https://github.com/akkartik/mu/blob/main/apps/tile.mu
1
2
3 type tile {
4 data: (handle array handle array int)
5 }
6
7 fn main screen: (addr screen), keyboard: (addr keyboard), data-disk: (addr disk) {
8
9
10
11
12
13
14
15
16
17 var tiles-storage: (array tile 0x62)
18 var tiles/esi: (addr array tile) <- address tiles-storage
19 set-tile tiles, 0x00/idx, 1 1 1, 0 1 0, 0 0 0
20 set-tile tiles, 0x01/idx, 0 1 1, 1 1 0, 0 0 0
21 set-tile tiles, 0x02/idx, 1 1 1, 1 0 1, 0 0 0
22 set-tile tiles, 0x03/idx, 1 1 0, 0 1 1, 0 0 0
23 set-tile tiles, 0x04/idx, 0 0 0, 1 1 1, 0 0 0
24 set-tile tiles, 0x05/idx, 1 0 0, 1 1 1, 0 0 0
25 set-tile tiles, 0x06/idx, 0 1 0, 1 1 1, 0 0 0
26 set-tile tiles, 0x07/idx, 0 0 1, 1 1 1, 0 0 0
27 set-tile tiles, 0x08/idx, 1 0 1, 1 1 1, 0 0 0
28 set-tile tiles, 0x09/idx, 0 1 1, 1 1 0, 1 0 0
29 set-tile tiles, 0x0a/idx, 0 1 1, 0 0 1, 1 0 0
30 set-tile tiles, 0x0b/idx, 1 1 1, 0 0 1, 1 0 0
31 set-tile tiles, 0x0c/idx, 1 1 1, 1 0 1, 1 0 0
32 set-tile tiles, 0x0d/idx, 0 0 0, 1 1 1, 1 0 0
33 set-tile tiles, 0x0e/idx, 1 0 0, 1 1 1, 1 0 0
34 set-tile tiles, 0x0f/idx, 0 1 0, 1 1 1, 1 0 0
35 set-tile tiles, 0x10/idx, 0 0 1, 1 1 1, 1 0 0
36 set-tile tiles, 0x11/idx, 1 0 1, 1 1 1, 1 0 0
37 set-tile tiles, 0x12/idx, 1 0 1, 0 0 0, 0 1 0
38 set-tile tiles, 0x13/idx, 1 1 1, 0 0 0, 0 1 0
39 set-tile tiles, 0x14/idx, 1 1 1, 0 1 0, 0 1 0
40 set-tile tiles, 0x15/idx, 0 1 1, 1 1 0, 0 1 0
41 set-tile tiles, 0x16/idx, 1 1 0, 0 1 1, 0 1 0
42 set-tile tiles, 0x17/idx, 0 0 0, 1 1 1, 0 1 0
43 set-tile tiles, 0x18/idx, 1 0 0, 1 1 1, 0 1 0
44 set-tile tiles, 0x19/idx, 0 1 0, 1 1 1, 0 1 0
45 set-tile tiles, 0x1a/idx, 0 0 1, 1 1 1, 0 1 0
46 set-tile tiles, 0x1b/idx, 1 0 1, 1 1 1, 0 1 0
47 set-tile tiles, 0x1c/idx, 1 0 1, 0 0 0, 1 1 0
48 set-tile tiles, 0x1d/idx, 0 1 1, 0 0 0, 1 1 0
49 set-tile tiles, 0x1e/idx, 1 1 1, 0 0 0, 1 1 0
50 set-tile tiles, 0x1f/idx, 0 0 1, 1 0 0, 1 1 0
51 set-tile tiles, 0x20/idx, 1 0 1, 1 0 0, 1 1 0
52 set-tile tiles, 0x21/idx, 1 1 1, 1 0 0, 1 1 0
53 set-tile tiles, 0x22/idx, 0 1 1, 0 1 0, 1 1 0
54 set-tile tiles, 0x23/idx, 1 1 1, 0 1 0, 1 1 0
55 set-tile tiles, 0x24/idx, 0 0 0, 0 1 1, 1 1 0
56 set-tile tiles, 0x25/idx, 0 1 0, 0 1 1, 1 1 0
57 set-tile tiles, 0x26/idx, 1 1 0, 0 1 1, 1 1 0
58 set-tile tiles, 0x27/idx, 0 0 1, 0 1 1, 1 1 0
59 set-tile tiles, 0x28/idx, 1 1 0, 1 0 0, 0 0 1
60 set-tile tiles, 0x29/idx, 1 1 1, 1 0 0, 0 0 1
61 set-tile tiles, 0x2a/idx, 1 1 1, 1 0 1, 0 0 1
62 set-tile tiles, 0x2b/idx, 1 1 0, 0 1 1, 0 0 1
63 set-tile tiles, 0x2c/idx, 0 0 0, 1 1 1, 0 0 1
64 set-tile tiles, 0x2d/idx, 1 0 0, 1 1 1, 0 0 1
65 set-tile tiles, 0x2e/idx, 0 1 0, 1 1 1, 0 0 1
66 set-tile tiles, 0x2f/idx, 0 0 1, 1 1 1, 0 0 1
67 set-tile tiles, 0x30/idx, 1 0 1, 1 1 1, 0 0 1
68 set-tile tiles, 0x31/idx, 0 1 0, 0 0 0, 1 0 1
69 set-tile tiles, 0x32/idx, 1 1 0, 0 0 0, 1 0 1
70 set-tile tiles, 0x33/idx, 0 1 1, 0 0 0, 1 0 1
71 set-tile tiles, 0x34/idx, 1 1 1, 0 0 0, 1 0 1
72 set-tile tiles, 0x35/idx, 1 1 0, 1 0 0, 1 0 1
73 set-tile tiles, 0x36/idx, 1 1 1, 1 0 0, 1 0 1
74 set-tile tiles, 0x37/idx, 0 1 1, 0 0 1, 1 0 1
75 set-tile tiles, 0x38/idx, 1 1 1, 0 0 1, 1 0 1
76 set-tile tiles, 0x39/idx, 1 1 1, 1 0 1, 1 0 1
77 set-tile tiles, 0x3a/idx, 0 0 0, 1 1 1, 1 0 1
78 set-tile tiles, 0x3b/idx, 1 0 0, 1 1 1, 1 0 1
79 set-tile tiles, 0x3c/idx, 0 1 0, 1 1 1, 1 0 1
80 set-tile tiles, 0x3d/idx, 0 0 1, 1 1 1, 1 0 1
81 set-tile tiles, 0x3e/idx, 1 0 1, 1 1 1, 1 0 1
82 set-tile tiles, 0x3f/idx, 1 1 0, 0 0 0, 0 1 1
83 set-tile tiles, 0x40/idx, 1 0 1, 0 0 0, 0 1 1
84 set-tile tiles, 0x41/idx, 1 1 1, 0 0 0, 0 1 1
85 set-tile tiles, 0x42/idx, 1 1 0, 0 1 0, 0 1 1
86 set-tile tiles, 0x43/idx, 1 1 1, 0 1 0, 0 1 1
87 set-tile tiles, 0x44/idx, 0 0 0, 1 1 0, 0 1 1
88 set-tile tiles, 0x45/idx, 1 0 0, 1 1 0, 0 1 1
89 set-tile tiles, 0x46/idx, 0 1 0, 1 1 0, 0 1 1
90 set-tile tiles, 0x47/idx, 0 1 1, 1 1 0, 0 1 1
91 set-tile tiles, 0x48/idx, 1 0 0, 0 0 1, 0 1 1
92 set-tile tiles, 0x49/idx, 1 0 1, 0 0 1, 0 1 1
93 set-tile tiles, 0x4a/idx, 1 1 1, 0 0 1, 0 1 1
94 set-tile tiles, 0x4b/idx, 0 1 0, 0 0 0, 1 1 1
95 set-tile tiles, 0x4c/idx, 1 1 0, 0 0 0, 1 1 1
96 set-tile tiles, 0x4d/idx, 1 0 1, 0 0 0, 1 1 1
97 set-tile tiles, 0x4e/idx, 0 1 1, 0 0 0, 1 1 1
98 set-tile tiles, 0x4f/idx, 1 1 1, 0 0 0, 1 1 1
99 set-tile tiles, 0x50/idx, 1 1 0, 1 0 0, 1 1 1
100 set-tile tiles, 0x51/idx, 0 0 1, 1 0 0, 1 1 1
101 set-tile tiles, 0x52/idx, 1 0 1, 1 0 0, 1 1 1
102 set-tile tiles, 0x53/idx, 1 1 1, 1 0 0, 1 1 1
103 set-tile tiles, 0x54/idx, 0 0 0, 0 1 0, 1 1 1
104 set-tile tiles, 0x55/idx, 0 1 0, 0 1 0, 1 1 1
105 set-tile tiles, 0x56/idx, 1 1 0, 0 1 0, 1 1 1
106 set-tile tiles, 0x57/idx, 0 1 1, 0 1 0, 1 1 1
107 set-tile tiles, 0x58/idx, 1 1 1, 0 1 0, 1 1 1
108 set-tile tiles, 0x59/idx, 1 0 0, 0 0 1, 1 1 1
109 set-tile tiles, 0x5a/idx, 1 0 1, 0 0 1, 1 1 1
110 set-tile tiles, 0x5b/idx, 0 1 1, 0 0 1, 1 1 1
111 set-tile tiles, 0x5c/idx, 1 1 1, 0 0 1, 1 1 1
112 set-tile tiles, 0x5d/idx, 0 0 0, 1 0 1, 1 1 1
113 set-tile tiles, 0x5e/idx, 1 0 0, 1 0 1, 1 1 1
114 set-tile tiles, 0x5f/idx, 0 0 1, 1 0 1, 1 1 1
115 set-tile tiles, 0x60/idx, 1 0 1, 1 0 1, 1 1 1
116 set-tile tiles, 0x61/idx, 1 1 1, 1 0 1, 1 1 1
117
118 render-tiles screen, tiles
119 {
120 var key/eax: byte <- read-key keyboard
121 compare key, 0
122 loop-if-=
123 }
124 var step/eax: int <- copy 0
125 {
126 render-random screen, tiles, 0xc/pixels-per-tile, step
127 {
128 var key/eax: byte <- read-key keyboard
129 compare key, 0
130 loop-if-=
131 }
132 step <- increment
133 loop
134 }
135 }
136
137 fn set-tile _tiles: (addr array tile), _idx: int, n0: int, n1: int, n2: int, n3: int, n4: int, n5: int, n6: int, n7: int, n8: int {
138 var tiles/eax: (addr array tile) <- copy _tiles
139 var idx/ecx: int <- copy _idx
140 var tile/edi: (addr tile) <- index tiles, idx
141 var rows-ah/eax: (addr handle array handle array int) <- get tile, data
142 populate rows-ah, 3
143 var _rows/eax: (addr array handle array int) <- lookup *rows-ah
144 var rows/edi: (addr array handle array int) <- copy _rows
145 var row0-ah/eax: (addr handle array int) <- index rows, 0
146 populate row0-ah, 3
147 var row0/eax: (addr array int) <- lookup *row0-ah
148 var x0/ecx: (addr int) <- index row0, 0
149 var src/esi: int <- copy n0
150 copy-to *x0, src
151 var x1/ecx: (addr int) <- index row0, 1
152 var src/esi: int <- copy n1
153 copy-to *x1, src
154 var x2/ecx: (addr int) <- index row0, 2
155 var src/esi: int <- copy n2
156 copy-to *x2, src
157 var row1-ah/eax: (addr handle array int) <- index rows, 1
158 populate row1-ah, 3
159 var row1/eax: (addr array int) <- lookup *row1-ah
160 var x3/ecx: (addr int) <- index row1, 0
161 var src/esi: int <- copy n3
162 copy-to *x3, src
163 var x4/ecx: (addr int) <- index row1, 1
164 var src/esi: int <- copy n4
165 copy-to *x4, src
166 var x5/ecx: (addr int) <- index row1, 2
167 var src/esi: int <- copy n5
168 copy-to *x5, src
169 var row2-ah/eax: (addr handle array int) <- index rows, 2
170 populate row2-ah, 3
171 var row2/eax: (addr array int) <- lookup *row2-ah
172 var x6/ecx: (addr int) <- index row2, 0
173 var src/esi: int <- copy n6
174 copy-to *x6, src
175 var x7/ecx: (addr int) <- index row2, 1
176 var src/esi: int <- copy n7
177 copy-to *x7, src
178 var x8/ecx: (addr int) <- index row2, 2
179 var src/esi: int <- copy n8
180 copy-to *x8, src
181 }
182
183 fn render-tiles screen: (addr screen), _tiles: (addr array tile) {
184 draw-rect screen, 0 0, 0x400 0x300, 8
185 var tiles/esi: (addr array tile) <- copy _tiles
186 var num-tiles: int
187 var tmp/eax: int <- length tiles
188 copy-to num-tiles, tmp
189
190 var i/ecx: int <- copy 0
191 {
192 compare i, num-tiles
193 break-if->=
194
195 var tile/eax: (addr tile) <- index tiles, i
196 var start-x/edx: int <- copy i
197 start-x <- and 0xf
198 start-x <- shift-left 4/pixels-per-cell
199 start-x <- add 0x20/left-margin
200 var start-y/ebx: int <- copy i
201 start-y <- shift-right 4
202 start-y <- shift-left 4/pixels-per-cell
203 start-y <- add 0x20/top-margin
204
205 render-tile screen, tile, start-x, start-y, 4/pixels-per-cell
206 i <- increment
207 loop
208 }
209 }
210
211 fn render-tile screen: (addr screen), _tile: (addr tile), start-x: int, start-y: int, n: int {
212 var tile/esi: (addr tile) <- copy _tile
213 var y/ecx: int <- copy start-y
214 y <- add 4/margin-top
215 var rows-ah/eax: (addr handle array handle array int) <- get tile, data
216 var rows/eax: (addr array handle array int) <- lookup *rows-ah
217 var i/ebx: int <- copy 0
218 {
219 compare i, 3
220 break-if->=
221 var x/edx: int <- copy start-x
222 x <- add 4/margin-left
223 var curr-row-ah/eax: (addr handle array int) <- index rows, i
224 var curr-row/eax: (addr array int) <- lookup *curr-row-ah
225 var j/edi: int <- copy 0
226 {
227 compare j, 3
228 break-if->=
229 var curr/eax: (addr int) <- index curr-row, j
230 var color/eax: int <- copy *curr
231 color <- shift-left 1
232 draw-rect2 screen, x y, n n, color
233 j <- increment
234 x <- add n
235 loop
236 }
237 i <- increment
238 y <- add n
239 loop
240 }
241 }
242
243 fn render-random screen: (addr screen), _tiles: (addr array tile), n: int, seed: int {
244 draw-rect screen, 0 0, 0x400 0x300, 8
245 var tiles/esi: (addr array tile) <- copy _tiles
246 var rand/edi: int <- next-random seed
247 var num-tiles/ebx: int <- length tiles
248 var y/ecx: int <- copy 0
249 {
250 compare y, 0x300
251 break-if->=
252 var x/edx: int <- copy 0
253 {
254 compare x, 0x400
255 break-if->=
256 var i/eax: int <- remainder rand, num-tiles
257 var tile/eax: (addr tile) <- index tiles, i
258 render-tile-without-margin screen, tile, x, y, 4/pixels-per-cell
259 x <- add n
260 rand <- next-random rand
261 loop
262 }
263 y <- add n
264 loop
265 }
266 }
267
268 fn render-tile-without-margin screen: (addr screen), _tile: (addr tile), start-x: int, start-y: int, n: int {
269 var tile/esi: (addr tile) <- copy _tile
270 var y/ecx: int <- copy start-y
271 var rows-ah/eax: (addr handle array handle array int) <- get tile, data
272 var rows/eax: (addr array handle array int) <- lookup *rows-ah
273 var i/ebx: int <- copy 0
274 {
275 compare i, 3
276 break-if->=
277 var x/edx: int <- copy start-x
278 var curr-row-ah/eax: (addr handle array int) <- index rows, i
279 var curr-row/eax: (addr array int) <- lookup *curr-row-ah
280 var j/edi: int <- copy 0
281 {
282 compare j, 3
283 break-if->=
284 var curr/eax: (addr int) <- index curr-row, j
285 var color/eax: int <- copy *curr
286 color <- shift-left 1
287 draw-rect2 screen, x y, n n, color
288 j <- increment
289 x <- add n
290 loop
291 }
292 i <- increment
293 y <- add n
294 loop
295 }
296 }
297
298 fn remainder a: int, b: int -> _/eax: int {
299 var q/eax: int <- copy 0
300 var r/edx: int <- copy 0
301 q, r <- integer-divide a, b
302 return r
303 }