---------------------------------------------------------------------------- -- Go style Channels for Lua -- https://github.com/majek/lua-channels -- -- This code is derived from libtask library by Russ Cox, mainly from -- channel.c. Semantically channels as implemented here are quite -- similar to channels from the Go language. -- -- Usage (we're using unbuffered channel here): -- -- local task = require('task') -- -- local function counter(channel) -- local i = 1 -- while true do -- channel:send(i) -- i = i + 1 -- end -- end -- -- local function main() -- local channel = task.Channel:new() -- task.spawn(counter, channel) -- assert(channel:recv() == 1) -- assert(channel:recv() == 2) -- assert(channel:recv() == 3) -- end -- -- task.spawn(main) -- task.scheduler() -- -- -- This module exposes: -- -- task.spawn(fun, [...]) - run fun as a coroutine with given -- parameters. You should use this instead of -- coroutine.create() -- -- task.scheduler() - can be run only from the main thread, executes -- all the stuff, resumes the coroutines that are -- blocked on channels that became available. You -- can only do non-blocking sends / receives from -- the main thread. -- -- task.Channel:new([buffer size]) - create a new channel with given size -- -- task.chanalt(alts, can_block) - run alt / select / multiplex over -- the alts structure. For example: -- -- task.chanalt({{c = channel_1, op = task.RECV}, -- {c = channel_2, op = task.SEND, p = "hello"}}, true) -- -- This will block current coroutine until it's possible to receive -- from channel_1 or send to channel_2. chanalt returns a number of -- statement from alts that succeeded (1 or 2 here) and a received -- value if executed statement was RECV. -- -- Finally, if two alt statements can be fulfilled at the same time, -- we use math.random() to decide which one should go first. So it -- makes sense to initialize seed with something random. If you don't -- have access to an entropy source you can do: -- math.randomseed(os.time()) -- but beware, the results of random() will predictable to a attacker. ---------------------------------------------------------------------------- local _M = {} -- Constants local RECV = 0x1 local SEND = 0x2 local NOP = 0x3 -- Global objects for scheduler local tasks_runnable = {} -- list of coroutines ready to be resumed ---------------------------------------------------------------------------- --- Helpers local function random_choice(arr) if #arr > 1 then return arr[math.random(#arr)] else return arr[1] end end -- Specialised Set data structure (with random element selection) local Set = { new = function(self) local o = {a = {}, l = {}}; setmetatable(o, self); self.__index = self return o end, add = function(self, v) local a, l = self.a, self.l if a[v] == nil then table.insert(l, v) a[v] = #l return true end end, remove = function(self, v) local a, l = self.a, self.l local i = a[v] if i > 0 then local t = l[#l] a[t], l[i] = i, t a[i], l[#l] = nil, nil return true end end, random = function(self, v) return random_choice(self.l) end, len = function(self) return #self.l end, } -- Circular Buffer data structure local CircularBuffer = { new = function(self, size) local o = {b = {}, slots = size + 1, size = size, l = 0, r = 0} setmetatable(o, self); self.__index = self return o end, len = function(self) return (self.r - self.l) % self.slots end, pop = function(self) assert(self.l ~= self.r) local v = self.b[self.l] self.l = (self.l + 1) % self.slots return v end, push = function(self, v) self.b[self.r] = v self.r = (self.r + 1) % self.slots assert(self.l ~= self.r) end, } ---------------------------------------------------------------------------- -- Scheduling -- -- Tasks ready to be run are placed on a stack and it's possible to -- starve a coroutine. local function scheduler() local self_coro, is_main = coroutine.running() -- We actually don't care if scheduler is run from the main -- coroutine. But we do need to make sure that user doesn't do -- blocking operation from it, as it can't yield. -- Be compatible with 5.1 and 5.2 assert(not(self_coro ~= nil and is_main ~= true), "Scheduler must be run from the main coroutine.") local i = 0 while #tasks_runnable > 0 do local co = table.remove(tasks_runnable) local okay, emsg = coroutine.resume(co) if not okay then error(emsg) end i = i + 1 end return i end local function task_ready(co) table.insert(tasks_runnable, co) end local function spawn(fun, ...) local args = {...} local f = function() fun(unpack(args)) end local co = coroutine.create(f) task_ready(co) end ---------------------------------------------------------------------------- -- Channels - chanalt and helpers -- Given two Alts from a single channel exchange data between -- them. It's implied that one is RECV and another is SEND. Channel -- may be buffered. local function altcopy(a, b) local r, s, c = a, b, a.c if r.op == SEND then r, s = s, r end assert(s == nil or s.op == SEND) assert(r == nil or r.op == RECV) -- Channel is empty or unbuffered, copy directly if s ~= nil and r and c._buf:len() == 0 then r.alt_array.value = s.p return end -- Otherwise it's always okay to receive and then send. if r ~= nil then r.alt_array.value = c._buf:pop() end if s ~= nil then c._buf:push(s.p) end end -- Given enqueued alt_array from a chanalt statement remove all alts -- from the associated channels. local function altalldequeue(alt_array) for i = 1, #alt_array do local a = alt_array[i] if a.op == RECV or a.op == SEND then a.c:_get_alts(a.op):remove(a) end end end -- Can this Alt be execed without blocking? local function altcanexec(a) local c, op = a.c, a.op if c._buf.size == 0 then if op ~= NOP then return c:_get_other_alts(op):len() > 0 end else if op == SEND then return c._buf:len() < c._buf.size elseif op == RECV then return c._buf:len() > 0 end end end -- Alt can be execed so find a counterpart Alt and exec it! local function altexec(a) local c, op = a.c, a.op local other_alts = c:_get_other_alts(op) local other_a = other_alts:random() -- other_a may be nil altcopy(a, other_a) if other_a ~= nil then -- Disengage from channels used by the other Alt and make it ready. altalldequeue(other_a.alt_array) other_a.alt_array.resolved = other_a.alt_index task_ready(other_a.alt_array.task) end end function ischannel(x) return type(x) == "table" and x.__index == _M.Channel end -- The main entry point. Call it `alt` or `select` or just a -- multiplexing statement. This is user facing function so make sure -- the parameters passed are sane. local function chanalt(alt_array, canblock) assert(#alt_array) local list_of_canexec_i = {} for i = 1, #alt_array do local a = alt_array[i] a.alt_array = alt_array a.alt_index = i assert(type(a.op) == "number" and (a.op == RECV or a.op == SEND or a.op == NOP), "op field must be RECV, SEND or NOP in alt") assert(ischannel(a.c), "pass valid channel to a c field of alt") if altcanexec(a) == true then table.insert(list_of_canexec_i, i) end end if #list_of_canexec_i > 0 then local i = random_choice(list_of_canexec_i) altexec(alt_array[i]) return i, alt_array.value end if canblock ~= true then return nil end local self_coro, is_main = coroutine.running() alt_array.task = self_coro assert(self_coro ~= nil and is_main ~= true, "Unable to block from the main thread, run scheduler.") for i = 1, #alt_array do local a = alt_array[i] if a.op ~= NOP then a.c:_get_alts(a.op):add(a) end end -- Make sure we're not woken by someone who is not the scheduler. alt_array.resolved = nil coroutine.yield() assert(alt_array.resolved > 0) local r = alt_array.resolved return r, alt_array.value end ---------------------------------------------------------------------------- -- Channel object local Channel = { new = function(self, buf_size) local o = {}; setmetatable(o, self); self.__index = self o._buf = CircularBuffer:new(buf_size or 0) o._recv_alts, o._send_alts = Set:new(), Set:new() return o end, send = function(self, msg) assert(chanalt({{c = self, op = SEND, p = msg}}, true) == 1) return true end, recv = function(self) local alts = {{c = self, op = RECV}} local s, msg = chanalt(alts, true) assert(s == 1) return msg end, nbsend = function(self, msg) local s = chanalt({{c = self, op = SEND, p = msg}}, false) return s == 1 end, nbrecv = function(self) local s, msg = chanalt({{c = self, op = RECV}}, false) return s == 1, msg end, _get_alts = function(self, op) return (op == RECV) and self._recv_alts or self._send_alts end, _get_other_alts = function(self, op) return (op == SEND) and self._recv_alts or self._send_alts end, __tostring = function(self) return string.format("", self._buf:len(), self._buf.size, self._send_alts:len(), self._recv_alts:len()) end, __call = function(self) local function f(s, v) return true, self:recv() end return f, nil, nil end, } ---------------------------------------------------------------------------- -- Public interface _M.scheduler = scheduler _M.spawn = spawn _M.Channel = Channel _M.chanalt = chanalt _M.RECV = RECV _M.SEND = SEND _M.NOP = NOP -- Specific to Teliva function spawn_main() task.spawn(call_main) task.scheduler() assert(false, "Teliva's scheduler ran out of work; this shouldn't happen.\n".. "Either a channel is blocked forever or you're reading past\n".. "the end of a file (after recv() returned nil).\n") curses.nodelay(true) curses.getch() end -- This function exists only to make the call to 'main' visible to Teliva. -- Teliva can't yet recognize the caller of indirect calls. function call_main() main() end ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- -- Tests local task = _M function test_counter() local done local function counter(c) local i = 1 while true do c:send(i) i = i + 1 end end local function main() local c = task.Channel:new() task.spawn(counter, c) assert(c:recv() == 1) assert(c:recv() == 2) assert(c:recv() == 3) assert(c:recv() == 4) assert(c:recv() == 5) done = true end task.spawn(main) task.scheduler() assert(done) end function test_nonblocking_channel() local done local function main() local b = task.Channel:new() assert(b:nbsend(1) == false) assert(b:nbrecv() == false) local c = task.Channel:new(1) assert(c:nbrecv() == false) assert(c:nbsend(1) == true) assert(c:nbsend(1) == false) local r, v = c:nbrecv() assert(r == true) assert(v == 1) assert(c:nbrecv() == false) done = true end task.spawn(main) task.scheduler() assert(done) end function test_concurrent_send_and_recv() local l = {} local function a(c, name) -- Blocking send and recv from the same process local alt = {{c = c, op = task.SEND, p = 1}, {c = c, op = task.RECV}} local i, v = task.chanalt(alt, true) local k = string.format('%s %s', name, i == 1 and "send" or "recv") l[k] = (l[k] or 0) + 1 end for i = 0, 1000 do -- On Mac OS X in lua 5.1 initializing seed with a -- predictable value makes no sense. For all seeds from 1 to -- 1000 the result of math.random(1,3) is _exactly_ the same! -- So beware, when seeding! -- math.randomseed(i) local c = task.Channel:new() task.spawn(a, c, "a") task.spawn(a, c, "b") task.scheduler() end -- Make sure we have randomness, that is: events occur in both -- orders in 1000 runs assert(l['a recv'] > 0) assert(l['a send'] > 0) assert(l['b recv'] > 0) assert(l['b send'] > 0) end function test_channels_from_a_coroutine() local done local c = task.Channel:new() local function a() for i = 1, 100 do c:send(i) end end local function b() assert(c:recv() == 1) assert(c:recv() == 2) assert(c:recv() == 3) assert(c:recv() == 4) assert(c:recv() == 5) done = true end local a_co = coroutine.create(a) local b_co = coroutine.create(b) coroutine.resume(a_co) coroutine.resume(b_co) task.scheduler() assert(done) end function test_fibonacci() local done local function fib(c) local x, y = 0, 1 while true do c:send(x) x, y = y, x + y end end local function main(c) assert(c:recv() == 0) assert(c:recv() == 1) assert(c:recv() == 1) assert(c:recv() == 2) assert(c:recv() == 3) assert(c:recv() == 5) assert(c:recv() == 8) assert(c:recv() == 13) assert(c:recv() == 21) assert(c:recv() == 34) done = true end local c = task.Channel:new() task.spawn(fib, c) task.spawn(main, c) task.scheduler() assert(done) end function test_non_blocking_chanalt() local done local function main() local c = task.Channel:new() local alts = {{c = c, op = task.RECV}, {c = c, op = task.NOP}, {c = c, op = task.SEND, p = 1}} assert(task.chanalt(alts, false) == nil) local c = task.Channel:new(1) local alts = {{c = c, op = task.RECV}, {c = c, op = task.NOP}, {c = c, op = task.SEND, p = 1}} assert(task.chanalt(alts, false) == 3) assert(task.chanalt(alts, false) == 1) local alts = {{c = c, op = task.NOP}} assert(task.chanalt(alts, false) == nil) done = true end task.spawn(main) task.scheduler() assert(done) end -- Apparently it's not really a Sieve of Eratosthenes: -- http://www.cs.hmc.edu/~oneill/papers/Sieve-JFP.pdf function test_eratosthenes_sieve() local done local function counter(c) local i = 2 while true do c:send(i) i = i + 1 end end local function filter(p, recv_ch, send_ch) while true do local i = recv_ch:recv() if i % p ~= 0 then send_ch:send(i) end end end local function sieve(primes_ch) local c = task.Channel:new() task.spawn(counter, c) while true do local p, newc = c:recv(), task.Channel:new() primes_ch:send(p) task.spawn(filter, p, c, newc) c = newc end end local function main() local primes = task.Channel:new() task.spawn(sieve, primes) assert(primes:recv() == 2) assert(primes:recv() == 3) assert(primes:recv() == 5) assert(primes:recv() == 7) assert(primes:recv() == 11) assert(primes:recv() == 13) done = true end task.spawn(main) task.scheduler() assert(done) end function test_channel_as_iterator() local done local function counter(c) local i = 2 while true do c:send(i) i = i + 1 end end local function main() local numbers = task.Channel:new() task.spawn(counter, numbers) for _, j in numbers() do if j == 100 then break end done = true end end if _VERSION == "Lua 5.1" then -- sorry, this test doesn't work in 5.1 print('S') done = true else task.spawn(main) task.scheduler() end assert(done) end return _M