## editing sandboxes after they've been created scenario clicking-on-a-sandbox-moves-it-to-editor [ trace-until 100/app # trace too long assume-screen 40/width, 10/height # run something 1:address:shared:array:character <- new [add 2, 2] assume-console [ press F4 ] 2:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 x. .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . . . . . ] # click somewhere on the sandbox assume-console [ left-click 3, 0 ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data ] # it pops back into editor screen-should-contain [ . run (F4) . .add 2, 2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . . . . . . . . . . . . . ] # cursor should be in the right place assume-console [ type [0] ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data ] screen-should-contain [ . run (F4) . .0add 2, 2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . . . . . . . . . . . . . ] ] after [ # below editor? pop appropriate sandbox contents back into sandbox editor provided it's empty { sandbox-left-margin:number <- get *current-sandbox, left:offset click-column:number <- get *t, column:offset on-sandbox-side?:boolean <- greater-or-equal click-column, sandbox-left-margin break-unless on-sandbox-side? first-sandbox:address:shared:sandbox-data <- get *env, sandbox:offset break-unless first-sandbox first-sandbox-begins:number <- get *first-sandbox, starting-row-on-screen:offset click-row:number <- get *t, row:offset below-sandbox-editor?:boolean <- greater-or-equal click-row, first-sandbox-begins break-unless below-sandbox-editor? empty-sandbox-editor?:boolean <- empty-editor? current-sandbox break-unless empty-sandbox-editor? # don't clobber existing contents # identify the sandbox to edit and remove it from the sandbox list sandbox:address:shared:sandbox-data <- extract-sandbox env, click-row break-unless sandbox text:address:shared:array:character <- get *sandbox, data:offset current-sandbox <- insert-text current-sandbox, text render-from:address:number <- get-address *env, render-from:offset *render-from <- copy -1 hide-screen screen screen <- render-sandbox-side screen, env screen <- update-cursor screen, current-sandbox, env show-screen screen loop +next-event:label } ] recipe empty-editor? editor:address:shared:editor-data -> result:boolean [ local-scope load-ingredients head:address:shared:duplex-list:character <- get *editor, data:offset first:address:shared:duplex-list:character <- next head result <- not first ] recipe extract-sandbox env:address:shared:programming-environment-data, click-row:number -> result:address:shared:sandbox-data, env:address:shared:programming-environment-data [ local-scope load-ingredients sandbox:address:address:shared:sandbox-data <- get-address *env, sandbox:offset start:number <- get **sandbox, starting-row-on-screen:offset in-editor?:boolean <- lesser-than click-row, start reply-if in-editor?, 0 { next-sandbox:address:shared:sandbox-data <- get **sandbox, next-sandbox:offset break-unless next-sandbox # if click-row < sandbox.next-sandbox.starting-row-on-screen, break next-start:number <- get *next-sandbox, starting-row-on-screen:offset found?:boolean <- lesser-than click-row, next-start break-if found? sandbox <- get-address **sandbox, next-sandbox:offset loop } # snip sandbox out of its list result <- copy *sandbox *sandbox <- copy next-sandbox ] scenario sandbox-with-print-can-be-edited [ trace-until 100/app # trace too long assume-screen 50/width, 20/height # run a print instruction 1:address:shared:array:character <- new [print-integer screen, 4] 2:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character # run the sandbox assume-console [ press F4 ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data ] screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 x. .print-integer screen, 4 . .screen: . . .4 . . . . . . . . . . . . . . . . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . . . . . . . . . . . . . . . ] # edit the sandbox assume-console [ left-click 3, 70 ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 2:address:shared:programming-environment-data ] screen-should-contain [ . run (F4) . .print-integer screen, 4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . . . ] ] scenario editing-sandbox-after-scrolling-resets-scroll [ trace-until 100/app # trace too long assume-screen 50/width, 20/height # initialize environment 1:address:shared:array:character <- new [] 2:address:shared:array:character <- new [] 3:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character, 2:address:shared:array:character render-all screen, 3:address:shared:programming-environment-data # create 2 sandboxes and scroll to second assume-console [ press ctrl-n type [add 2, 2] press F4 type [add 1, 1] press F4 press down-arrow press down-arrow ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 3:address:shared:programming-environment-data ] screen-should-contain [ . run (F4) . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .1 x. .add 2, 2 . .4 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # edit the second sandbox assume-console [ left-click 2, 20 ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 3:address:shared:programming-environment-data ] # second sandbox shows in editor; scroll resets to display first sandbox screen-should-contain [ . run (F4) . .add 2, 2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. .0 x. .add 1, 1 . .2 . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ]