editor, bottom:offset at-bottom-of-editor?:bool <- greater-or-equal recipe-cursor-row, recipe-editor-bottom break-unless at-bottom-of-editor? more-to-scroll?:bool <- more-to-scroll? env, screen break-if more-to-scroll? loop +next-event } { break-if sandbox-in-focus? page-down?:bool <- equal k, 65518/page-down break-unless page-down? more-to-scroll?:bool <- more-to-scroll? env, screen break-if more-to-scroll? loop +next-event } ] after [ { break-if sandbox-in-focus? page-down?:bool <- equal k, 6/ctrl-f break-unless page-down? more-to-scroll?:bool <- more-to-scroll? env, screen break-if more-to-scroll? loop +next-event } ] def more-to-scroll? env:&:environment, screen:&:screen -> result:bool [ local-scope load-ingredients recipe-bottom:num <- get *env, recipe-bottom:offset height:num <- screen-height screen result <- greater-or-equal recipe-bottom, height ] scenario scrolling-down-past-bottom-of-recipe-editor-2 [ local-scope trace-until 100/app assume-screen 100/width, 10/height assume-resources [ ] env:&:environment <- new-programming-environment resources, screen, [] render-all screen, env, render assume-console [ # add a line press enter # cursor back to top line press up-arrow # try to scroll press page-down # or ctrl-f ] event-loop screen, console, env, resources # no scroll, and cursor remains at top line screen-should-contain [ . run (F4) . . ┊ . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊ . . ┊ . ] ] scenario scrolling-down-past-bottom-of-recipe-editor-3 [ local-scope trace-until 100/app assume-screen 100/width, 10/height assume-resources [ ] env:&:environment <- new-programming-environment resources, screen, [ab cd] render-all screen, env, render assume-console [ # add a line press enter # switch to sandbox press ctrl-n # move cursor press down-arrow ] event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor # no scroll on recipe side, cursor moves on sandbox side screen-should-contain [ . run (F4) . . ┊ab . . ┊␣d . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊ . ] ] # scrolling through sandboxes scenario scrolling-down-past-bottom-of-sandbox-editor [ local-scope trace-until 100/app # trace too long assume-screen 100/width, 10/height # initialize assume-resources [ ] env:&:environment <- new-programming-environment resources, screen, [add 2, 2] render-all screen, env, render assume-console [ # create a sandbox press F4 ] event-loop screen, console, env, resources screen-should-contain [ . run (F4) . . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊add 2, 2 . ] # switch to sandbox window and hit 'page-down' assume-console [ press ctrl-n press page-down ] run [ event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor ] # sandbox editor hidden; first sandbox displayed # cursor moves to first sandbox screen-should-contain [ . run (F4) . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊␣ edit copy delete . . ┊add 2, 2 . . ┊4 . ] # hit 'page-up' assume-console [ press page-up ] run [ event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor ] # sandbox editor displays again, cursor is in editor screen-should-contain [ . run (F4) . . ┊␣ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊add 2, 2 . ] ] # page-down on sandbox side updates render-from to scroll sandboxes after [ { break-unless sandbox-in-focus? page-down?:bool <- equal k, 65518/page-down break-unless page-down? sandbox:&:sandbox <- get *env, sandbox:offset break-unless sandbox # slide down if possible { render-from:num <- get *env, render-from:offset number-of-sandboxes:num <- get *env, number-of-sandboxes:offset max:num <- subtract number-of-sandboxes, 1 at-end?:bool <- greater-or-equal render-from, max jump-if at-end?, +finish-event # render nothing render-from <- add render-from, 1 *env <- put *env, render-from:offset, render-from } screen <- render-sandbox-side screen, env, render jump +finish-event } ] # update-cursor takes render-from into account after [ { break-unless sandbox-in-focus? render-from:num <- get *env, render-from:offset scrolling?:bool <- greater-or-equal render-from, 0 break-unless scrolling? cursor-column:num <- get *current-sandbox, left:offset screen <- move-cursor screen, 2/row, cursor-column # highlighted sandbox will always start at row 2 return } ] # 'page-up' on sandbox side is like 'page-down': updates render-from when necessary after [ { break-unless sandbox-in-focus? page-up?:bool <- equal k, 65519/page-up break-unless page-up? render-from:num <- get *env, render-from:offset at-beginning?:bool <- equal render-from, -1 break-if at-beginning? render-from <- subtract render-from, 1 *env <- put *env, render-from:offset, render-from screen <- render-sandbox-side screen, env, render jump +finish-event } ] # sandbox belonging to 'env' whose next-sandbox is 'in' # return 0 if there's no such sandbox, either because 'in' doesn't exist in 'env', or because it's the first sandbox def previous-sandbox env:&:environment, in:&:sandbox -> out:&:sandbox [ local-scope load-ingredients curr:&:sandbox <- get *env, sandbox:offset return-unless curr, 0/nil next:&:sandbox <- get *curr, next-sandbox:offset { return-unless next, 0/nil found?:bool <- equal next, in break-if found? curr <- copy next next <- get *curr, next-sandbox:offset loop } return curr ] scenario scrolling-down-past-bottom-on-recipe-side [ local-scope trace-until 100/app # trace too long assume-screen 100/width, 10/height # initialize sandbox side and create a sandbox assume-resources [ [lesson/recipes.mu] <- [ || # file containing just a newline ] ] # create a sandbox env:&:environment <- new-programming-environment resources, screen, [add 2, 2] render-all screen, env, render assume-console [ press F4 ] event-loop screen, console, env, resources # hit 'down' in recipe editor assume-console [ press page-down ] run [ event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor ] # cursor doesn't move when the end is already on-screen screen-should-contain [ . run (F4) . .␣ ┊ . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊0 edit copy delete . . ┊add 2, 2 . ] ] scenario scrolling-through-multiple-sandboxes [ local-scope trace-until 100/app # trace too long assume-screen 100/width, 10/height # initialize environment assume-resources [ ] env:&:environment <- new-programming-environment resources, screen, [] render-all screen, env, render # create 2 sandboxes assume-console [ press ctrl-n type [add 2, 2] press F4 type [add 1, 1] press F4 ] event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor screen-should-contain [ . run (F4) . . ┊␣ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊1 edit copy delete . . ┊add 2, 2 . . ┊4 . ] # hit 'page-down' assume-console [ press page-down ] run [ event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor ] # sandbox editor hidden; first sandbox displayed # cursor moves to first sandbox screen-should-contain [ . run (F4) . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊␣ edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊1 edit copy delete . . ┊add 2, 2 . . ┊4 . ] # hit 'page-down' again assume-console [ press page-down ] run [ event-loop screen, console, env, resources ] # just second sandbox displayed screen-should-contain [ . run (F4) . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊1 edit copy delete . . ┊add 2, 2 . . ┊4 . . ┊─────────────────────────────────────────────────. . ┊ . ] # hit 'page-down' again assume-console [ press page-down ] run [ event-loop screen, console, env, resources ] # no change screen-should-contain [ . run (F4) . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊1 edit copy delete . . ┊add 2, 2 . . ┊4 . . ┊─────────────────────────────────────────────────. . ┊ . ] # hit 'page-up' assume-console [ press page-up ] run [ event-loop screen, console, env, resources ] # back to displaying both sandboxes without editor screen-should-contain [ . run (F4) . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊0 edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊1 edit copy delete . . ┊add 2, 2 . . ┊4 . ] # hit 'page-up' again assume-console [ press page-up ] run [ event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor ] # back to displaying both sandboxes as well as editor screen-should-contain [ . run (F4) . . ┊␣ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊1 edit copy delete . . ┊add 2, 2 . . ┊4 . ] # hit 'page-up' again assume-console [ press page-up ] run [ event-loop screen, console, env, resources cursor:char <- copy 9251/␣ print screen, cursor ] # no change screen-should-contain [ . run (F4) . . ┊␣ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊1 edit copy delete . . ┊add 2, 2 . . ┊4 . ] ] scenario scrolling-manages-sandbox-index-correctly [ local-scope trace-until 100/app # trace too long assume-screen 100/width, 10/height # initialize environment assume-resources [ ] env:&:environment <- new-programming-environment resources, screen, [] render-all screen, env, render # create a sandbox assume-console [ press ctrl-n type [add 1, 1] press F4 ] event-loop screen, console, env, resources screen-should-contain [ . run (F4) . . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊ . ] # hit 'page-down' and 'page-up' a couple of times. sandbox index should be stable assume-console [ press page-down ] run [ event-loop screen, console, env, resources ] # sandbox editor hidden; first sandbox displayed # cursor moves to first sandbox screen-should-contain [ . run (F4) . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊0 edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊ . ] # hit 'page-up' again assume-console [ press page-up ] run [ event-loop screen, console, env, resources ] # back to displaying both sandboxes as well as editor screen-should-contain [ . run (F4) . . ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊─────────────────────────────────────────────────. . ┊0 edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊ . ] # hit 'page-down' assume-console [ press page-down ] run [ event-loop screen, console, env, resources ] # sandbox editor hidden; first sandbox displayed # cursor moves to first sandbox screen-should-contain [ . run (F4) . . ┊─────────────────────────────────────────────────. .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊0 edit copy delete . . ┊add 1, 1 . . ┊2 . . ┊─────────────────────────────────────────────────. . ┊ . ] ]