1 # Code for the first few disk sectors that all programs in this directory need: 2 # - load sectors past the first (using BIOS primitives) since only the first is available by default 3 # - if this fails, print 'D' at top-left of screen and halt 4 # - initialize a minimal graphics mode 5 # - switch to 32-bit mode (giving up access to BIOS primitives) 6 # - set up a handler for keyboard events 7 # - jump to start of program 8 # 9 # To convert to a disk image, first prepare a realistically sized disk image: 10 # dd if=/dev/zero of=disk.img count=20160 # 512-byte sectors, so 10MB 11 # Create initial sectors from this file: 12 # ./bootstrap run apps/hex < baremetal/boot.hex > boot.bin 13 # Translate other sectors into a file called a.img 14 # Load all sectors into the disk image: 15 # cat boot.bin a.img > disk.bin 16 # dd if=disk.bin of=disk.img conv=notrunc 17 # To run: 18 # qemu-system-i386 disk.img 19 # Or: 20 # bochs -f baremetal/boot.bochsrc # boot.bochsrc loads disk.img 21 # 22 # Since we start out in 16-bit mode, we need instructions SubX doesn't 23 # support. 24 # This file contains just lowercase hex bytes and comments. Programming it 25 # requires liberal use of: 26 # - comments documenting expected offsets 27 # - size checks on the emitted file (currently: 6144 bytes) 28 # - xxd to spot-check contents of specific offsets in the generated output 29 # 30 # Programs using this initialization: 31 # - can't use any syscalls 32 # - can't print text to video memory (past these boot sectors) 33 # - must only print raw pixels (256 colors) to video memory (resolution 1024x768) 34 # - must start executing immediately after this file (see outline below) 35 # 36 # Don't panic! This file doesn't contain any loops or function calls. 80% of 37 # it is data. One pass through less than 1KB of code (there's lots of 38 # padding), and then we jump into a better notation. The rest of the stack 39 # (really only in a couple of slightly higher-level places) needs to know just 40 # a few magic constants: 41 # Video memory: start is stored at 0x8128 42 # Keyboard buffer: starts at 0x8028 43 # 44 # No mouse support. _That_ would require panicking. 45 46 # Outline of this file with offsets and the addresses they map to at run-time: 47 # -- 16-bit mode code 48 # offset 0 (address 7c00): boot code 49 # -- 16-bit mode data 50 # e0 (address 7c80) global descriptor table 51 # f8 (address 7ca0) <== gdt_descriptor 52 # -- 32-bit mode code 53 # offset 100 (address 7d00): boot code 54 # 1fe (address 7dfe) boot sector marker (2 bytes) 55 # offset 200 (address 7e00): interrupt handler code 56 # -- 32-bit mode data 57 # offset 400 (address 8000): handler data 58 # 410 (address 8010): keyboard handler data 59 # 428 (address 8028) <== keyboard buffer 60 # offset 500 (address 8100): video mode data (256 bytes) 61 # 528 (address 8128) <== start of video RAM stored here 62 # offset 600 (address 8200): interrupt descriptor table (1KB) 63 # offset a00 (address 8600): keyboard mappings (1.5KB) 64 # offset 1000 (address 8c00): bitmap font (2KB) 65 # offset 1800 (address 9400): entrypoint for applications (don't forget to adjust survey_baremetal if this changes) 66 67 # Other details of the current memory map: 68 # code: first two default-sized disk tracks get loaded to [0x00007c00, 0x00017800) 69 # stack grows down from 0x00070000 70 # see below 71 # heap: [0x01000000, 0x02000000) 72 # see baremetal/120allocate.subx 73 # Consult https://wiki.osdev.org/Memory_Map_(x86) before modifying any of this. 74 75 ## 16-bit entry point 76 77 # Upon reset, the IBM PC: 78 # - loads the first sector (512 bytes) 79 # from some bootable image (see the boot sector marker at the end of this file) 80 # to the address range [0x7c00, 0x7e00) 81 # - starts executing code at address 0x7c00 82 83 # offset 00 (address 0x7c00): 84 # disable interrupts for this initialization 85 fa # cli 86 87 # initialize segment registers 88 # this isn't always needed, but the recommendation is to not make assumptions 89 b8 00 00 # ax <- 0 90 8e d8 # ds <- ax 91 8e c0 # es <- ax 92 8e e0 # fs <- ax 93 8e e8 # gs <- ax 94 95 # initialize stack to 0x00070000 96 # We don't read or write the stack before we get to 32-bit mode, but BIOS 97 # calls do. We need to move the stack in case BIOS initializes it to some 98 # low address that we want to write code into. 99 b8 00 70 # ax <- 0x7000 100 8e d0 # ss <- ax 101 bc 00 00 # sp <- 0x0000 102 103 # 14: 104 # load remaining sectors from first two tracks of disk into addresses [0x7e00, 0x17800) 105 b4 02 # ah <- 2 # read sectors from disk 106 # dl comes conveniently initialized at boot time with the index of the device being booted 107 b5 00 # ch <- 0 # cylinder 0 108 b6 00 # dh <- 0 # track 0 109 b1 02 # cl <- 2 # second sector, 1-based 110 b0 7d # al <- 125 # number of sectors to read 111 # address to write sectors to = es:bx = 0x7e00, contiguous with boot segment 112 bb 00 00 # bx <- 0 113 8e c3 # es <- bx 114 bb 00 7e # bx <- 0x7e00 [label] 115 cd 13 # int 13h, BIOS disk service 116 0f 82 a3 00 # jump-if-carry disk_error [label] 117 118 # 2c: 119 # undo the A20 hack: https://en.wikipedia.org/wiki/A20_line 120 # this is from https://github.com/mit-pdos/xv6-public/blob/master/bootasm.S 121 # seta20.1: 122 e4 64 # al <- port 0x64 123 a8 02 # set zf if bit 1 (second-least significant) is not set 124 75 fa # if zf not set, goto seta20.1 (-6) 125 126 b0 d1 # al <- 0xd1 127 e6 64 # port 0x64 <- al 128 129 # 36: 130 # seta20.2: 131 e4 64 # al <- port 0x64 132 a8 02 # set zf if bit 1 (second-least significant) is not set 133 75 fa # if zf not set, goto seta20.2 (-6) 134 135 b0 df # al <- 0xdf 136 e6 64 # port 0x64 <- al 137 138 # 40: 139 # adjust video mode 140 b4 4f # ah <- 4f (VBE) 141 b0 02 # al <- 02 (set video mode) 142 bb 05 41 # bx <- 0x0105 (graphics 1024x768x256 143 # 0x4000 bit = configure linear frame buffer in Bochs emulator; hopefully this doesn't hurt anything when running natively) 144 # fallback mode: 0x0101 (640x480x256) 145 cd 10 # int 10h, Vesa BIOS extensions 146 147 # 49: 148 # load information for the (hopefully) current video mode 149 # mostly just for the address to the linear frame buffer 150 b4 4f # ah <- 4f (VBE) 151 b0 01 # al <- 01 (get video mode) 152 b9 07 01 # cx <- 0x0107 (mode we requested) 153 bf 00 81 # di <- 0x7f00 (video mode info) [label] 154 cd 10 155 156 # 55: 157 # switch to 32-bit mode 158 0f 01 16 # lgdt 00/mod/indirect 010/subop 110/rm/use-disp16 159 f8 7c # *gdt_descriptor [label] 160 0f 20 c0 # eax <- cr0 161 66 83 c8 01 # eax <- or 0x1 162 0f 22 c0 # cr0 <- eax 163 ea 00 7d 08 00 # far jump to initialize_32bit_mode after setting cs to the record at offset 8 in the gdt (gdt_code) [label] 164 165 # padding 166 # 69: 167 00 00 00 00 00 00 00 168 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 169 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 170 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 171 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 172 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 173 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 174 175 # cf: 176 # disk_error: 177 # print 'D' to top-left of screen to indicate disk error 178 # *0xb8000 <- 0x0f44 179 # bx <- 0xb800 180 bb 00 b8 181 # ds <- bx 182 8e db # 11b/mod 011b/reg/ds 011b/rm/bx 183 # al <- 'D' 184 b0 44 185 # ah <- 0x0f # white on black 186 b4 0f 187 # bx <- 0 188 bb 00 00 189 # *ds:bx <- ax 190 89 07 # 00b/mod/indirect 000b/reg/ax 111b/rm/bx 191 192 e9 fd ff # loop forever 193 194 ## GDT: 3 records of 8 bytes each 195 196 # e0: 197 # gdt_start: 198 # gdt_null: mandatory null descriptor 199 00 00 00 00 00 00 00 00 200 # gdt_code: (offset 8 from gdt_start) 201 ff ff # limit[0:16] 202 00 00 00 # base[0:24] 203 9a # 1/present 00/privilege 1/descriptor type = 1001b 204 # 1/code 0/conforming 1/readable 0/accessed = 1010b 205 cf # 1/granularity 1/32-bit 0/64-bit-segment 0/AVL = 1100b 206 # limit[16:20] = 1111b 207 00 # base[24:32] 208 # gdt_data: (offset 16 from gdt_start) 209 ff ff # limit[0:16] 210 00 00 00 # base[0:24] 211 92 # 1/present 00/privilege 1/descriptor type = 1001b 212 # 0/data 0/conforming 1/readable 0/accessed = 0010b 213 cf # same as gdt_code 214 00 # base[24:32] 215 # gdt_end: 216 217 # f8: 218 # gdt_descriptor: 219 17 00 # final index of gdt = gdt_end - gdt_start - 1 220 e0 7c 00 00 # start = gdt_start [label] 221 222 # padding 223 # fe: 224 00 00 225 226 ## 32-bit code from this point (still some instructions not in SubX) 227 228 # offset 100 (address 0x7d00): 229 # initialize_32bit_mode: 230 66 b8 10 00 # ax <- offset 16 from gdt_start 231 8e d8 # ds <- ax 232 8e d0 # ss <- ax 233 8e c0 # es <- ax 234 8e e0 # fs <- ax 235 8e e8 # gs <- ax 236 237 # 10e: 238 bc 00 00 07 00 # esp <- 0x00070000 239 240 # 113: 241 # load interrupt handlers 242 0f 01 1d # lidt 00/mod/indirect 011/subop 101/rm32/use-disp32 243 00 80 00 00 # *idt_descriptor [label] 244 245 # For now, not bothering reprogramming the IRQ to not conflict with software 246 # exceptions. 247 # https://wiki.osdev.org/index.php?title=8259_PIC&oldid=24650#Protected_Mode 248 # 249 # Interrupt 1 (keyboard) conflicts with debugger faults. We don't use a 250 # debugger. 251 # Reference: 252 # https://wiki.osdev.org/Exceptions 253 254 # 11a: 255 # enable keyboard IRQ (1) 256 b0 fd # al <- 0xfd # disable mask for IRQ1 257 e6 21 # port 0x21 <- al 258 259 # 11e: 260 # initialization is done; enable interrupts 261 fb 262 e9 dc 16 00 00 # jump to 0x9400 [label] 263 264 # padding 265 # 124: 266 00 00 00 00 00 00 00 00 00 00 00 00 267 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 268 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 269 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 270 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 271 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 272 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 273 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 274 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 275 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 276 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 277 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 278 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 279 00 00 00 00 00 00 00 00 00 00 00 00 00 00 280 281 # 1fe: 282 # final 2 bytes of boot sector 283 55 aa 284 285 ## sector 2 onwards loaded by load_disk, not automatically on boot 286 287 # offset 200 (address 0x7e00): 288 # null interrupt handler: 289 cf # iret 290 291 # padding 292 # 201: 293 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 294 295 # 210: 296 # keyboard interrupt handler: 297 # prologue 298 fa # disable interrupts 299 60 # push all registers to stack 300 # acknowledge interrupt 301 b0 20 # al <- 0x20 302 e6 20 # port 0x20 <- al 303 31 c0 # eax <- xor eax; 11/direct 000/r32/eax 000/rm32/eax 304 # check output buffer of 8042 keyboard controller (https://web.archive.org/web/20040604041507/http://panda.cs.ndsu.nodak.edu/~achapwes/PICmicro/keyboard/atkeyboard.html) 305 e4 64 # al <- port 0x64 306 a8 01 # set zf if bit 0 (least significant) is not set 307 74 89 # jump to epilogue if 0 bit is not set [label] 308 # 21e: 309 # - if keyboard buffer is full, return 310 31 c9 # ecx <- xor ecx; 11/direct 001/r32/ecx 001/rm32/ecx 311 # var index/ecx: byte 312 8a # copy m8 at r32 to r8 313 0d # 00/mod/indirect 001/r8/cl 101/rm32/use-disp32 314 28 80 00 00 # disp32 [label] 315 # al = *(keyboard buffer + index) 316 8a # copy m8 at r32 to r8 317 81 # 10/mod/*+disp32 000/r8/al 001/rm32/ecx 318 30 80 00 00 # disp32 [label] 319 # if (al != 0) return 320 3c 00 # compare al, 0 321 75 77 # jump to epilogue if != [label] 322 # 230: 323 # - read keycode 324 e4 60 # al <- port 0x60 325 # - key released 326 # if (al == 0xaa) shift = false # left shift is being lifted 327 3c aa # compare al, 0xaa 328 75 0a # jump to $1 if != [label] 329 # *shift = 0 330 c7 # copy imm32 to rm32 331 05 # 00/mod/indirect 000/subop/copy 101/rm32/use-disp32 332 10 80 00 00 # disp32 [label] 333 00 00 00 00 # imm32 334 # 240: 335 # $1: 336 # if (al == 0xb6) shift = false # right shift is being lifted 337 3c b6 # compare al, 0xb6 338 75 0a # jump to $1 if != [label] 339 # *shift = 0 340 c7 # copy imm32 to rm32 341 05 # 00/mod/indirect 000/subop/copy 101/rm32/use-disp32 342 10 80 00 00 # disp32 [label] 343 00 00 00 00 # imm32 344 # $2: 345 # if (al & 0x80) a key is being lifted; return 346 50 # push eax 347 24 80 # al <- and 0x80 348 3c 00 # compare al, 0 349 58 # pop to eax (without touching flags) 350 75 51 # jump to epilogue if != [label] 351 # 256: 352 # - key pressed 353 # if (al == 0x2a) shift = true, return # left shift pressed 354 3c 2a # compare al, 0x2a 355 75 0c # jump to $3 if != [label] 356 # *shift = 1 357 c7 # copy imm32 to rm32 358 05 # 00/mod/indirect 000/subop/copy 101/rm32/use-disp32 359 10 80 00 00 # disp32 [label] 360 01 00 00 00 # imm32 361 eb 41 # jump to epilogue [label] 362 # 266: 363 # $3: 364 # if (al == 0x36) shift = true, return # right shift pressed 365 3c 36 # compare al, 0x36 366 75 0c # jump to $4 if != [label] 367 # *shift = 1 368 c7 # copy imm32 to rm32 369 05 # 00/mod/indirect 000/subop/copy 101/rm32/use-disp32 370 10 80 00 00 # disp32 [label] 371 01 00 00 00 # imm32 372 eb 31 # jump to epilogue [label] 373 # 276: 374 # $4: 375 # - convert key to character 376 # if (shift) use keyboard normal map 377 81 # operate on rm32 and imm32 378 3d # 00/mod/indirect 111/subop/compare 101/rm32/use-disp32 379 10 80 00 00 # disp32 = shift [label] 380 00 00 00 00 # imm32 381 74 08 # jump to $5 if = [label] 382 # otherwise use keyboard shift map 383 # al <- *(keyboard shift map + eax) 384 8a # copy m8 at rm32 to r8 385 80 # 10/mod/*+disp32 000/r8/al 000/rm32/eax 386 00 87 00 00 # disp32 [label] 387 eb 06 # jump to $6 [label] 388 # 28a: 389 # $5: 390 # al <- *(keyboard normal map + eax) 391 8a # copy m8 at rm32 to r8 392 80 # 10/mod/*+disp32 000/r8/al 000/rm32/eax 393 00 86 00 00 # disp32 [label] 394 # $6: 395 # - if there's no character mapping, return 396 3c 00 # compare al, 0 397 74 13 # jump to epilogue if = [label] 398 # 294: 399 # - store al in keyboard buffer 400 88 # copy r8 to m8 at r32 401 81 # 10/mod/*+disp32 000/r8/al 001/rm32/ecx 402 30 80 00 00 # disp32 [label] 403 # increment index 404 fe # increment byte 405 05 # 00/mod/indirect 000/subop/increment 101/rm32/use-disp32 406 28 80 00 00 # disp32 [label] 407 # clear top nibble of index (keyboard buffer is circular) 408 80 # and byte 409 25 # 00/mod/indirect 100/subop/and 101/rm32/use-disp32 410 28 80 00 00 # disp32 [label] 411 0f # imm8 412 # 2a9: 413 # epilogue 414 61 # pop all registers 415 fb # enable interrupts 416 cf # iret 417 418 # padding 419 # 2aa: 420 00 00 00 00 00 00 421 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 422 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 423 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 424 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 425 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 426 # 300: 427 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 428 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 429 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 430 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 431 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 432 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 433 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 434 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 435 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 436 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 437 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 438 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 439 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 440 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 441 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 442 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 443 444 # offset 400 (address 0x8000): interrupt handler data 445 # idt_descriptor: 446 ff 03 # idt_end - idt_start - 1 447 00 82 00 00 # start = idt_start [label] 448 449 # padding 450 # 406: 451 00 00 00 00 00 00 00 00 00 00 452 453 # 410: 454 # var shift: boolean 455 00 00 00 00 456 457 # padding 458 # 414: 459 00 00 00 00 00 00 00 00 00 00 00 00 460 00 00 00 00 00 00 00 00 461 462 # 428: 463 # var keyboard circular buffer 464 # write index: nibble 465 # still take up 4 bytes so SubX can handle it 466 00 00 00 00 467 # 42c: 468 # read index: nibble 469 # still take up 4 bytes so SubX can handle it 470 00 00 00 00 471 # 430: 472 # circular buffer: byte[16] 473 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 474 475 # padding 476 # 440: 477 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 478 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 479 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 480 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 481 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 482 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 483 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 484 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 485 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 486 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 487 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 488 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 489 490 # offset 500 (address 0x8100): 491 +-- 53 lines: # video mode info --------------------------------------------------------------------------------------------------------------------------------------- 544 545 # offset 600 (address 0x8200): 546 +--161 lines: # interrupt descriptor table ---------------------------------------------------------------------------------------------------------------------------- 707 708 ## the rest of this file has data 709 710 # offset a00 (address 0x8600): 711 +--152 lines: # translating keys to ASCII ----------------------------------------------------------------------------------------------------------------------------- 863 864 # offset 1000 (address 0x8c00) 865 +--236 lines: # Bitmaps for some ASCII characters (soon Unicode) ------------------------------------------------------------------------------------------------------ 1101 1102 # offset 1800 (address 0x9400) 1103 1104 # vim:ft=subx