<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <title>Mu - 034address.cc</title> <meta name="Generator" content="Vim/7.4"> <meta name="plugin-version" content="vim7.4_v2"> <meta name="syntax" content="cpp"> <meta name="settings" content="use_css,pre_wrap,no_foldcolumn,expand_tabs,prevent_copy="> <meta name="colorscheme" content="minimal"> <style type="text/css"> <!-- pre { white-space: pre-wrap; font-family: monospace; color: #eeeeee; background-color: #080808; } body { font-size: 12pt; font-family: monospace; color: #eeeeee; background-color: #080808; } * { font-size: 12pt; font-size: 1em; } .Constant { color: #00a0a0; } .cSpecial { color: #008000; } .CommentedCode { color: #6c6c6c; } .muRecipe { color: #ff8700; } .Comment { color: #9090ff; } .Delimiter { color: #800080; } .Special { color: #c00000; } .traceContains { color: #008000; } .Normal { color: #eeeeee; background-color: #080808; padding-bottom: 1px; } .Identifier { color: #c0a020; } --> </style> <script type='text/javascript'> <!-- --> </script> </head> <body> <pre id='vimCodeElement'> <span class="Comment">//: Addresses help us spend less time copying data around.</span> <span class="Comment">//: So far we've been operating on primitives like numbers and characters, and</span> <span class="Comment">//: we've started combining these primitives together into larger logical</span> <span class="Comment">//: units (containers or arrays) that may contain many different primitives at</span> <span class="Comment">//: once. Containers and arrays can grow quite large in complex programs, and</span> <span class="Comment">//: we'd like some way to efficiently share them between recipes without</span> <span class="Comment">//: constantly having to make copies. Right now 'next-ingredient' and 'reply'</span> <span class="Comment">//: copy data across recipe boundaries. To avoid copying large quantities of</span> <span class="Comment">//: data around, we'll use *addresses*. An address is a bookmark to some</span> <span class="Comment">//: arbitrary quantity of data (the *payload*). It's a primitive, so it's as</span> <span class="Comment">//: efficient to copy as a number. To read or modify the payload 'pointed to'</span> <span class="Comment">//: by an address, we'll perform a *lookup*.</span> <span class="Comment">//:</span> <span class="Comment">//: The notion of 'lookup' isn't an instruction like 'add' or 'subtract'.</span> <span class="Comment">//: Instead it's an operation that can be performed when reading any of the</span> <span class="Comment">//: ingredients of an instruction, and when writing to any of the products. To</span> <span class="Comment">//: write to the payload of an ingredient rather than its value, simply add</span> <span class="Comment">//: the /lookup property to it. Modern computers provide efficient support for</span> <span class="Comment">//: addresses and lookups, making this a realistic feature.</span> <span class="Comment">//:</span> <span class="Comment">//: To recap: an address is a bookmark to some potentially large payload, and</span> <span class="Comment">//: you can replace any ingredient or product with a lookup to an address of</span> <span class="Comment">//: the appropriate type. But how do we get addresses to begin with? That</span> <span class="Comment">//: requires a little more explanation. Once we introduce the notion of</span> <span class="Comment">//: bookmarks to data, we have to think about the life cycle of a piece of</span> <span class="Comment">//: data and its bookmarks (because remember, bookmarks can be copied around</span> <span class="Comment">//: just like anything else). Otherwise several bad outcomes can result (and</span> <span class="Comment">//: indeed *have* resulted in past languages like C):</span> <span class="Comment">//:</span> <span class="Comment">//: a) You can run out of memory if you don't have a way to reclaim</span> <span class="Comment">//: data.</span> <span class="Comment">//: b) If you allow data to be reclaimed, you have to be careful not to</span> <span class="Comment">//: leave any stale addresses pointing at it. Otherwise your program might</span> <span class="Comment">//: try to lookup such an address and find something unexpected. Such</span> <span class="Comment">//: problems can be very hard to track down, and they can also be exploited</span> <span class="Comment">//: to break into your computer over the network, etc.</span> <span class="Comment">//:</span> <span class="Comment">//: To avoid these problems, we introduce the notion of a *reference count* or</span> <span class="Comment">//: refcount. The life cycle of a bit of data accessed through addresses looks</span> <span class="Comment">//: like this.</span> <span class="Comment">//:</span> <span class="Comment">//: We create space in computer memory for it using the 'new' instruction.</span> <span class="Comment">//: The 'new' instruction takes a type as an ingredient, allocates</span> <span class="Comment">//: sufficient space to hold that type, and returns an address (bookmark)</span> <span class="Comment">//: to the allocated space.</span> <span class="Comment">//:</span> <span class="Comment">//: x:address:num <- new number:type</span> <span class="Comment">//:</span> <span class="Comment">//: +------------+</span> <span class="Comment">//: x -------> | number |</span> <span class="Comment">//: +------------+</span> <span class="Comment">//:</span> <span class="Comment">//: That isn't entirely accurate. Under the hood, 'new' allocates an extra</span> <span class="Comment">//: number -- the refcount:</span> <span class="Comment">//:</span> <span class="Comment">//: +------------+------------+</span> <span class="Comment">//: x -------> | refcount | number |</span> <span class="Comment">//: +------------+------------+</span> <span class="Comment">//:</span> <span class="Comment">//: This probably seems like a waste of space. In practice it isn't worth</span> <span class="Comment">//: allocating individual numbers and our payload will tend to be larger,</span> <span class="Comment">//: so the picture would look more like this (zooming out a bit):</span> <span class="Comment">//:</span> <span class="Comment">//: +-------------------------+</span> <span class="Comment">//: +---+ |</span> <span class="Comment">//: x -------> | r | |</span> <span class="Comment">//: +---+ DATA |</span> <span class="Comment">//: | |</span> <span class="Comment">//: | |</span> <span class="Comment">//: +-------------------------+</span> <span class="Comment">//:</span> <span class="Comment">//: (Here 'r' denotes the refcount. It occupies a tiny amount of space</span> <span class="Comment">//: compared to the payload.)</span> <span class="Comment">//:</span> <span class="Comment">//: Anyways, back to our example where the data is just a single number.</span> <span class="Comment">//: After the call to 'new', Mu's map of memory looks like this:</span> <span class="Comment">//:</span> <span class="Comment">//: +---+------------+</span> <span class="Comment">//: x -------> | 1 | number |</span> <span class="Comment">//: +---+------------+</span> <span class="Comment">//:</span> <span class="Comment">//: The refcount of 1 here indicates that this number has one bookmark</span> <span class="Comment">//: outstanding. If you then make a copy of x, the refcount increments:</span> <span class="Comment">//:</span> <span class="Comment">//: y:address:num <- copy x</span> <span class="Comment">//:</span> <span class="Comment">//: x ---+ +---+------------+</span> <span class="Comment">//: +---> | 2 | number |</span> <span class="Comment">//: y ---+ +---+------------+</span> <span class="Comment">//:</span> <span class="Comment">//: Whether you access the payload through x or y, Mu knows how many</span> <span class="Comment">//: bookmarks are outstanding to it. When you change x or y, the refcount</span> <span class="Comment">//: transparently decrements:</span> <span class="Comment">//:</span> <span class="Comment">//: x <- copy 0 # an address is just a number, you can always write 0 to it</span> <span class="Comment">//:</span> <span class="Comment">//: +---+------------+</span> <span class="Comment">//: y -------> | 1 | number |</span> <span class="Comment">//: +---+------------+</span> <span class="Comment">//:</span> <span class="Comment">//: The final flourish is what happens when the refcount goes down to 0: Mu</span> <span class="Comment">//: reclaims the space occupied by both refcount and payload in memory, and</span> <span class="Comment">//: they're ready to be reused by later calls to 'new'.</span> <span class="Comment">//:</span> <span class="Comment">//: y <- copy 0</span> <span class="Comment">//:</span> <span class="Comment">//: +---+------------+</span> <span class="Comment">//: | 0 | XXXXXXX |</span> <span class="Comment">//: +---+------------+</span> <span class="Comment">//:</span> <span class="Comment">//: Using refcounts fixes both our problems a) and b) above: you can use</span> <span class="Comment">//: memory for many different purposes as many times as you want without</span> <span class="Comment">//: running out of memory, and you don't have to worry about ever leaving a</span> <span class="Comment">//: dangling bookmark when you reclaim memory.</span> <span class="Comment">//:</span> <span class="Comment">//: This layer implements creating addresses using 'new'. The next few layers</span> <span class="Comment">//: will flesh out the rest of the life cycle.</span> <span class="Comment">//: todo: give 'new' a custodian ingredient. Following malloc/free is a temporary hack.</span> <span class="Delimiter">:(scenario new)</span> <span class="Comment"># call 'new' two times with identical types without modifying the results; you</span> <span class="Comment"># should get back different results</span> <span class="muRecipe">def</span> main [ <span class="Constant">1</span>:address:num/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">number:type</span> <span class="Constant">2</span>:address:num/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">number:type</span> <span class="Constant">3</span>:<span class="Normal">bool</span>/<span class="Special">raw <- </span>equal <span class="Constant">1</span>:address:num/<span class="Special">raw</span><span class="Delimiter">,</span> <span class="Constant">2</span>:address:num/<span class="Special">raw</span> ] <span class="traceContains">+mem: storing 0 in location 3</span> <span class="Delimiter">:(scenario dilated_reagent_with_new)</span> <span class="muRecipe">def</span> main [ <span class="Constant">1</span>:address:address:num<span class="Special"> <- </span><span class="Normal">new</span> <span class="Delimiter">{(</span>address number<span class="Delimiter">)</span>: type<span class="Delimiter">}</span> ] <span class="traceContains">+new: size of ("address" "number") is 1</span> <span class="Comment">//: 'new' takes a weird 'type' as its first ingredient; don't error on it</span> <span class="Delimiter">:(before "End Mu Types Initialization")</span> put<span class="Delimiter">(</span>Type_ordinal<span class="Delimiter">,</span> <span class="Constant">"type"</span><span class="Delimiter">,</span> <span class="Constant">0</span><span class="Delimiter">);</span> <span class="Delimiter">:(code)</span> <span class="Normal">bool</span> is_mu_type_literal<span class="Delimiter">(</span><span class="Normal">const</span> reagent& r<span class="Delimiter">)</span> <span class="Delimiter">{</span> <span class="Identifier">return</span> is_literal<span class="Delimiter">(</span>r<span class="Delimiter">)</span> && r<span class="Delimiter">.</span>type && r<span class="Delimiter">.</span>type<span class="Delimiter">-></span>name == <span class="Constant">"type"</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Delimiter">:(before "End Primitive Recipe Declarations")</span> NEW<span class="Delimiter">,</span> <span class="Delimiter">:(before "End Primitive Recipe Numbers")</span> put<span class="Delimiter">(</span>Recipe_ordinal<span class="Delimiter">,</span> <span class="Constant">"new"</span><span class="Delimiter">,</span> NEW<span class="Delimiter">);</span> <span class="Delimiter">:(before "End Primitive Recipe Checks")</span> <span class="Normal">case</span> NEW: <span class="Delimiter">{</span> <span class="Normal">const</span> recipe& caller = get<span class="Delimiter">(</span>Recipe<span class="Delimiter">,</span> r<span class="Delimiter">);</span> <span class="Normal">if</span> <span class="Delimiter">(</span>inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>empty<span class="Delimiter">()</span> || SIZE<span class="Delimiter">(</span>inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">)</span> > <span class="Constant">2</span><span class="Delimiter">)</span> <span class="Delimiter">{</span> raise << maybe<span class="Delimiter">(</span>caller<span class="Delimiter">.</span>name<span class="Delimiter">)</span> << <span class="Constant">"'new' requires one or two ingredients, but got '"</span> << inst<span class="Delimiter">.</span>original_string << <span class="Constant">"'</span><span class="cSpecial">\n</span><span class="Constant">"</span> << end<span class="Delimiter">();</span> <span class="Identifier">break</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Comment">// End NEW Check Special-cases</span> <span class="Normal">const</span> reagent& type = inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">);</span> <span class="Normal">if</span> <span class="Delimiter">(</span>!is_mu_type_literal<span class="Delimiter">(</span>type<span class="Delimiter">))</span> <span class="Delimiter">{</span> raise << maybe<span class="Delimiter">(</span>caller<span class="Delimiter">.</span>name<span class="Delimiter">)</span> << <span class="Constant">"first ingredient of 'new' should be a type, but got '"</span> << type<span class="Delimiter">.</span>original_string << <span class="Constant">"'</span><span class="cSpecial">\n</span><span class="Constant">"</span> << end<span class="Delimiter">();</span> <span class="Identifier">break</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Normal">if</span> <span class="Delimiter">(</span>inst<span class="Delimiter">.</span>products<span class="Delimiter">.</span>empty<span class="Delimiter">())</span> <span class="Delimiter">{</span> raise << maybe<span class="Delimiter">(</span>caller<span class="Delimiter">.</span>name<span class="Delimiter">)</span> << <span class="Constant">"result of 'new' should never be ignored</span><span class="cSpecial">\n</span><span class="Constant">"</span> << end<span class="Delimiter">();</span> <span class="Identifier">break</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Normal">if</span> <span class="Delimiter">(</span>!product_of_new_is_valid<span class="Delimiter">(</span>inst<span class="Delimiter">))</span> <span class="Delimiter">{</span> raise << maybe<span class="Delimiter">(</span>caller<span class="Delimiter">.</span>name<span class="Delimiter">)</span> << <span class="Constant">"product of 'new' has incorrect type: '"</span> << inst<span class="Delimiter">.</span>original_string << <span class="Constant">"'</span><span class="cSpecial">\n</span><span class="Constant">"</span> << end<span class="Delimiter">();</span> <span class="Identifier">break</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Identifier">break</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Delimiter">:(code)</span> <span class="Normal">bool</span> product_of_new_is_valid<span class="Delimiter">(</span><span class="Normal">const</span> instruction& inst<span class="Delimiter">)</span> <span class="Delimiter">{</span> reagent<span class="Comment">/*</span><span class="Comment">copy</span><span class="Comment">*/</span> product = inst<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">);</span> <span class="Comment">// Update NEW product in Check</span> <span class="Normal">if</span> <span class="Delimiter">(</span>!product<span class="Delimiter">.</span>type || product<span class="Delimiter">.</span>type<span class="Delimiter">-></span>atom || product<span class="Delimiter">.</span>type<span class="Delimiter">-></span>left<span class="Delimiter">-></span>value != get<span class="Delimiter">(</span>Type_ordinal<span class="Delimiter">,</span> <span class="Constant">"address"</span><span class="Delimiter">))</span> <span class="Identifier">return</span> <span class="Constant">false</span><span class="Delimiter">;</span> drop_from_type<span class="Delimiter">(</span>product<span class="Delimiter">,</span> <span class="Constant">"address"</span><span class="Delimiter">);</span> <span class="Normal">if</span> <span class="Delimiter">(</span>SIZE<span class="Delimiter">(</span>inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">)</span> > <span class="Constant">1</span><span class="Delimiter">)</span> <span class="Delimiter">{</span> <span class="Comment">// array allocation</span> <span class="Normal">if</span> <span class="Delimiter">(</span>!product<span class="Delimiter">.</span>type || product<span class="Delimiter">.</span>type<span class="Delimiter">-></span>atom || product<span class="Delimiter">.</span>type<span class="Delimiter">-></span>left<span class="Delimiter">-></span>value != get<span class="Delimiter">(</span>Type_ordinal<span class="Delimiter">,</span> <span class="Constant">"array"</span><span class="Delimiter">))</span> <span class="Identifier">return</span> <span class="Constant">false</span><span class="Delimiter">;</span> drop_from_type<span class="Delimiter">(</span>product<span class="Delimiter">,</span> <span class="Constant">"array"</span><span class="Delimiter">);</span> <span class="Delimiter">}</span> reagent<span class="Comment">/*</span><span class="Comment">local</span><span class="Comment">*/</span> expected_product<span class="Delimiter">;</span> expected_product<span class="Delimiter">.</span>type = new_type_tree<span class="Delimiter">(</span>inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>name<span class="Delimiter">);</span> <span class="Identifier">return</span> types_strictly_match<span class="Delimiter">(</span>product<span class="Delimiter">,</span> expected_product<span class="Delimiter">);</span> <span class="Delimiter">}</span> <span class="Normal">void</span> drop_from_type<span class="Delimiter">(</span>reagent& r<span class="Delimiter">,</span> string expected_type<span class="Delimiter">)</span> <span class="Delimiter">{</span> assert<span class="Delimiter">(</span>!r<span class="Delimiter">.</span>type<span class="Delimiter">-></span>atom<span class="Delimiter">);</span> <span class="Normal">if</span> <span class="Delimiter">(</span>r<span class="Delimiter">.</span>type<span class="Delimiter">-></span>left<span class="Delimiter">-></span>name != expected_type<span class="Delimiter">)</span> <span class="Delimiter">{</span> raise << <span class="Constant">"can't drop2 "</span> << expected_type << <span class="Constant">" from '"</span> << to_string<span class="Delimiter">(</span>r<span class="Delimiter">)</span> << <span class="Constant">"'</span><span class="cSpecial">\n</span><span class="Constant">"</span> << end<span class="Delimiter">();</span> <span class="Identifier">return</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> type_tree* tmp = r<span class="Delimiter">.</span>type<span class="Delimiter">;</span> r<span class="Delimiter">.</span>type = tmp<span class="Delimiter">-></span>right<span class="Delimiter">;</span> tmp<span class="Delimiter">-></span>right = <span class="Constant">NULL</span><span class="Delimiter">;</span> <span class="Normal">delete</span> tmp<span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Delimiter">:(scenario new_with_type_abbreviation)</span> <span class="muRecipe">def</span> main [ <span class="Constant">1</span>:address:num/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">num:type</span> ] $error: <span class="Constant">0</span> <span class="Comment">//: To implement 'new', a Mu transform turns all 'new' instructions into</span> <span class="Comment">//: 'allocate' instructions that precompute the amount of memory they want to</span> <span class="Comment">//: allocate.</span> <span class="Comment">//: Ensure that we never call 'allocate' directly, and that there's no 'new'</span> <span class="Comment">//: instructions left after the transforms have run.</span> <span class="Delimiter">:(before "End Primitive Recipe Checks")</span> <span class="Normal">case</span> ALLOCATE: <span class="Delimiter">{</span> raise << <span class="Constant">"never call 'allocate' directly'; always use 'new'</span><span class="cSpecial">\n</span><span class="Constant">"</span> << end<span class="Delimiter">();</span> <span class="Identifier">break</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Delimiter">:(before "End Primitive Recipe Implementations")</span> <span class="Normal">case</span> NEW: <span class="Delimiter">{</span> raise << <span class="Constant">"no implementation for 'new'; why wasn't it translated to 'allocate'? Please save a copy of your program and send it to Kartik.</span><span class="cSpecial">\n</span><span class="Constant">"</span> << end<span class="Delimiter">();</span> <span class="Identifier">break</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Delimiter">:(after "Transform.push_back(check_instruction)")</span> <span class="Comment">// check_instruction will guard against direct 'allocate' instructions below</span> Transform<span class="Delimiter">.</span>push_back<span class="Delimiter">(</span>transform_new_to_allocate<span class="Delimiter">);</span> <span class="Comment">// idempotent</span> <span class="Delimiter">:(code)</span> <span class="Normal">void</span> transform_new_to_allocate<span class="Delimiter">(</span><span class="Normal">const</span> recipe_ordinal r<span class="Delimiter">)</span> <span class="Delimiter">{</span> trace<span class="Delimiter">(</span><span class="Constant">9991</span><span class="Delimiter">,</span> <span class="Constant">"transform"</span><span class="Delimiter">)</span> << <span class="Constant">"--- convert 'new' to 'allocate' for recipe "</span> << get<span class="Delimiter">(</span>Recipe<span class="Delimiter">,</span> r<span class="Delimiter">).</span>name << end<span class="Delimiter">();</span> <span class="Normal">for</span> <span class="Delimiter">(</span><span class="Normal">int</span> i = <span class="Constant">0</span><span class="Delimiter">;</span> i < SIZE<span class="Delimiter">(</span>get<span class="Delimiter">(</span>Recipe<span class="Delimiter">,</span> r<span class="Delimiter">).</span>steps<span class="Delimiter">);</span> ++i<span class="Delimiter">)</span> <span class="Delimiter">{</span> instruction& inst = get<span class="Delimiter">(</span>Recipe<span class="Delimiter">,</span> r<span class="Delimiter">).</span>steps<span class="Delimiter">.</span>at<span class="Delimiter">(</span>i<span class="Delimiter">);</span> <span class="Comment">// Convert 'new' To 'allocate'</span> <span class="Normal">if</span> <span class="Delimiter">(</span>inst<span class="Delimiter">.</span>name == <span class="Constant">"new"</span><span class="Delimiter">)</span> <span class="Delimiter">{</span> inst<span class="Delimiter">.</span>operation = ALLOCATE<span class="Delimiter">;</span> string_tree* type_name = <span class="Normal">new</span> string_tree<span class="Delimiter">(</span>inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>name<span class="Delimiter">);</span> type_name = parse_string_tree<span class="Delimiter">(</span>type_name<span class="Delimiter">);</span> type_tree* type = new_type_tree<span class="Delimiter">(</span>type_name<span class="Delimiter">);</span> inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>set_value<span class="Delimiter">(</span>size_of<span class="Delimiter">(</span>type<span class="Delimiter">));</span> trace<span class="Delimiter">(</span><span class="Constant">9992</span><span class="Delimiter">,</span> <span class="Constant">"new"</span><span class="Delimiter">)</span> << <span class="Constant">"size of "</span> << to_string<span class="Delimiter">(</span>type_name<span class="Delimiter">)</span> << <span class="Constant">" is "</span> << inst<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>value << end<span class="Delimiter">();</span> <span class="Normal">delete</span> type<span class="Delimiter">;</span> <span class="Normal">delete</span> type_name<span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Delimiter">}</span> <span class="Delimiter">}</span> <span class="Comment">//: implement 'allocate' based on size</span> <span class="Delimiter">:(before "End Globals")</span> <span class="Normal">extern</span> <span class="Normal">const</span> <span class="Normal">int</span> Reserved_for_tests = <span class="Constant">1000</span><span class="Delimiter">;</span> <span class="Normal">int</span> Memory_allocated_until = Reserved_for_tests<span class="Delimiter">;</span> <span class="Normal">int</span> Initial_memory_per_routine = <span class="Constant">100000</span><span class="Delimiter">;</span> <span class="Delimiter">:(before "End Setup")</span> Memory_allocated_until = Reserved_for_tests<span class="Delimiter">;</span> Initial_memory_per_routine = <span class="Constant">100000</span><span class="Delimiter">;</span> <span class="Delimiter">:(before "End routine Fields")</span> <span class="Normal">int</span> alloc<span class="Delimiter">,</span> alloc_max<span class="Delimiter">;</span> <span class="Delimiter">:(before "End routine Constructor")</span> alloc = Memory_allocated_until<span class="Delimiter">;</span> Memory_allocated_until += Initial_memory_per_routine<span class="Delimiter">;</span> alloc_max = Memory_allocated_until<span class="Delimiter">;</span> trace<span class="Delimiter">(</span><span class="Constant">9999</span><span class="Delimiter">,</span> <span class="Constant">"new"</span><span class="Delimiter">)</span> << <span class="Constant">"routine allocated memory from "</span> << alloc << <span class="Constant">" to "</span> << alloc_max << end<span class="Delimiter">();</span> <span class="Delimiter">:(before "End Primitive Recipe Declarations")</span> ALLOCATE<span class="Delimiter">,</span> <span class="Delimiter">:(before "End Primitive Recipe Numbers")</span> put<span class="Delimiter">(</span>Recipe_ordinal<span class="Delimiter">,</span> <span class="Constant">"allocate"</span><span class="Delimiter">,</span> ALLOCATE<span class="Delimiter">);</span> <span class="Delimiter">:(before "End Primitive Recipe Implementations")</span> <span class="Normal">case</span> ALLOCATE: <span class="Delimiter">{</span> <span class="Comment">// compute the space we need</span> <span class="Normal">int</span> size = ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">);</span> <span class="Normal">if</span> <span class="Delimiter">(</span>SIZE<span class="Delimiter">(</span>ingredients<span class="Delimiter">)</span> > <span class="Constant">1</span><span class="Delimiter">)</span> <span class="Delimiter">{</span> <span class="Comment">// array allocation</span> trace<span class="Delimiter">(</span><span class="Constant">9999</span><span class="Delimiter">,</span> <span class="Constant">"mem"</span><span class="Delimiter">)</span> << <span class="Constant">"array length is "</span> << ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">1</span><span class="Delimiter">).</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">)</span> << end<span class="Delimiter">();</span> size = <span class="Comment">/*</span><span class="Comment">space for length</span><span class="Comment">*/</span><span class="Constant">1</span> + size*ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">1</span><span class="Delimiter">).</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">);</span> <span class="Delimiter">}</span> <span class="Normal">int</span> result = allocate<span class="Delimiter">(</span>size<span class="Delimiter">);</span> <span class="Normal">if</span> <span class="Delimiter">(</span>SIZE<span class="Delimiter">(</span>current_instruction<span class="Delimiter">().</span>ingredients<span class="Delimiter">)</span> > <span class="Constant">1</span><span class="Delimiter">)</span> <span class="Delimiter">{</span> <span class="Comment">// initialize array length</span> trace<span class="Delimiter">(</span><span class="Constant">9999</span><span class="Delimiter">,</span> <span class="Constant">"mem"</span><span class="Delimiter">)</span> << <span class="Constant">"storing "</span> << ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">1</span><span class="Delimiter">).</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">)</span> << <span class="Constant">" in location "</span> << result+<span class="Comment">/*</span><span class="Comment">skip refcount</span><span class="Comment">*/</span><span class="Constant">1</span> << end<span class="Delimiter">();</span> put<span class="Delimiter">(</span>Memory<span class="Delimiter">,</span> result+<span class="Comment">/*</span><span class="Comment">skip refcount</span><span class="Comment">*/</span><span class="Constant">1</span><span class="Delimiter">,</span> ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">1</span><span class="Delimiter">).</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">));</span> <span class="Delimiter">}</span> products<span class="Delimiter">.</span>resize<span class="Delimiter">(</span><span class="Constant">1</span><span class="Delimiter">);</span> products<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>push_back<span class="Delimiter">(</span>result<span class="Delimiter">);</span> <span class="Identifier">break</span><span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Delimiter">:(code)</span> <span class="Normal">int</span> allocate<span class="Delimiter">(</span><span class="Normal">int</span> size<span class="Delimiter">)</span> <span class="Delimiter">{</span> <span class="Comment">// include space for refcount</span> ++size<span class="Delimiter">;</span> trace<span class="Delimiter">(</span><span class="Constant">9999</span><span class="Delimiter">,</span> <span class="Constant">"mem"</span><span class="Delimiter">)</span> << <span class="Constant">"allocating size "</span> << size << end<span class="Delimiter">();</span> <span class="CommentedCode">//? Total_alloc += size;</span> <span class="CommentedCode">//? ++Num_alloc;</span> <span class="Comment">// Allocate Special-cases</span> <span class="Comment">// compute the region of memory to return</span> <span class="Comment">// really crappy at the moment</span> ensure_space<span class="Delimiter">(</span>size<span class="Delimiter">);</span> <span class="Normal">const</span> <span class="Normal">int</span> result = Current_routine<span class="Delimiter">-></span>alloc<span class="Delimiter">;</span> trace<span class="Delimiter">(</span><span class="Constant">9999</span><span class="Delimiter">,</span> <span class="Constant">"mem"</span><span class="Delimiter">)</span> << <span class="Constant">"new alloc: "</span> << result << end<span class="Delimiter">();</span> <span class="Comment">// initialize allocated space</span> <span class="Normal">for</span> <span class="Delimiter">(</span><span class="Normal">int</span> address = result<span class="Delimiter">;</span> address < result+size<span class="Delimiter">;</span> ++address<span class="Delimiter">)</span> <span class="Delimiter">{</span> trace<span class="Delimiter">(</span><span class="Constant">9999</span><span class="Delimiter">,</span> <span class="Constant">"mem"</span><span class="Delimiter">)</span> << <span class="Constant">"storing 0 in location "</span> << address << end<span class="Delimiter">();</span> put<span class="Delimiter">(</span>Memory<span class="Delimiter">,</span> address<span class="Delimiter">,</span> <span class="Constant">0</span><span class="Delimiter">);</span> <span class="Delimiter">}</span> Current_routine<span class="Delimiter">-></span>alloc += size<span class="Delimiter">;</span> <span class="Comment">// no support yet for reclaiming memory between routines</span> assert<span class="Delimiter">(</span>Current_routine<span class="Delimiter">-></span>alloc <= Current_routine<span class="Delimiter">-></span>alloc_max<span class="Delimiter">);</span> <span class="Identifier">return</span> result<span class="Delimiter">;</span> <span class="Delimiter">}</span> <span class="Comment">//: statistics for debugging</span> <span class="CommentedCode">//? :(before "End Globals")</span> <span class="CommentedCode">//? int Total_alloc = 0;</span> <span class="CommentedCode">//? int Num_alloc = 0;</span> <span class="CommentedCode">//? int Total_free = 0;</span> <span class="CommentedCode">//? int Num_free = 0;</span> <span class="CommentedCode">//? :(before "End Setup")</span> <span class="CommentedCode">//? Total_alloc = Num_alloc = Total_free = Num_free = 0;</span> <span class="CommentedCode">//? :(before "End Teardown")</span> <span class="CommentedCode">//? cerr << Total_alloc << "/" << Num_alloc</span> <span class="CommentedCode">//? << " vs " << Total_free << "/" << Num_free << '\n';</span> <span class="CommentedCode">//? cerr << SIZE(Memory) << '\n';</span> <span class="Delimiter">:(code)</span> <span class="Normal">void</span> ensure_space<span class="Delimiter">(</span><span class="Normal">int</span> size<span class="Delimiter">)</span> <span class="Delimiter">{</span> <span class="Normal">if</span> <span class="Delimiter">(</span>size > Initial_memory_per_routine<span class="Delimiter">)</span> <span class="Delimiter">{</span> tb_shutdown<span class="Delimiter">();</span> cerr << <span class="Constant">"can't allocate "</span> << size << <span class="Constant">" locations, that's too much compared to "</span> << Initial_memory_per_routine << <span class="Constant">".</span><span class="cSpecial">\n</span><span class="Constant">"</span><span class="Delimiter">;</span> exit<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">);</span> <span class="Delimiter">}</span> <span class="Normal">if</span> <span class="Delimiter">(</span>Current_routine<span class="Delimiter">-></span>alloc + size > Current_routine<span class="Delimiter">-></span>alloc_max<span class="Delimiter">)</span> <span class="Delimiter">{</span> <span class="Comment">// waste the remaining space and create a new chunk</span> Current_routine<span class="Delimiter">-></span>alloc = Memory_allocated_until<span class="Delimiter">;</span> Memory_allocated_until += Initial_memory_per_routine<span class="Delimiter">;</span> Current_routine<span class="Delimiter">-></span>alloc_max = Memory_allocated_until<span class="Delimiter">;</span> trace<span class="Delimiter">(</span><span class="Constant">9999</span><span class="Delimiter">,</span> <span class="Constant">"new"</span><span class="Delimiter">)</span> << <span class="Constant">"routine allocated memory from "</span> << Current_routine<span class="Delimiter">-></span>alloc << <span class="Constant">" to "</span> << Current_routine<span class="Delimiter">-></span>alloc_max << end<span class="Delimiter">();</span> <span class="Delimiter">}</span> <span class="Delimiter">}</span> <span class="Delimiter">:(scenario new_initializes)</span> <span class="Special">% Memory_allocated_until = 10;</span> <span class="Special">% put(Memory, Memory_allocated_until, 1);</span> <span class="muRecipe">def</span> main [ <span class="Constant">1</span>:address:num<span class="Special"> <- </span><span class="Normal">new</span> <span class="Constant">number:type</span> ] <span class="traceContains">+mem: storing 0 in location 10</span> <span class="Delimiter">:(scenario new_array)</span> <span class="muRecipe">def</span> main [ <span class="Constant">1</span>:address:array:num/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">number:type</span><span class="Delimiter">,</span> <span class="Constant">5</span> <span class="Constant">2</span>:address:num/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">number:type</span> <span class="Constant">3</span>:num/<span class="Special">raw <- </span>subtract <span class="Constant">2</span>:address:num/<span class="Special">raw</span><span class="Delimiter">,</span> <span class="Constant">1</span>:address:array:num/<span class="Special">raw</span> ] <span class="traceContains">+run: {1: ("address" "array" "number"), "raw": ()} <- new {number: "type"}, {5: "literal"}</span> <span class="traceContains">+mem: array length is 5</span> <span class="Comment"># don't forget the extra location for array length, and the second extra location for the refcount</span> <span class="traceContains">+mem: storing 7 in location 3</span> <span class="Delimiter">:(scenario new_empty_array)</span> <span class="muRecipe">def</span> main [ <span class="Constant">1</span>:address:array:num/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">number:type</span><span class="Delimiter">,</span> <span class="Constant">0</span> <span class="Constant">2</span>:address:num/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">number:type</span> <span class="Constant">3</span>:num/<span class="Special">raw <- </span>subtract <span class="Constant">2</span>:address:num/<span class="Special">raw</span><span class="Delimiter">,</span> <span class="Constant">1</span>:address:array:num/<span class="Special">raw</span> ] <span class="traceContains">+run: {1: ("address" "array" "number"), "raw": ()} <- new {number: "type"}, {0: "literal"}</span> <span class="traceContains">+mem: array length is 0</span> <span class="Comment"># one location for array length, and one for the refcount</span> <span class="traceContains">+mem: storing 2 in location 3</span> <span class="Comment">//: If a routine runs out of its initial allocation, it should allocate more.</span> <span class="Delimiter">:(scenario new_overflow)</span> <span class="Special">% Initial_memory_per_routine = 3; // barely enough room for point allocation below</span> <span class="muRecipe">def</span> main [ <span class="Constant">1</span>:address:num/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">number:type</span> <span class="Constant">2</span>:address:point/<span class="Special">raw <- </span><span class="Normal">new</span> <span class="Constant">point:type</span> <span class="Comment"># not enough room in initial page</span> ] <span class="traceContains">+new: routine allocated memory from 1000 to 1003</span> <span class="traceContains">+new: routine allocated memory from 1003 to 1006</span> </pre> </body> </html> <!-- vim: set foldmethod=manual : 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