#ifndef __TELIVA_H__ #define __TELIVA_H__ // Some names for hotkeys beyond those provided by ncurses. enum KEY_ACTION { KEY_NULL = 0, CTRL_A = 1, CTRL_B = 2, CTRL_C = 3, CTRL_D = 4, CTRL_E = 5, CTRL_F = 6, CTRL_G = 7, CTRL_H = 8, TAB = 9, ENTER = 10, CTRL_K = 11, CTRL_L = 12, CTRL_Q = 17, CTRL_R = 18, CTRL_S = 19, CTRL_U = 21, CTRL_X = 24, CTRL_SLASH = 31, CTRL_UNDERSCORE = 31, DELETE = 127, }; // Colors (experimental) // Primary goal here: Keep text readable regardless of OS, terminal emulator // and color scheme. Unfortunately I don't yet have a good answer, so this // approach may yet change. Current approach: // - Hardcode colors so that we can be sure we use legible combinations of // foreground and background. // - Use only the terminal palette in the range 16-255. // - Not all terminals may support more than 256 colors. (I'm not yet sure // everyone has even 256 colors. If you don't, please let me know: // http://akkartik.name/contact) // - Many terminals provide color schemes which give the ability to tweak // colors 0-15. This makes it hard to assume specific combinations are // legible. I'm hoping most terminal emulators don't tend to encourage // messing with colors 16-255. (Please let me know if you know of // counter-examples.) // // For now, you have to edit these values if you want to adjust colors in the // editing environment. Check out https://www.robmeerman.co.uk/unix/256colours // for a map of available colors. // Toggle between a few color schemes #define COLOR_SCHEME 0 #if COLOR_SCHEME == 0 // Light color scheme. enum color { COLOR_FOREGROUND = 238, // almost black COLOR_BACKGROUND = 253, // almost white COLOR_FADE = 244, // closer to background COLOR_HIGHLIGHT_FOREGROUND = 238, COLOR_HIGHLIGHT_BACKGROUND = 250, COLOR_ERROR_FOREGROUND = COLOR_BACKGROUND, COLOR_ERROR_BACKGROUND = 124, // deep red COLOR_LUA_COMMENT = 27, // blue COLOR_LUA_KEYWORD = 172, // orange COLOR_LUA_CONSTANT = 31, // cyan COLOR_MATCH_FOREGROUND = COLOR_BACKGROUND, COLOR_MATCH_BACKGROUND = 28, // green }; #elif COLOR_SCHEME == 1 // Dark color scheme. enum color { COLOR_FOREGROUND = 253, // almost white COLOR_BACKGROUND = 238, // almost black COLOR_FADE = 244, // closer to background COLOR_HIGHLIGHT_FOREGROUND = 238, COLOR_HIGHLIGHT_BACKGROUND = 250, COLOR_ERROR_FOREGROUND = COLOR_BACKGROUND, COLOR_ERROR_BACKGROUND = 124, // deep red COLOR_LUA_COMMENT = 39, // blue COLOR_LUA_KEYWORD = 172, // orange COLOR_LUA_CONSTANT = 37, // cyan COLOR_MATCH_FOREGROUND = COLOR_BACKGROUND, COLOR_MATCH_BACKGROUND = 28, // green }; #elif COLOR_SCHEME == 2 // Solarized dark. enum color { COLOR_FOREGROUND = 250, // almost white COLOR_BACKGROUND = 24, // dark blue-green COLOR_FADE = 246, // closer to background COLOR_HIGHLIGHT_FOREGROUND = 238, COLOR_HIGHLIGHT_BACKGROUND = 31, COLOR_ERROR_FOREGROUND = 250, COLOR_ERROR_BACKGROUND = 124, // deep red COLOR_LUA_COMMENT = 45, // light blue COLOR_LUA_KEYWORD = 172, // orange COLOR_LUA_CONSTANT = 37, // cyan COLOR_MATCH_FOREGROUND = COLOR_FOREGROUND, COLOR_MATCH_BACKGROUND = 125, // magenta }; #endif enum color_pair { COLOR_PAIR_NORMAL = 0, COLOR_PAIR_HIGHLIGHT = 1, COLOR_PAIR_FADE = 2, COLOR_PAIR_LUA_COMMENT = 3, COLOR_PAIR_LUA_KEYWORD = 4, COLOR_PAIR_LUA_CONSTANT = 5, COLOR_PAIR_MATCH = 6, COLOR_PAIR_ERROR = 255, }; #endif