1 ## the basic editor data structure, and how it displays text to the screen
  2 
  3 # temporary main for this layer: just render the given text at the given
  4 # screen dimensions, then stop
  5 def main text:text [
  6   local-scope
  7   load-ingredients
  8   open-console
  9   hide-screen 0/screen
 10   e:&:editor <- new-editor text, 0/left, 5/right
 11   render 0/screen, e
 12   show-screen 0/screen
 13   wait-for-event 0/console
 14   close-console
 15 ]
 16 
 17 scenario editor-renders-text-to-screen [
 18   local-scope
 19   assume-screen 10/width, 5/height
 20   e:&:editor <- new-editor [abc], 0/left, 10/right
 21   run [
 22   ¦ render screen, e
 23   ]
 24   screen-should-contain [
 25   ¦ # top line of screen reserved for menu
 26   ¦ .          .
 27   ¦ .abc       .
 28   ¦ .          .
 29   ]
 30 ]
 31 
 32 container editor [
 33   # editable text: doubly linked list of characters (head contains a special sentinel)
 34   data:&:duplex-list:char
 35   top-of-screen:&:duplex-list:char
 36   bottom-of-screen:&:duplex-list:char
 37   # location before cursor inside data
 38   before-cursor:&:duplex-list:char
 39 
 40   # raw bounds of display area on screen
 41   # always displays from row 1 (leaving row 0 for a menu) and at most until bottom of screen
 42   left:num
 43   right:num
 44   bottom:num
 45   # raw screen coordinates of cursor
 46   cursor-row:num
 47   cursor-column:num
 48 ]
 49 
 50 # creates a new editor widget
 51 #   right is exclusive
 52 def new-editor s:text, left:num, right:num -> result:&:editor [
 53   local-scope
 54   load-ingredients
 55   # no clipping of bounds
 56   right <- subtract right, 1
 57   result <- new editor:type
 58   # initialize screen-related fields
 59   *result <- put *result, left:offset, left
 60   *result <- put *result, right:offset, right
 61   # initialize cursor coordinates
 62   *result <- put *result, cursor-row:offset, 1/top
 63   *result <- put *result, cursor-column:offset, left
 64   # initialize empty contents
 65   init:&:duplex-list:char <- push 167/§, 0/tail
 66   *result <- put *result, data:offset, init
 67   *result <- put *result, top-of-screen:offset, init
 68   *result <- put *result, before-cursor:offset, init
 69   result <- insert-text result, s
 70   <editor-initialization>
 71 ]
 72 
 73 def insert-text editor:&:editor, text:text -> editor:&:editor [
 74   local-scope
 75   load-ingredients
 76   # early exit if text is empty
 77   return-unless text
 78   len:num <- length *text
 79   return-unless len
 80   idx:num <- copy 0
 81   # now we can start appending the rest, character by character
 82   curr:&:duplex-list:char <- get *editor, data:offset
 83   {
 84   ¦ done?:bool <- greater-or-equal idx, len
 85   ¦ break-if done?
 86   ¦ c:char <- index *text, idx
 87   ¦ insert c, curr
 88   ¦ # next iter
 89   ¦ curr <- next curr
 90   ¦ idx <- add idx, 1
 91   ¦ loop
 92   }
 93 ]
 94 
 95 scenario editor-initializes-without-data [
 96   local-scope
 97   assume-screen 5/width, 3/height
 98   run [
 99   ¦ e:&:editor <- new-editor 0/data, 2/left, 5/right
100   ¦ 2:editor/raw <- copy *e
101   ]
102   memory-should-contain [
103   ¦ # 2 (data) <- just the § sentinel
104   ¦ # 3 (top of screen) <- the § sentinel
105   ¦ 4 <- 0  # bottom-of-screen; null since text fits on screen
106   ¦ # 5 (before cursor) <- the § sentinel
107   ¦ 6 <- 2  # left
108   ¦ 7 <- 4  # right  (inclusive)
109   ¦ 8 <- 0  # bottom (not set until render)
110   ¦ 9 <- 1  # cursor row
111   ¦ 10 <- 2  # cursor column
112   ]
113   screen-should-contain [
114   ¦ .     .
115   ¦ .     .
116   ¦ .     .
117   ]
118 ]
119 
120 # Assumes cursor should be at coordinates (cursor-row, cursor-column) and
121 # updates before-cursor to match. Might also move coordinates if they're
122 # outside text.
123 def render screen:&:screen, editor:&:editor -> last-row:num, last-column:num, screen:&:screen, editor:&:editor [
124   local-scope
125   load-ingredients
126   return-unless editor, 1/top, 0/left
127   left:num <- get *editor, left:offset
128   screen-height:num <- screen-height screen
129   right:num <- get *editor, right:offset
130   # traversing editor
131   curr:&:duplex-list:char <- get *editor, top-of-screen:offset
132   prev:&:duplex-list:char <- copy curr  # just in case curr becomes null and we can't compute prev
133   curr <- next curr
134   # traversing screen
135   color:num <- copy 7/white
136   row:num <- copy 1/top
137   column:num <- copy left
138   cursor-row:num <- get *editor, cursor-row:offset
139   cursor-column:num <- get *editor, cursor-column:offset
140   before-cursor:&:duplex-list:char <- get *editor, before-cursor:offset
141   screen <- move-cursor screen, row, column
142   {
143   ¦ +next-character
144   ¦ break-unless curr
145   ¦ off-screen?:bool <- greater-or-equal row, screen-height
146   ¦ break-if off-screen?
147   ¦ # update editor.before-cursor
148   ¦ # Doing so at the start of each iteration ensures it stays one step behind
149   ¦ # the current character.
150   ¦ {
151   ¦ ¦ at-cursor-row?:bool <- equal row, cursor-row
152   ¦ ¦ break-unless at-cursor-row?
153   ¦ ¦ at-cursor?:bool <- equal column, cursor-column
154   ¦ ¦ break-unless at-cursor?
155   ¦ ¦ before-cursor <- copy prev
156   ¦ }
157   ¦ c:char <- get *curr, value:offset
158   ¦ <character-c-received>
159   ¦ {
160   ¦ ¦ # newline? move to left rather than 0
161   ¦ ¦ newline?:bool <- equal c, 10/newline
162   ¦ ¦ break-unless newline?
163   ¦ ¦ # adjust cursor if necessary
164   ¦ ¦ {
165   ¦ ¦ ¦ at-cursor-row?:bool <- equal row, cursor-row
166   ¦ ¦ ¦ break-unless at-cursor-row?
167   ¦ ¦ ¦ left-of-cursor?:bool <- lesser-than column, cursor-column
168   ¦ ¦ ¦ break-unless left-of-cursor?
169   ¦ ¦ ¦ cursor-column <- copy column
170   ¦ ¦ ¦ before-cursor <- prev curr
171   ¦ ¦ }
172   ¦ ¦ # clear rest of line in this window
173   ¦ ¦ clear-line-until screen, right
174   ¦ ¦ # skip to next line
175   ¦ ¦ row <- add row, 1
176   ¦ ¦ column <- copy left
177   ¦ ¦ screen <- move-cursor screen, row, column
178   ¦ ¦ curr <- next curr
179   ¦ ¦ prev <- next prev
180   ¦ ¦ loop +next-character
181   ¦ }
182   ¦ {
183   ¦ ¦ # at right? wrap. even if there's only one more letter left; we need
184   ¦ ¦ # room for clicking on the cursor after it.
185   ¦ ¦ at-right?:bool <- equal column, right
186   ¦ ¦ break-unless at-right?
187   ¦ ¦ # print wrap icon
188   ¦ ¦ wrap-icon:char <- copy 8617/loop-back-to-left
189   ¦ ¦ print screen, wrap-icon, 245/grey
190   ¦ ¦ column <- copy left
191   ¦ ¦ row <- add row, 1
192   ¦ ¦ screen <- move-cursor screen, row, column
193   ¦ ¦ # don't increment curr
194   ¦ ¦ loop +next-character
195   ¦ }
196   ¦ print screen, c, color
197   ¦ curr <- next curr
198   ¦ prev <- next prev
199   ¦ column <- add column, 1
200   ¦ loop
201   }
202   # save first character off-screen
203   *editor <- put *editor, bottom-of-screen:offset, curr
204   # is cursor to the right of the last line? move to end
205   {
206   ¦ at-cursor-row?:bool <- equal row, cursor-row
207   ¦ cursor-outside-line?:bool <- lesser-or-equal column, cursor-column
208   ¦ before-cursor-on-same-line?:bool <- and at-cursor-row?, cursor-outside-line?
209   ¦ above-cursor-row?:bool <- lesser-than row, cursor-row
210   ¦ before-cursor?:bool <- or before-cursor-on-same-line?, above-cursor-row?
211   ¦ break-unless before-cursor?
212   ¦ cursor-row <- copy row
213   ¦ cursor-column <- copy column
214   ¦ before-cursor <- copy prev
215   }
216   *editor <- put *editor, bottom:offset, row
217   *editor <- put *editor, cursor-row:offset, cursor-row
218   *editor <- put *editor, cursor-column:offset, cursor-column
219   *editor <- put *editor, before-cursor:offset, before-cursor
220   return row, column
221 ]
222 
223 def clear-screen-from screen:&:screen, row:num, column:num, left:num, right:num -> screen:&:screen [
224   local-scope
225   load-ingredients
226   # if it's the real screen, use the optimized primitive
227   {
228   ¦ break-if screen
229   ¦ clear-display-from row, column, left, right
230   ¦ return
231   }
232   # if not, go the slower route
233   screen <- move-cursor screen, row, column
234   clear-line-until screen, right
235   clear-rest-of-screen screen, row, left, right
236 ]
237 
238 def clear-rest-of-screen screen:&:screen, row:num, left:num, right:num -> screen:&:screen [
239   local-scope
240   load-ingredients
241   row <- add row, 1
242   screen <- move-cursor screen, row, left
243   screen-height:num <- screen-height screen
244   {
245   ¦ at-bottom-of-screen?:bool <- greater-or-equal row, screen-height
246   ¦ break-if at-bottom-of-screen?
247   ¦ screen <- move-cursor screen, row, left
248   ¦ clear-line-until screen, right
249   ¦ row <- add row, 1
250   ¦ loop
251   }
252 ]
253 
254 scenario editor-prints-multiple-lines [
255   local-scope
256   assume-screen 5/width, 5/height
257   s:text <- new [abc
258 def]
259   e:&:editor <- new-editor s, 0/left, 5/right
260   run [
261   ¦ render screen, e
262   ]
263   screen-should-contain [
264   ¦ .     .
265   ¦ .abc  .
266   ¦ .def  .
267   ¦ .     .
268   ]
269 ]
270 
271 scenario editor-handles-offsets [
272   local-scope
273   assume-screen 5/width, 5/height
274   e:&:editor <- new-editor [abc], 1/left, 5/right
275   run [
276   ¦ render screen, e
277   ]
278   screen-should-contain [
279   ¦ .     .
280   ¦ . abc .
281   ¦ .     .
282   ]
283 ]
284 
285 scenario editor-prints-multiple-lines-at-offset [
286   local-scope
287   assume-screen 5/width, 5/height
288   s:text <- new [abc
289 def]
290   e:&:editor <- new-editor s, 1/left, 5/right
291   run [
292   ¦ render screen, e
293   ]
294   screen-should-contain [
295   ¦ .     .
296   ¦ . abc .
297   ¦ . def .
298   ¦ .     .
299   ]
300 ]
301 
302 scenario editor-wraps-long-lines [
303   local-scope
304   assume-screen 5/width, 5/height
305   e:&:editor <- new-editor [abc def], 0/left, 5/right
306   run [
307   ¦ render screen, e
308   ]
309   screen-should-contain [
310   ¦ .     .
311   ¦ .abc ↩.
312   ¦ .def  .
313   ¦ .     .
314   ]
315   screen-should-contain-in-color 245/grey [
316   ¦ .     .
317   ¦ .    ↩.
318   ¦ .     .
319   ¦ .     .
320   ]
321 ]
322 
323 scenario editor-wraps-barely-long-lines [
324   local-scope
325   assume-screen 5/width, 5/height
326   e:&:editor <- new-editor [abcde], 0/left, 5/right
327   run [
328   ¦ render screen, e
329   ]
330   # still wrap, even though the line would fit. We need room to click on the
331   # end of the line
332   screen-should-contain [
333   ¦ .     .
334   ¦ .abcd↩.
335   ¦ .e    .
336   ¦ .     .
337   ]
338   screen-should-contain-in-color 245/grey [
339   ¦ .     .
340   ¦ .    ↩.
341   ¦ .     .
342   ¦ .     .
343   ]
344 ]
345 
346 scenario editor-with-empty-text [
347   local-scope
348   assume-screen 5/width, 5/height
349   e:&:editor <- new-editor [], 0/left, 5/right
350   run [
351   ¦ render screen, e
352   ¦ 3:num/raw <- get *e, cursor-row:offset
353   ¦ 4:num/raw <- get *e, cursor-column:offset
354   ]
355   screen-should-contain [
356   ¦ .     .
357   ¦ .     .
358   ¦ .     .
359   ]
360   memory-should-contain [
361   ¦ 3 <- 1  # cursor row
362   ¦ 4 <- 0  # cursor column
363   ]
364 ]
365 
366 # just a little color for Mu code
367 
368 scenario render-colors-comments [
369   local-scope
370   assume-screen 5/width, 5/height
371   s:text <- new [abc
372 # de
373 f]
374   e:&:editor <- new-editor s, 0/left, 5/right
375   run [
376   ¦ render screen, e
377   ]
378   screen-should-contain [
379   ¦ .     .
380   ¦ .abc  .
381   ¦ .# de .
382   ¦ .f    .
383   ¦ .     .
384   ]
385   screen-should-contain-in-color 12/lightblue, [
386   ¦ .     .
387   ¦ .     .
388   ¦ .# de .
389   ¦ .     .
390   ¦ .     .
391   ]
392   screen-should-contain-in-color 7/white, [
393   ¦ .     .
394   ¦ .abc  .
395   ¦ .     .
396   ¦ .f    .
397   ¦ .     .
398   ]
399 ]
400 
401 after <character-c-received> [
402   color <- get-color color, c
403 ]
404 
405 # so far the previous color is all the information we need; that may change
406 def get-color color:num, c:char -> color:num [
407   local-scope
408   load-ingredients
409   color-is-white?:bool <- equal color, 7/white
410   # if color is white and next character is '#', switch color to blue
411   {
412   ¦ break-unless color-is-white?
413   ¦ starting-comment?:bool <- equal c, 35/#
414   ¦ break-unless starting-comment?
415   ¦ trace 90, [app], [switch color back to blue]
416   ¦ color <- copy 12/lightblue
417   ¦ jump +exit
418   }
419   # if color is blue and next character is newline, switch color to white
420   {
421   ¦ color-is-blue?:bool <- equal color, 12/lightblue
422   ¦ break-unless color-is-blue?
423   ¦ ending-comment?:bool <- equal c, 10/newline
424   ¦ break-unless ending-comment?
425   ¦ trace 90, [app], [switch color back to white]
426   ¦ color <- copy 7/white
427   ¦ jump +exit
428   }
429   # if color is white (no comments) and next character is '<', switch color to red
430   {
431   ¦ break-unless color-is-white?
432   ¦ starting-assignment?:bool <- equal c, 60/<
433   ¦ break-unless starting-assignment?
434   ¦ color <- copy 1/red
435   ¦ jump +exit
436   }
437   # if color is red and next character is space, switch color to white
438   {
439   ¦ color-is-red?:bool <- equal color, 1/red
440   ¦ break-unless color-is-red?
441   ¦ ending-assignment?:bool <- equal c, 32/space
442   ¦ break-unless ending-assignment?
443   ¦ color <- copy 7/white
444   ¦ jump +exit
445   }
446   # otherwise no change
447   +exit
448   return color
449 ]
450 
451 scenario render-colors-assignment [
452   local-scope
453   assume-screen 8/width, 5/height
454   s:text <- new [abc
455 d <- e
456 f]
457   e:&:editor <- new-editor s, 0/left, 8/right
458   run [
459   ¦ render screen, e
460   ]
461   screen-should-contain [
462   ¦ .        .
463   ¦ .abc     .
464   ¦ .d <- e  .
465   ¦ .f       .
466   ¦ .        .
467   ]
468   screen-should-contain-in-color 1/red, [
469   ¦ .        .
470   ¦ .        .
471   ¦ .  <-    .
472   ¦ .        .
473   ¦ .        .
474   ]
475 ]