# Teliva - an environment for end-user programming > “Enable all people to modify the software they use in the course of using it.” > — https://futureofcoding.org/episodes/033.html > “What if we, and all computer users, could reach in and modify our favorite apps?” > — https://www.inkandswitch.com/end-user-programming > “Software must be as easy to change as it is to use.” > — https://malleable.systems ## What's this, then? An extremely naïve, [brutalist](https://en.wikipedia.org/wiki/Brutalist_architecture) attempt at packaging up simple Lua (5.1) apps with all the stuff needed to edit and build them. ``` git clone https://github.com/akkartik/teliva cd teliva make linux src/teliva hanoi.teliva ``` Here's an example app (the [Tower of Hanoi](https://en.wikipedia.org/wiki/Tower_of_Hanoi)): screenshot of Teliva running the Towers of Hanoi The idea is that no matter what app you run, you are always guaranteed access to a hotkey (currently `ctrl-e`) to edit its sources. screenshot of Teliva editing the Towers of Hanoi Save (`ctrl-s`) and quit (`ctrl-x`) to restart the app with the new sources. Over time I hope to improve the experience for error messages, failing tests, undoing changes and so on. The emphasis will be on maximizing hackability rather than functionality. I plan to be extremely parsimonious in taking on further dependencies. It should need just a Linux (or maybe some other Unix?) kernel, a C compiler, 12kLoC of Lua in this repo, ncurses. ## Isn't this just an IDE? There's one big difference: these apps are not intended to be runnable outside of the Teliva environment. Editing the sources will always be a core feature that's front and center in the UI. At the moment this isn't much of a restriction given how trivial the differences with Lua are. You also don't get much benefit in exchange for taking on this restriction. Let's see if that changes. A second, more subtle difference: it's primarily an environment for _running_ apps, and only secondarily for editing them. Starting up the environment puts you in a running app by default. Creating an app from a clean slate is a low-priority use case, as is lots of specialized support for developing complex apps. The sweet spot for Teliva is simple apps that people will want to edit after using for a while. ## Why Lua? It's reputedly the fastest interpreted language per line of implementation code. ## Will it run any Lua program? Not quite. This approach doesn't make sense for batch programs, I think. I also don't know how to obtain a simple, shallow Graphics stack, so there's no support for graphics at the moment. Teliva initializes the ncurses library by default, so apps should assume they have access to a text-mode window for printing text to, and a keyboard for reading unbuffered keystrokes from. Compare `hanoi.teliva` with `hanoi.lua` to get a sense for what changes are needed. My plan is to disable support for certain Lua libraries as I gain experience programming in this way. I want to provide sandboxed access to system resources (file system, network, etc.) which will likely create incompatibilities with the standard library. I'm disinclined to try to ‘improve’ on Lua syntax, however. It's not my favorite, but it's good enough. It's also not tested much yet. This is my first time programming either in Lua or within Lua. Bug reports most appreciated. ## What's with the name? Teliva is the Tamil root for ‘clear’. Very much aspirational. ## Credits This repository is an unholy union of: * The [Lua](https://www.lua.org) 5.1 programming language. ([Documentation](https://www.lua.org/pil/contents.html)) * The [Ncurses](https://tldp.org/HOWTO/NCURSES-Programming-HOWTO) library for building text-mode user interfaces. ([Alternative documentation](https://tldp.org/LDP/lpg-0.4.pdf)) * The [Lcurses](https://github.com/lcurses/lcurses) library providing Lua bindings for Ncurses. ([Documentation](http://lcurses.github.io/lcurses)) * The [Kilo](https://github.com/antirez/kilo) text editor. ([With a fantastic walk-through.](https://viewsourcecode.org/snaptoken/kilo)) Send all praise to them, brickbats to [me](http://akkartik.name/contact). # README for Lua 5.1 * What is Lua? ------------ Lua is a powerful, light-weight programming language designed for extending applications. Lua is also frequently used as a general-purpose, stand-alone language. Lua is free software. For complete information, visit Lua's web site at http://www.lua.org/ . For an executive summary, see http://www.lua.org/about.html . Lua has been used in many different projects around the world. For a short list, see http://www.lua.org/uses.html . * Availability ------------ Lua is freely available for both academic and commercial purposes. See COPYRIGHT and http://www.lua.org/license.html for details. Lua can be downloaded at http://www.lua.org/download.html . * Installation ------------ Lua is implemented in pure ANSI C, and compiles unmodified in all known platforms that have an ANSI C compiler. In most Unix-like platforms, simply do "make" with a suitable target. See INSTALL for detailed instructions. * Origin ------ Lua is developed at Lua.org, a laboratory of the Department of Computer Science of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil). For more information about the authors, see http://www.lua.org/authors.html . # README for Kilo Kilo is a small text editor in less than 1K lines of code (counted with cloc). A screencast is available here: https://asciinema.org/a/90r2i9bq8po03nazhqtsifksb Usage: kilo `` Keys: CTRL-S: Save CTRL-Q: Quit CTRL-F: Find string in file (ESC to exit search, arrows to navigate) Kilo does not depend on any library (not even curses). It uses fairly standard VT100 (and similar terminals) escape sequences. The project is in alpha stage and was written in just a few hours taking code from my other two projects, load81 and linenoise. People are encouraged to use it as a starting point to write other editors or command line interfaces that are more advanced than the usual REPL style CLI. Kilo was written by Salvatore Sanfilippo aka antirez and is released under the BSD 2 clause license.