#include "vendor/unity.h" #include "../src/rna_transcription.h" #include void setUp(void) { } void tearDown(void) { } static void check_transcription(const char *dna, const char *expected) { char *rna = to_rna(dna); TEST_ASSERT_EQUAL_STRING(expected, rna); free(rna); } static void test_empty_rna_sequence(void) { check_transcription("", ""); } static void test_rna_complement_of_cytosine_is_guanine(void) { check_transcription("C", "G"); } static void test_rna_complement_of_guanine_is_cytosine(void) { check_transcription("G", "C"); } static void test_rna_complement_of_thymine_is_adenine(void) { check_transcription("T", "A"); } static void test_rna_complement_of_adenine_is_uracil(void) { check_transcription("A", "U"); } static void test_rna_complement(void) { check_transcription("ACGTGGTCTTAA", "UGCACCAGAAUU"); } int main(void) { UnityBegin("test/test_rna_transcription.c"); RUN_TEST(test_empty_rna_sequence); RUN_TEST(test_rna_complement_of_cytosine_is_guanine); RUN_TEST(test_rna_complement_of_guanine_is_cytosine); RUN_TEST(test_rna_complement_of_thymine_is_adenine); RUN_TEST(test_rna_complement_of_adenine_is_uracil); RUN_TEST(test_rna_complement); return UnityEnd(); }