# Copyright (C) 2009, 2010 Roman Zimbelmann # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . import os.path import sys rangerpath = os.path.join(os.path.dirname(__file__), '..') if sys.path[1] != rangerpath: sys.path[1:1] = [rangerpath] from unittest import TestCase, main import random import ranger.colorschemes from ranger.gui.colorscheme import ColorScheme from ranger.gui.context import CONTEXT_KEYS class Test(TestCase): def setUp(self): import random import curses curses.COLORS = 88 schemes = [] for key, mod in vars(ranger.colorschemes).items(): if type(mod) == type(random): for key, var in vars(mod).items(): if type(var) == type and issubclass(var, ColorScheme) \ and var != ColorScheme: schemes.append(var) self.schemes = set(schemes) def test_colorschemes(self): def test(scheme): scheme.get() # test with no arguments for i in range(300): # test with a bunch of random (valid) arguments sample = random.sample(CONTEXT_KEYS, random.randint(2, 9)) scheme.get(*sample) for scheme in self.schemes: test(scheme()) if __name__ == '__main__': main()