## running code from the editor and creating sandboxes # # Running code in the sandbox editor prepends its contents to a list of # (non-editable) sandboxes below the editor, showing the result and a maybe # few other things. # # This layer draws the menubar buttons non-editable sandboxes but they don't # do anything yet. Later layers implement each button. container environment [ sandbox:&:sandbox # list of sandboxes, from top to bottom render-from:num number-of-sandboxes:num ] after [ *result <- put *result, render-from:offset, -1 ] container sandbox [ data:text response:text # coordinates to track clicks # constraint: will be 0 for sandboxes at positions before env.render-from starting-row-on-screen:num code-ending-row-on-screen:num # past end of code screen:&:screen # prints in the sandbox go here next-sandbox:&:sandbox ] scenario run-and-show-results [ trace-until 100/app # trace too long assume-screen 50/width, 15/height # sandbox editor contains an instruction without storing outputs 1:text <- new [divide-with-remainder 11, 3] 2:&:environment <- new-programming-environment screen:&:screen, 1:text # run the code in the editors assume-console [ press F4 ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # check that screen prints the results screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .divide-with-remainder 11, 3 . .3 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] screen-should-contain-in-color 7/white, [ . . . . . . . . .divide-with-remainder 11, 3 . . . . . . . . . ] screen-should-contain-in-color 245/grey, [ . . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . . . .3 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # run another command assume-console [ left-click 1, 80 type [add 2, 2] press F4 ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # check that screen prints both sandboxes screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 edit copy delete . .divide-with-remainder 11, 3 . .3 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ] after [ # F4? load all code and run all sandboxes. { do-run?:bool <- equal k, 65532/F4 break-unless do-run? screen <- update-status screen, [running... ], 245/grey test-recipes:text, _/optional <- next-ingredient error?:bool, env, screen <- run-sandboxes env, screen, test-recipes #? test-recipes <- copy 0 # abandon # F4 might update warnings and results on both sides screen <- render-all screen, env, render { break-if error? screen <- update-status screen, [ ], 245/grey } screen <- update-cursor screen, current-sandbox, env loop +next-event:label } ] def run-sandboxes env:&:environment, screen:&:screen, test-recipes:text -> errors-found?:bool, env:&:environment, screen:&:screen [ local-scope load-ingredients errors-found?:bool, env, screen <- update-recipes env, screen, test-recipes # check contents of editor current-sandbox:&:editor <- get *env, current-sandbox:offset { sandbox-contents:text <- editor-contents current-sandbox break-unless sandbox-contents # if contents exist, first save them # run them and turn them into a new sandbox new-sandbox:&:sandbox <- new sandbox:type *new-sandbox <- put *new-sandbox, data:offset, sandbox-contents # push to head of sandbox list dest:&:sandbox <- get *env, sandbox:offset *new-sandbox <- put *new-sandbox, next-sandbox:offset, dest *env <- put *env, sandbox:offset, new-sandbox # update sandbox count sandbox-count:num <- get *env, number-of-sandboxes:offset sandbox-count <- add sandbox-count, 1 *env <- put *env, number-of-sandboxes:offset, sandbox-count # clear sandbox editor init:&:duplex-list:char <- push 167/§, 0/tail *current-sandbox <- put *current-sandbox, data:offset, init *current-sandbox <- put *current-sandbox, top-of-screen:offset, init } # save all sandboxes before running, just in case we die when running save-sandboxes env # run all sandboxes curr:&:sandbox <- get *env, sandbox:offset idx:num <- copy 0 { break-unless curr curr <- update-sandbox curr, env, idx curr <- get *curr, next-sandbox:offset idx <- add idx, 1 loop } ] # load code from recipes.mu, or from test-recipes in tests # replaced in a later layer (whereupon errors-found? will actually be set) def update-recipes env:&:environment, screen:&:screen, test-recipes:text -> errors-found?:bool, env:&:environment, screen:&:screen [ local-scope load-ingredients { break-if test-recipes in:text <- restore [recipes.mu] # newlayer: persistence reload in } { break-unless test-recipes reload test-recipes } errors-found? <- copy 0/false ] # replaced in a later layer def! update-sandbox sandbox:&:sandbox, env:&:environment, idx:num -> sandbox:&:sandbox, env:&:environment [ local-scope load-ingredients data:text <- get *sandbox, data:offset response:text, _, fake-screen:&:screen <- run-sandboxed data *sandbox <- put *sandbox, response:offset, response *sandbox <- put *sandbox, screen:offset, fake-screen ] def update-status screen:&:screen, msg:text, color:num -> screen:&:screen [ local-scope load-ingredients screen <- move-cursor screen, 0, 2 screen <- print screen, msg, color, 238/grey/background ] def save-sandboxes env:&:environment [ local-scope load-ingredients current-sandbox:&:editor <- get *env, current-sandbox:offset # first clear previous versions, in case we deleted some sandbox $system [rm lesson/[0-9]* >/dev/null 2>/dev/null] # some shells can't handle '>&' curr:&:sandbox <- get *env, sandbox:offset idx:num <- copy 0 { break-unless curr data:text <- get *curr, data:offset filename:text <- to-text idx save filename, data idx <- add idx, 1 curr <- get *curr, next-sandbox:offset loop } ] def! render-sandbox-side screen:&:screen, env:&:environment, {render-editor: (recipe (address screen) (address editor) -> number number (address screen) (address editor))} -> screen:&:screen, env:&:environment [ local-scope load-ingredients trace 11, [app], [render sandbox side] current-sandbox:&:editor <- get *env, current-sandbox:offset row:num, column:num <- copy 1, 0 left:num <- get *current-sandbox, left:offset right:num <- get *current-sandbox, right:offset # render sandbox editor render-from:num <- get *env, render-from:offset { render-current-sandbox?:bool <- equal render-from, -1 break-unless render-current-sandbox? row, column, screen, current-sandbox <- call render-editor, screen, current-sandbox clear-screen-from screen, row, column, left, right row <- add row, 1 } # render sandboxes draw-horizontal screen, row, left, right, 9473/horizontal-double sandbox:&:sandbox <- get *env, sandbox:offset row, screen <- render-sandboxes screen, sandbox, left, right, row, render-from, 0, env clear-rest-of-screen screen, row, left, right ] def render-sandboxes screen:&:screen, sandbox:&:sandbox, left:num, right:num, row:num, render-from:num, idx:num -> row:num, screen:&:screen, sandbox:&:sandbox [ local-scope load-ingredients env:&:environment, _/optional <- next-ingredient return-unless sandbox screen-height:num <- screen-height screen at-bottom?:bool <- greater-or-equal row, screen-height return-if at-bottom?:bool hidden?:bool <- lesser-than idx, render-from { break-if hidden? # render sandbox menu row <- add row, 1 screen <- move-cursor screen, row, left screen <- render-sandbox-menu screen, idx, left, right # save menu row so we can detect clicks to it later *sandbox <- put *sandbox, starting-row-on-screen:offset, row # render sandbox contents row <- add row, 1 screen <- move-cursor screen, row, left sandbox-data:text <- get *sandbox, data:offset row, screen <- render-code screen, sandbox-data, left, right, row *sandbox <- put *sandbox, code-ending-row-on-screen:offset, row # render sandbox warnings, screen or response, in that order sandbox-response:text <- get *sandbox, response:offset { sandbox-screen:&:screen <- get *sandbox, screen:offset empty-screen?:bool <- fake-screen-is-empty? sandbox-screen break-if empty-screen? row, screen <- render-screen screen, sandbox-screen, left, right, row } { break-unless empty-screen? row, screen <- render-text screen, sandbox-response, left, right, 245/grey, row } +render-sandbox-end at-bottom?:bool <- greater-or-equal row, screen-height return-if at-bottom? # draw solid line after sandbox draw-horizontal screen, row, left, right, 9473/horizontal-double } # if hidden, reset row attributes { break-unless hidden? *sandbox <- put *sandbox, starting-row-on-screen:offset, 0 *sandbox <- put *sandbox, code-ending-row-on-screen:offset, 0 } # draw next sandbox next-sandbox:&:sandbox <- get *sandbox, next-sandbox:offset next-idx:num <- add idx, 1 row, screen <- render-sandboxes screen, next-sandbox, left, right, row, render-from, next-idx, env ] def render-sandbox-menu screen:&:screen, sandbox-index:num, left:num, right:num -> screen:&:screen [ local-scope load-ingredients move-cursor-to-column screen, left edit-button-left:num, edit-button-right:num, copy-button-left:num, copy-button-right:num, delete-button-left:num <- sandbox-menu-columns left, right print screen, sandbox-index, 232/dark-grey, 245/grey start-buttons:num <- subtract edit-button-left, 1 clear-line-until screen, start-buttons, 245/grey print screen, [edit], 232/black, 94/background-orange clear-line-until screen, edit-button-right, 94/background-orange _, col:num <- cursor-position screen at-start-of-copy-button?:bool <- equal col, copy-button-left assert at-start-of-copy-button?, [aaa] print screen, [copy], 232/black, 58/background-green clear-line-until screen, copy-button-right, 58/background-green _, col:num <- cursor-position screen at-start-of-delete-button?:bool <- equal col, delete-button-left assert at-start-of-delete-button?, [bbb] print screen, [delete], 232/black, 52/background-red clear-line-until screen, right, 52/background-red ] # divide up the menu bar for a sandbox into 3 segments, for edit/copy/delete buttons # delete-button-right == right # all left/right pairs are inclusive def sandbox-menu-columns left:num, right:num -> edit-button-left:num, edit-button-right:num, copy-button-left:num, copy-button-right:num, delete-button-left:num [ local-scope load-ingredients start-buttons:num <- add left, 4/space-for-sandbox-index buttons-space:num <- subtract right, start-buttons button-width:num <- divide-with-remainder buttons-space, 3 # integer division buttons-wide-enough?:bool <- greater-or-equal button-width, 8 assert buttons-wide-enough?, [sandbox must be at least 30 or so characters wide] edit-button-left:num <- copy start-buttons copy-button-left:num <- add start-buttons, button-width edit-button-right:num <- subtract copy-button-left, 1 delete-button-left:num <- subtract right, button-width copy-button-right:num <- subtract delete-button-left, 1 ] # print a text 's' to 'editor' in 'color' starting at 'row' # clear rest of last line, move cursor to next line def render-text screen:&:screen, s:text, left:num, right:num, color:num, row:num -> row:num, screen:&:screen [ local-scope load-ingredients return-unless s column:num <- copy left screen <- move-cursor screen, row, column screen-height:num <- screen-height screen i:num <- copy 0 len:num <- length *s { +next-character done?:bool <- greater-or-equal i, len break-if done? done? <- greater-or-equal row, screen-height break-if done? c:char <- index *s, i { # at right? wrap. at-right?:bool <- equal column, right break-unless at-right? # print wrap icon wrap-icon:char <- copy 8617/loop-back-to-left print screen, wrap-icon, 245/grey column <- copy left row <- add row, 1 screen <- move-cursor screen, row, column loop +next-character:label # retry i } i <- add i, 1 { # newline? move to left rather than 0 newline?:bool <- equal c, 10/newline break-unless newline? # clear rest of line in this window { done?:bool <- greater-than column, right break-if done? space:char <- copy 32/space print screen, space column <- add column, 1 loop } row <- add row, 1 column <- copy left screen <- move-cursor screen, row, column loop +next-character:label } print screen, c, color column <- add column, 1 loop } was-at-left?:bool <- equal column, left clear-line-until screen, right { break-if was-at-left? row <- add row, 1 } move-cursor screen, row, left ] # assumes programming environment has no sandboxes; restores them from previous session def! restore-sandboxes env:&:environment -> env:&:environment [ local-scope load-ingredients # read all scenarios, pushing them to end of a list of scenarios idx:num <- copy 0 curr:&:sandbox <- copy 0 prev:&:sandbox <- copy 0 { filename:text <- to-text idx contents:text <- restore filename break-unless contents # stop at first error; assuming file didn't exist # todo: handle empty sandbox # create new sandbox for file curr <- new sandbox:type *curr <- put *curr, data:offset, contents { break-if idx *env <- put *env, sandbox:offset, curr } { break-unless idx *prev <- put *prev, next-sandbox:offset, curr } idx <- add idx, 1 prev <- copy curr loop } # update sandbox count *env <- put *env, number-of-sandboxes:offset, idx ] # print the fake sandbox screen to 'screen' with appropriate delimiters # leave cursor at start of next line def render-screen screen:&:screen, sandbox-screen:&:screen, left:num, right:num, row:num -> row:num, screen:&:screen [ local-scope load-ingredients return-unless sandbox-screen # print 'screen:' row <- render-text screen, [screen:], left, right, 245/grey, row screen <- move-cursor screen, row, left # start printing sandbox-screen column:num <- copy left s-width:num <- screen-width sandbox-screen s-height:num <- screen-height sandbox-screen buf:&:@:screen-cell <- get *sandbox-screen, data:offset stop-printing:num <- add left, s-width, 3 max-column:num <- min stop-printing, right i:num <- copy 0 len:num <- length *buf screen-height:num <- screen-height screen { done?:bool <- greater-or-equal i, len break-if done? done? <- greater-or-equal row, screen-height break-if done? column <- copy left screen <- move-cursor screen, row, column # initial leader for each row: two spaces and a '.' space:char <- copy 32/space print screen, space, 245/grey print screen, space, 245/grey full-stop:char <- copy 46/period print screen, full-stop, 245/grey column <- add left, 3 { # print row row-done?:bool <- greater-or-equal column, max-column break-if row-done? curr:screen-cell <- index *buf, i c:char <- get curr, contents:offset color:num <- get curr, color:offset { # damp whites down to grey white?:bool <- equal color, 7/white break-unless white? color <- copy 245/grey } print screen, c, color column <- add column, 1 i <- add i, 1 loop } # print final '.' print screen, full-stop, 245/grey column <- add column, 1 { # clear rest of current line line-done?:bool <- greater-than column, right break-if line-done? print screen, space column <- add column, 1 loop } row <- add row, 1 loop } ] scenario run-updates-results [ trace-until 100/app # trace too long assume-screen 50/width, 12/height # define a recipe (no indent for the 'add' line below so column numbers are more obvious) 1:text <- new [ def foo [ local-scope z:num <- add 2, 2 return z ]] # sandbox editor contains an instruction without storing outputs 2:text <- new [foo] 3:&:environment <- new-programming-environment screen:&:screen, 2:text # run the code in the editors assume-console [ press F4 ] event-loop screen:&:screen, console:&:console, 3:&:environment, 1:text/recipes screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .foo . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # make a change (incrementing one of the args to 'add'), then rerun 1:text <- new [ def foo [ local-scope z:num <- add 2, 3 return z ]] assume-console [ press F4 ] run [ event-loop screen:&:screen, console:&:console, 3:&:environment, 1:text/recipes ] # check that screen updates the result on the right screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .foo . .5 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ] scenario run-instruction-manages-screen-per-sandbox [ trace-until 100/app # trace too long assume-screen 50/width, 20/height # editor contains an instruction 1:text <- new [print-integer screen, 4] 2:&:environment <- new-programming-environment screen:&:screen, 1:text # run the code in the editor assume-console [ press F4 ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # check that it prints a little toy screen screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .print-integer screen, 4 . .screen: . . .4 . . . . . . . . . . . . . . . . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ] def editor-contents editor:&:editor -> result:text [ local-scope load-ingredients buf:&:buffer <- new-buffer 80 curr:&:duplex-list:char <- get *editor, data:offset # skip § sentinel assert curr, [editor without data is illegal; must have at least a sentinel] curr <- next curr return-unless curr, 0 { break-unless curr c:char <- get *curr, value:offset buf <- append buf, c curr <- next curr loop } result <- buffer-to-array buf ] scenario editor-provides-edited-contents [ assume-screen 10/width, 5/height 1:text <- new [abc] 2:&:editor <- new-editor 1:text, screen:&:screen, 0/left, 10/right assume-console [ left-click 1, 2 type [def] ] run [ editor-event-loop screen:&:screen, console:&:console, 2:&:editor 3:text <- editor-contents 2:&:editor 4:@:char <- copy *3:text ] memory-should-contain [ 4:array:character <- [abdefc] ] ] # scrolling through sandboxes scenario scrolling-down-past-bottom-of-sandbox-editor [ trace-until 100/app # trace too long assume-screen 50/width, 20/height # initialize 1:text <- new [add 2, 2] 2:&:environment <- new-programming-environment screen:&:screen, 1:text render-all screen, 2:&:environment, render assume-console [ # create a sandbox press F4 ] event-loop screen:&:screen, console:&:console, 2:&:environment screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-down' assume-console [ press page-down ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment 3:char/cursor <- copy 9251/␣ print screen:&:screen, 3:char/cursor ] # sandbox editor hidden; first sandbox displayed # cursor moves to first sandbox screen-should-contain [ . run (F4) . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .␣ edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-up' assume-console [ press page-up ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment 3:char/cursor <- copy 9251/␣ print screen:&:screen, 3:char/cursor ] # sandbox editor displays again screen-should-contain [ . run (F4) . .␣ . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ] # page-down updates render-from to scroll sandboxes after [ { page-down?:bool <- equal k, 65518/page-down break-unless page-down? sandbox:&:sandbox <- get *env, sandbox:offset break-unless sandbox # slide down if possible { render-from:num <- get *env, render-from:offset number-of-sandboxes:num <- get *env, number-of-sandboxes:offset max:num <- subtract number-of-sandboxes, 1 at-end?:bool <- greater-or-equal render-from, max break-if at-end? render-from <- add render-from, 1 *env <- put *env, render-from:offset, render-from } hide-screen screen screen <- render-sandbox-side screen, env, render show-screen screen jump +finish-event:label } ] # update-cursor takes render-from into account after [ { render-from:num <- get *env, render-from:offset scrolling?:bool <- greater-or-equal render-from, 0 break-unless scrolling? cursor-column:num <- get *current-sandbox, left:offset screen <- move-cursor screen, 2/row, cursor-column # highlighted sandbox will always start at row 2 return } ] # 'page-up' is like 'page-down': updates first-sandbox-to-render when necessary after [ { page-up?:bool <- equal k, 65519/page-up break-unless page-up? render-from:num <- get *env, render-from:offset at-beginning?:bool <- equal render-from, -1 break-if at-beginning? render-from <- subtract render-from, 1 *env <- put *env, render-from:offset, render-from hide-screen screen screen <- render-sandbox-side screen, env, render show-screen screen jump +finish-event:label } ] # sandbox belonging to 'env' whose next-sandbox is 'in' # return 0 if there's no such sandbox, either because 'in' doesn't exist in 'env', or because it's the first sandbox def previous-sandbox env:&:environment, in:&:sandbox -> out:&:sandbox [ local-scope load-ingredients curr:&:sandbox <- get *env, sandbox:offset return-unless curr, 0/nil next:&:sandbox <- get *curr, next-sandbox:offset { return-unless next, 0/nil found?:bool <- equal next, in break-if found? curr <- copy next next <- get *curr, next-sandbox:offset loop } return curr ] scenario scrolling-through-multiple-sandboxes [ trace-until 100/app # trace too long assume-screen 50/width, 20/height # initialize environment 1:text <- new [] 2:&:environment <- new-programming-environment screen:&:screen, 1:text render-all screen, 2:&:environment, render # create 2 sandboxes assume-console [ press ctrl-n type [add 2, 2] press F4 type [add 1, 1] press F4 ] event-loop screen:&:screen, console:&:console, 2:&:environment 3:char/cursor <- copy 9251/␣ print screen:&:screen, 3:char/cursor screen-should-contain [ . run (F4) . .␣ . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-down' assume-console [ press page-down ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment 3:char/cursor <- copy 9251/␣ print screen:&:screen, 3:char/cursor ] # sandbox editor hidden; first sandbox displayed # cursor moves to first sandbox screen-should-contain [ . run (F4) . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .␣ edit copy delete . .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-down' again assume-console [ press page-down ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # just second sandbox displayed screen-should-contain [ . run (F4) . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-down' again assume-console [ press page-down ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # no change screen-should-contain [ . run (F4) . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-up' assume-console [ press page-up ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # back to displaying both sandboxes without editor screen-should-contain [ . run (F4) . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-up' again assume-console [ press page-up ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment 3:char/cursor <- copy 9251/␣ print screen:&:screen, 3:char/cursor ] # back to displaying both sandboxes as well as editor screen-should-contain [ . run (F4) . .␣ . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-up' again assume-console [ press page-up ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment 3:char/cursor <- copy 9251/␣ print screen:&:screen, 3:char/cursor ] # no change screen-should-contain [ . run (F4) . .␣ . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 edit copy delete . .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ] scenario scrolling-manages-sandbox-index-correctly [ trace-until 100/app # trace too long assume-screen 50/width, 20/height # initialize environment 1:text <- new [] 2:&:environment <- new-programming-environment screen:&:screen, 1:text render-all screen, 2:&:environment, render # create a sandbox assume-console [ press ctrl-n type [add 1, 1] press F4 ] event-loop screen:&:screen, console:&:console, 2:&:environment screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-down' and 'page-up' a couple of times. sandbox index should be stable assume-console [ press page-down ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # sandbox editor hidden; first sandbox displayed # cursor moves to first sandbox screen-should-contain [ . run (F4) . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-up' again assume-console [ press page-up ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # back to displaying both sandboxes as well as editor screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # hit 'page-down' assume-console [ press page-down ] run [ event-loop screen:&:screen, console:&:console, 2:&:environment ] # sandbox editor hidden; first sandbox displayed # cursor moves to first sandbox screen-should-contain [ . run (F4) . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 edit copy delete . # no change .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ]