## handling malformed programs container programming-environment-data [ recipe-warnings:address:array:character ] # copy code from recipe editor, persist, load into mu, save any warnings recipe! update-recipes [ local-scope env:address:programming-environment-data <- next-ingredient screen:address <- next-ingredient in:address:array:character <- restore [recipes.mu] recipe-warnings:address:address:array:character <- get-address *env, recipe-warnings:offset *recipe-warnings <- reload in # if recipe editor has errors, stop { break-unless *recipe-warnings status:address:array:character <- new [errors found] update-status screen, status, 1/red reply 1/errors-found, env/same-as-ingredient:0, screen/same-as-ingredient:1 } reply 0/no-errors-found, env/same-as-ingredient:0, screen/same-as-ingredient:1 ] before [ trace 11, [app], [render status] recipe-warnings:address:array:character <- get *env, recipe-warnings:offset { break-unless recipe-warnings status:address:array:character <- new [errors found] update-status screen, status, 1/red } ] container sandbox-data [ warnings:address:array:character ] recipe! update-sandbox [ local-scope sandbox:address:sandbox-data <- next-ingredient data:address:array:character <- get *sandbox, data:offset response:address:address:array:character <- get-address *sandbox, response:offset warnings:address:address:array:character <- get-address *sandbox, warnings:offset trace:address:address:array:character <- get-address *sandbox, trace:offset fake-screen:address:address:screen <- get-address *sandbox, screen:offset *response, *warnings, *fake-screen, *trace, completed?:boolean <- run-interactive data { break-if *warnings break-if completed?:boolean *warnings <- new [took too long! ] } ] # make sure we render any trace after [ { sandbox-warnings:address:array:character <- get *sandbox, warnings:offset break-unless sandbox-warnings *response-starting-row <- copy 0 # no response row, screen <- render-string screen, sandbox-warnings, left, right, 1/red, row # don't try to print anything more for this sandbox jump +render-sandbox-end:label } ] scenario run-instruction-and-print-warnings [ $close-trace # trace too long assume-screen 50/width, 15/height 1:address:array:character <- new [get 1:address:point, 1:offset] 2:address:programming-environment-data <- new-programming-environment screen:address, 1:address:array:character assume-console [ press F4 ] run [ event-loop screen:address, console:address, 2:address:programming-environment-data ] screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . x. .get 1:address:point, 1:offset . .interactive: first ingredient of 'get' should be ↩. .a container, but got 1:address:point . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] screen-should-contain-in-color 1/red, [ . . . . . . . . . . .interactive: first ingredient of 'get' should be . .a container, but got 1:address:point . . . . . ] ] scenario run-instruction-and-print-warnings-only-once [ $close-trace # trace too long assume-screen 50/width, 10/height # editor contains an illegal instruction 1:address:array:character <- new [get 1234:number, foo:offset] 2:address:programming-environment-data <- new-programming-environment screen:address, 1:address:array:character # run the code in the editors multiple times assume-console [ press F4 press F4 ] run [ event-loop screen:address, console:address, 2:address:programming-environment-data ] # check that screen prints error message just once screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . x. .get 1234:number, foo:offset . .unknown element foo in container number . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ] scenario sandbox-can-handle-infinite-loop [ $close-trace # trace too long assume-screen 50/width, 20/height # editor contains an infinite loop 1:address:array:character <- new [{ loop }] 2:address:programming-environment-data <- new-programming-environment screen:address, 1:address:array:character # run the sandbox assume-console [ press F4 ] run [ event-loop screen:address, console:address, 2:address:programming-environment-data ] screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . x. .{ . .loop . .} . .took too long! . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ] scenario sandbox-with-warnings-shows-trace [ $close-trace # trace too long assume-screen 50/width, 10/height # generate a stash and a warning 1:address:array:character <- new [stash [abc] foo 4, 0] 2:address:programming-environment-data <- new-programming-environment screen:address, 1:address:array:character # run assume-console [ press F4 ] event-loop screen:address, console:address, 2:address:programming-environment-data # screen prints error message screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . x. .stash [abc] . .foo 4, 0 . .interactive: undefined operation in 'foo 4, 0' . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] # click on the call in the sandbox assume-console [ left-click 4, 25 ] run [ event-loop screen:address, console:address, 2:address:programming-environment-data ] # screen should expand trace screen-should-contain [ . run (F4) . . . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . x. .stash [abc] . .foo 4, 0 . .abc . .interactive: undefined operation in 'foo 4, 0' . .━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . ] ]