#include "vendor/unity.h" #include "../src/grains.h" void setUp(void) { } void tearDown(void) { } static void test_square_1(void) { TEST_ASSERT(1ull == square(1)); } static void test_square_2(void) { TEST_ASSERT(2ull == square(2)); } static void test_square_3(void) { TEST_ASSERT(4ull == square(3)); } static void test_square_4(void) { TEST_ASSERT(8ull == square(4)); } static void test_square_16(void) { TEST_ASSERT(32768ull == square(16)); } static void test_square_32(void) { TEST_ASSERT(2147483648ull == square(32)); } static void test_square_64(void) { TEST_ASSERT(9223372036854775808ull == square(64)); } static void test_square_0_does_not_exist(void) { TEST_ASSERT(0 == square(0)); } static void test_square_greater_than_64_does_not_exist(void) { TEST_ASSERT(0 == square(65)); } static void test_total(void) { TEST_ASSERT(18446744073709551615ull == total()); } int main(void) { UnityBegin("test/test_grains.c"); RUN_TEST(test_square_1); RUN_TEST(test_square_2); RUN_TEST(test_square_3); RUN_TEST(test_square_4); RUN_TEST(test_square_16); RUN_TEST(test_square_32); RUN_TEST(test_square_64); RUN_TEST(test_square_0_does_not_exist); RUN_TEST(test_square_greater_than_64_does_not_exist); RUN_TEST(test_total); return UnityEnd(); }