From 5017659bf4395d28bbcbbca84856320a8a0df3a7 Mon Sep 17 00:00:00 2001 From: "Kartik K. Agaram" Date: Wed, 13 Jul 2022 08:19:06 -0700 Subject: more idiomatic variable names --- drawing.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/drawing.lua b/drawing.lua index 2c83b4e..6833763 100644 --- a/drawing.lua +++ b/drawing.lua @@ -241,21 +241,21 @@ function Drawing.update(State) if State.lines.current_drawing == nil then return end local drawing = State.lines.current_drawing assert(drawing.mode == 'drawing') - local x, y = App.mouse_x(), App.mouse_y() + local pmx, pmy = App.mouse_x(), App.mouse_y() if App.mouse_down(1) then - if Drawing.in_drawing(drawing, x,y, State.left,State.right) then + if Drawing.in_drawing(drawing, pmx,pmy, State.left,State.right) then if drawing.pending.mode == 'freehand' then table.insert(drawing.pending.points, {x=Drawing.coord(App.mouse_x()-State.left, State.width), y=Drawing.coord(App.mouse_y()-drawing.y, State.width)}) elseif drawing.pending.mode == 'move' then - local mx,my = Drawing.coord(x-State.left, State.width), Drawing.coord(y-drawing.y, State.width) + local mx,my = Drawing.coord(pmx-State.left, State.width), Drawing.coord(pmy-drawing.y, State.width) drawing.pending.target_point.x = mx drawing.pending.target_point.y = my Drawing.relax_constraints(drawing, drawing.pending.target_point_index) end end elseif State.current_drawing_mode == 'move' then - if Drawing.in_drawing(drawing, x, y, State.left,State.right) then - local mx,my = Drawing.coord(x-State.left, State.width), Drawing.coord(y-drawing.y, State.width) + if Drawing.in_drawing(drawing, pmx, pmy, State.left,State.right) then + local mx,my = Drawing.coord(pmx-State.left, State.width), Drawing.coord(pmy-drawing.y, State.width) drawing.pending.target_point.x = mx drawing.pending.target_point.y = my Drawing.relax_constraints(drawing, drawing.pending.target_point_index) -- cgit 1.4.1-2-gfad0