<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <title>075scenario_keyboard.cc</title> <meta name="Generator" content="Vim/7.4"> <meta name="plugin-version" content="vim7.4_v1"> <meta name="syntax" content="cpp"> <meta name="settings" content="use_css,pre_wrap,no_foldcolumn,expand_tabs,prevent_copy="> <meta name="colorscheme" content="minimal"> <style type="text/css"> <!-- pre { white-space: pre-wrap; font-family: monospace; color: #d0d0d0; background-color: #000000; } body { font-family: monospace; color: #d0d0d0; background-color: #000000; } * { font-size: 1em; } .Constant { color: #008080; } .Comment { color: #8080ff; } .Delimiter { color: #c000c0; } .Special { color: #ff6060; } .Identifier { color: #008080; } --> </style> <script type='text/javascript'> <!-- --> </script> </head> <body> <pre id='vimCodeElement'> <span class="Comment">//: Clean syntax to manipulate and check the keyboard in scenarios.</span> <span class="Comment">//: Instruction 'assume-keyboard' implicitly creates a variable called</span> <span class="Comment">//: 'keyboard' that is accessible inside other 'run' instructions in the</span> <span class="Comment">//: scenario.</span> <span class="Delimiter">:(scenarios run_mu_scenario)</span> <span class="Delimiter">:(scenario keyboard_in_scenario)</span> scenario keyboard-in-scenario [ assume-keyboard [abc] run [ <span class="Constant">1</span>:character<span class="Delimiter">,</span> <span class="Constant">2</span>:boolean<span class="Delimiter">,</span> keyboard:address<span class="Special"> <- </span>read-key keyboard:address <span class="Constant">3</span>:character<span class="Delimiter">,</span> <span class="Constant">4</span>:boolean<span class="Delimiter">,</span> keyboard:address<span class="Special"> <- </span>read-key keyboard:address <span class="Constant">5</span>:character<span class="Delimiter">,</span> <span class="Constant">6</span>:boolean<span class="Delimiter">,</span> keyboard:address<span class="Special"> <- </span>read-key keyboard:address <span class="Constant">7</span>:character<span class="Delimiter">,</span> <span class="Constant">8</span>:boolean<span class="Delimiter">,</span> keyboard:address<span class="Special"> <- </span>read-key keyboard:address ] memory-should-contain [ <span class="Constant">1</span><span class="Special"> <- </span><span class="Constant">97</span> <span class="Comment"># 'a'</span> <span class="Constant">2</span><span class="Special"> <- </span><span class="Constant">1</span> <span class="Constant">3</span><span class="Special"> <- </span><span class="Constant">98</span> <span class="Comment"># 'b'</span> <span class="Constant">4</span><span class="Special"> <- </span><span class="Constant">1</span> <span class="Constant">5</span><span class="Special"> <- </span><span class="Constant">99</span> <span class="Comment"># 'c'</span> <span class="Constant">6</span><span class="Special"> <- </span><span class="Constant">1</span> <span class="Constant">7</span><span class="Special"> <- </span><span class="Constant">0</span> <span class="Comment"># eof</span> <span class="Constant">8</span><span class="Special"> <- </span><span class="Constant">1</span> ] ] <span class="Delimiter">:(before "End Scenario Globals")</span> const long long int KEYBOARD = Next_predefined_global_for_scenarios++<span class="Delimiter">;</span> <span class="Delimiter">:(before "End Predefined Scenario Locals In Run")</span> Name[tmp_recipe<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">)</span>][<span class="Constant">"keyboard"</span>] = KEYBOARD<span class="Delimiter">;</span> <span class="Comment">//: allow naming just for 'keyword'</span> <span class="Delimiter">:(before "End is_special_name Cases")</span> if <span class="Delimiter">(</span>s == <span class="Constant">"keyboard"</span><span class="Delimiter">)</span> <span class="Identifier">return</span> <span class="Constant">true</span><span class="Delimiter">;</span> <span class="Delimiter">:(before "End Rewrite Instruction(curr)")</span> <span class="Comment">// rewrite `assume-keyboard string` to</span> <span class="Comment">// ```</span> <span class="Comment">// keyboard:address <- new string # hacky reuse of location</span> <span class="Comment">// keyboard:address <- init-fake-keyboard keyboard:address</span> <span class="Comment">// ```</span> if <span class="Delimiter">(</span>curr<span class="Delimiter">.</span>name == <span class="Constant">"assume-keyboard"</span><span class="Delimiter">)</span> <span class="Delimiter">{</span> <span class="Comment">// insert first instruction</span> curr<span class="Delimiter">.</span>operation = Recipe_number[<span class="Constant">"new"</span>]<span class="Delimiter">;</span> assert<span class="Delimiter">(</span>curr<span class="Delimiter">.</span>products<span class="Delimiter">.</span>empty<span class="Delimiter">());</span> curr<span class="Delimiter">.</span>products<span class="Delimiter">.</span>push_back<span class="Delimiter">(</span>reagent<span class="Delimiter">(</span><span class="Constant">"keyboard:address"</span><span class="Delimiter">));</span> curr<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>set_value<span class="Delimiter">(</span>KEYBOARD<span class="Delimiter">);</span> result<span class="Delimiter">.</span>steps<span class="Delimiter">.</span>push_back<span class="Delimiter">(</span>curr<span class="Delimiter">);</span> <span class="Comment">// hacky that "Rewrite Instruction" is converting to multiple instructions</span> <span class="Comment">// leave second instruction in curr</span> curr<span class="Delimiter">.</span>clear<span class="Delimiter">();</span> curr<span class="Delimiter">.</span>operation = Recipe_number[<span class="Constant">"init-fake-keyboard"</span>]<span class="Delimiter">;</span> curr<span class="Delimiter">.</span>name = <span class="Constant">"init-fake-keyboard"</span><span class="Delimiter">;</span> assert<span class="Delimiter">(</span>curr<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>empty<span class="Delimiter">());</span> curr<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>push_back<span class="Delimiter">(</span>reagent<span class="Delimiter">(</span><span class="Constant">"keyboard:address"</span><span class="Delimiter">));</span> curr<span class="Delimiter">.</span>ingredients<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>set_value<span class="Delimiter">(</span>KEYBOARD<span class="Delimiter">);</span> assert<span class="Delimiter">(</span>curr<span class="Delimiter">.</span>products<span class="Delimiter">.</span>empty<span class="Delimiter">());</span> curr<span class="Delimiter">.</span>products<span class="Delimiter">.</span>push_back<span class="Delimiter">(</span>reagent<span class="Delimiter">(</span><span class="Constant">"keyboard:address"</span><span class="Delimiter">));</span> curr<span class="Delimiter">.</span>products<span class="Delimiter">.</span>at<span class="Delimiter">(</span><span class="Constant">0</span><span class="Delimiter">).</span>set_value<span class="Delimiter">(</span>KEYBOARD<span class="Delimiter">);</span> <span class="Delimiter">}</span> </pre> </body> </html> <!-- vim: set foldmethod=manual : -->