<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Mu - apps/ex7.mu</title> <meta name="Generator" content="Vim/8.2"> <meta name="plugin-version" content="vim8.1_v2"> <meta name="syntax" content="none"> <meta name="settings" content="number_lines,use_css,pre_wrap,no_foldcolumn,expand_tabs,line_ids,prevent_copy=,use_input_for_pc=fallback"> <meta name="colorscheme" content="minimal-light"> <style> <!-- pre { white-space: pre-wrap; font-family: monospace; color: #000000; background-color: #ffffd7; } body { font-size:12pt; font-family: monospace; color: #000000; background-color: #ffffd7; } a { color:inherit; } * { font-size:12pt; font-size: 1em; } .PreProc { color: #c000c0; } .Special { color: #ff6060; } .LineNr { } .Constant { color: #008787; } .Delimiter { color: #c000c0; } .muFunction { color: #af5f00; text-decoration: underline; } .muComment { color: #005faf; } --> </style> <script> <!-- /* function to open any folds containing a jumped-to line before jumping to it */ function JumpToLine() { var lineNum; lineNum = window.location.hash; lineNum = lineNum.substr(1); /* strip off '#' */ if (lineNum.indexOf('L') == -1) { lineNum = 'L'+lineNum; } var lineElem = document.getElementById(lineNum); /* Always jump to new location even if the line was hidden inside a fold, or * we corrected the raw number to a line ID. */ if (lineElem) { lineElem.scrollIntoView(true); } return true; } if ('onhashchange' in window) { window.onhashchange = JumpToLine; } --> </script> </head> <body onload='JumpToLine();'> <a href='https://github.com/akkartik/mu/blob/main/apps/ex7.mu'>https://github.com/akkartik/mu/blob/main/apps/ex7.mu</a> <pre id='vimCodeElement'> <span id="L1" class="LineNr"> 1 </span><span class="muComment"># Cursor-based motions.</span> <span id="L2" class="LineNr"> 2 </span><span class="muComment">#</span> <span id="L3" class="LineNr"> 3 </span><span class="muComment"># To build a disk image:</span> <span id="L4" class="LineNr"> 4 </span><span class="muComment"># ./translate apps/ex7.mu # emits code.img</span> <span id="L5" class="LineNr"> 5 </span><span class="muComment"># To run:</span> <span id="L6" class="LineNr"> 6 </span><span class="muComment"># qemu-system-i386 code.img</span> <span id="L7" class="LineNr"> 7 </span><span class="muComment">#</span> <span id="L8" class="LineNr"> 8 </span><span class="muComment"># Expected output: an interactive game a bit like "snakes". Try pressing h, j,</span> <span id="L9" class="LineNr"> 9 </span><span class="muComment"># k, l.</span> <span id="L10" class="LineNr">10 </span> <span id="L11" class="LineNr">11 </span><span class="PreProc">fn</span> <span class="muFunction"><a href='ex7.mu.html#L11'>main</a></span> <a href='../500fake-screen.mu.html#L16'>screen</a>: (addr <a href='../500fake-screen.mu.html#L16'>screen</a>), keyboard: (addr keyboard), data-disk: (addr disk) <span class="Delimiter">{</span> <span id="L12" class="LineNr">12 </span> <a href='../500fake-screen.mu.html#L269'>set-cursor-position</a> <a href='../500fake-screen.mu.html#L16'>screen</a>, <span class="Constant">0</span>, <span class="Constant">0</span> <span id="L13" class="LineNr">13 </span> <span class="Delimiter">{</span> <span id="L14" class="LineNr">14 </span> <a href='../500fake-screen.mu.html#L316'>draw-cursor</a> <a href='../500fake-screen.mu.html#L16'>screen</a>, <span class="Constant">0x20</span>/space <span id="L15" class="LineNr">15 </span> <span class="PreProc">var</span> key/eax: byte <span class="Special"><-</span> <a href='../102keyboard.subx.html#L21'>read-key</a> keyboard <span id="L16" class="LineNr">16 </span> <span class="Delimiter">{</span> <span id="L17" class="LineNr">17 </span> compare key, <span class="Constant">0x80</span>/left-arrow <span id="L18" class="LineNr">18 </span> <span class="PreProc">break-if-!=</span> <span id="L19" class="LineNr">19 </span> draw-code-point-at-cursor <a href='../500fake-screen.mu.html#L16'>screen</a>, <span class="Constant">0x2d</span>/dash, <span class="Constant">0x31</span>/fg, <span class="Constant">0</span>/bg <span id="L20" class="LineNr">20 </span> <a href='../501draw-text.mu.html#L3'>move-cursor-left</a> <span class="Constant">0</span> <span id="L21" class="LineNr">21 </span> <span class="Delimiter">}</span> <span id="L22" class="LineNr">22 </span> <span class="Delimiter">{</span> <span id="L23" class="LineNr">23 </span> compare key, <span class="Constant">0x81</span>/down-arrow <span id="L24" class="LineNr">24 </span> <span class="PreProc">break-if-!=</span> <span id="L25" class="LineNr">25 </span> draw-code-point-at-cursor <a href='../500fake-screen.mu.html#L16'>screen</a>, <span class="Constant">0x7c</span>/vertical-bar, <span class="Constant">0x31</span>/fg, <span class="Constant">0</span>/bg <span id="L26" class="LineNr">26 </span> <a href='../501draw-text.mu.html#L47'>move-cursor-down</a> <span class="Constant">0</span> <span id="L27" class="LineNr">27 </span> <span class="Delimiter">}</span> <span id="L28" class="LineNr">28 </span> <span class="Delimiter">{</span> <span id="L29" class="LineNr">29 </span> compare key, <span class="Constant">0x82</span>/up-arrow <span id="L30" class="LineNr">30 </span> <span class="PreProc">break-if-!=</span> <span id="L31" class="LineNr">31 </span> draw-code-point-at-cursor <a href='../500fake-screen.mu.html#L16'>screen</a>, <span class="Constant">0x7c</span>/vertical-bar, <span class="Constant">0x31</span>/fg, <span class="Constant">0</span>/bg <span id="L32" class="LineNr">32 </span> <a href='../501draw-text.mu.html#L34'>move-cursor-up</a> <span class="Constant">0</span> <span id="L33" class="LineNr">33 </span> <span class="Delimiter">}</span> <span id="L34" class="LineNr">34 </span> <span class="Delimiter">{</span> <span id="L35" class="LineNr">35 </span> compare key, <span class="Constant">0x83</span>/right-arrow <span id="L36" class="LineNr">36 </span> <span class="PreProc">break-if-!=</span> <span id="L37" class="LineNr">37 </span> <span class="PreProc">var</span> g/eax: code-point <span class="Special"><-</span> copy <span class="Constant">0x2d</span>/dash <span id="L38" class="LineNr">38 </span> draw-code-point-at-cursor <a href='../500fake-screen.mu.html#L16'>screen</a>, <span class="Constant">0x2d</span>/dash, <span class="Constant">0x31</span>/fg, <span class="Constant">0</span>/bg <span id="L39" class="LineNr">39 </span> <a href='../501draw-text.mu.html#L16'>move-cursor-right</a> <span class="Constant">0</span> <span id="L40" class="LineNr">40 </span> <span class="Delimiter">}</span> <span id="L41" class="LineNr">41 </span> <span class="PreProc">loop</span> <span id="L42" class="LineNr">42 </span> <span class="Delimiter">}</span> <span id="L43" class="LineNr">43 </span><span class="Delimiter">}</span> </pre> </body> </html> <!-- vim: set foldmethod=manual : -->