## editing sandboxes after they've been created scenario clicking-on-a-sandbox-moves-it-to-editor [ $close-trace # trace too long assume-screen 40/width, 10/height # basic recipe 1:address:array:character <- new [ recipe foo [ add 2, 2 ]] # run it 2:address:array:character <- new [foo] assume-console [ press F4 ] 3:address:programming-environment-data <- new-programming-environment screen:address, 1:address:array:character, 2:address:array:character event-loop screen:address, console:address, 3:address:programming-environment-data screen-should-contain [ . run (F4) . . ┊ . .recipe foo [ ┊━━━━━━━━━━━━━━━━━━━. . add 2, 2 ┊ x. .] ┊foo . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊4 . . ┊━━━━━━━━━━━━━━━━━━━. . ┊ . ] # click somewhere on the sandbox assume-console [ left-click 3, 30 ] run [ event-loop screen:address, console:address, 3:address:programming-environment-data ] # it pops back into editor screen-should-contain [ . run (F4) . . ┊foo . .recipe foo [ ┊━━━━━━━━━━━━━━━━━━━. . add 2, 2 ┊ . .] ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊ . . ┊ . . ┊ . ] # cursor should be in the right place assume-console [ type [0] ] run [ event-loop screen:address, console:address, 3:address:programming-environment-data ] screen-should-contain [ . run (F4) . . ┊0foo . .recipe foo [ ┊━━━━━━━━━━━━━━━━━━━. . add 2, 2 ┊ . .] ┊ . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊ . . ┊ . . ┊ . ] ] after [ # right side of screen and below sandbox editor? pop appropriate sandbox # contents back into sandbox editor provided it's empty { sandbox-left-margin:number <- get *current-sandbox, left:offset click-column:number <- get *t, column:offset on-sandbox-side?:boolean <- greater-or-equal click-column, sandbox-left-margin break-unless on-sandbox-side? first-sandbox:address:sandbox-data <- get *env, sandbox:offset break-unless first-sandbox first-sandbox-begins:number <- get *first-sandbox, starting-row-on-screen:offset click-row:number <- get *t, row:offset below-sandbox-editor?:boolean <- greater-or-equal click-row, first-sandbox-begins break-unless below-sandbox-editor? empty-sandbox-editor?:boolean <- empty-editor? current-sandbox break-unless empty-sandbox-editor? # make the user hit F4 before editing a new sandbox # identify the sandbox to edit and remove it from the sandbox list sandbox:address:sandbox-data <- extract-sandbox env, click-row text:address:array:character <- get *sandbox, data:offset current-sandbox <- insert-text current-sandbox, text hide-screen screen screen <- render-sandbox-side screen, env screen <- update-cursor screen, recipes, current-sandbox, *sandbox-in-focus? show-screen screen loop +next-event:label } ] recipe empty-editor? [ local-scope editor:address:editor-data <- next-ingredient head:address:duplex-list <- get *editor, data:offset first:address:duplex-list <- next-duplex head result:boolean <- not first reply result ] recipe extract-sandbox [ local-scope env:address:programming-environment-data <- next-ingredient click-row:number <- next-ingredient # assert click-row >= sandbox.starting-row-on-screen sandbox:address:address:sandbox-data <- get-address *env, sandbox:offset start:number <- get **sandbox, starting-row-on-screen:offset clicked-on-sandboxes?:boolean <- greater-or-equal click-row, start assert clicked-on-sandboxes?, [extract-sandbox called on click to sandbox editor] { next-sandbox:address:sandbox-data <- get **sandbox, next-sandbox:offset break-unless next-sandbox # if click-row < sandbox.next-sandbox.starting-row-on-screen, break next-start:number <- get *next-sandbox, starting-row-on-screen:offset found?:boolean <- lesser-than click-row, next-start break-if found? sandbox <- get-address **sandbox, next-sandbox:offset loop } # snip sandbox out of its list result:address:sandbox-data <- copy *sandbox *sandbox <- copy next-sandbox # position cursor in sandbox editor sandbox-in-focus?:address:boolean <- get-address *env, sandbox-in-focus?:offset *sandbox-in-focus? <- copy 1/true reply result ]