ranger.container.commandlist
index
/home/hut/work/ranger/ranger/container/commandlist.py

 
Classes
       
builtins.object
Command
CommandList
Hint

 
class Command(builtins.object)
    Command objects store information about a command
 
  Methods defined here:
__init__(self, fnc, keys)
execute(self, *args)
Execute the command

Data descriptors defined here:
__dict__
dictionary for instance variables (if defined)
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
keys = []

 
class CommandList(builtins.object)
    CommandLists are dictionary-like objects which give you a command
for a given key combination.  CommandLists must be filled before use.
 
  Methods defined here:
__getitem__(self, key)
Returns the command with the given key combination
__init__(self)
bind(self, fnc, *keys)
create a Command object and assign it to the given key combinations.
hint(self, text, *keys)
create a Hint object and assign it to the given key combinations.
rebuild_paths(self)
Fill the path dictionary with dummie objects.
We need to know when to clear the keybuffer (when a wrong key is pressed)
and when to wait for the rest of the key combination.  For "gg" we
will assign "g" to a dummy which tells the program to do the latter
and wait.
remove_dummies(self)
Remove dummie objects in case you have to rebuild a path dictionary
which already contains dummie objects.

Data descriptors defined here:
__dict__
dictionary for instance variables (if defined)
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
commandlist = []
dummies_in_paths = False
dummy_object = None
paths = {}

 
class Hint(builtins.object)
    Hints display text without clearing the keybuffer
 
  Methods defined here:
__init__(self, text, keys)

Data descriptors defined here:
__dict__
dictionary for instance variables (if defined)
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
keys = []
text = ''