From 5bb0f224483fbc1d57fd1c5a2f4a22dd7263ecd6 Mon Sep 17 00:00:00 2001 From: Andinus Date: Tue, 19 Jan 2021 18:20:23 +0530 Subject: Re-implement octans, move subroutines to respective modules MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Initially it went over the list of words & checked if they exist in the grid. This was very slow. Currently it walks the grid & checks if the current string exist in the dictionary. This is faster for these reasons: • The dictionary is sorted, we perform binary range search on the dictionary to return the list of all words that start with specific string. • Starting positions are limited. If the dictionary wasn't sorted then this probably would've been --- lib/WordSearch.rakumod | 67 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 lib/WordSearch.rakumod (limited to 'lib/WordSearch.rakumod') diff --git a/lib/WordSearch.rakumod b/lib/WordSearch.rakumod new file mode 100644 index 0000000..14d29b8 --- /dev/null +++ b/lib/WordSearch.rakumod @@ -0,0 +1,67 @@ +unit module WordSearch; + +use Neighbors; +use RangeSearch; + +# word-search walks the given grid & tries to find words in the +# dictionary. It walks in Depth-First manner (lookup Depth-First +# search). +sub word-search ( + # @dict holds the dictionary. @puzzle holds the puzzle. + @dict, @puzzle, + + # $y, $x is the position of the current cell, we have to follow + # this path. $str is the string we've looked up until now. If it's + # not passed then assume that we're starting at $y, $x and take + # @puzzle[$y][$x] as the string. + # + # $str should be passed in recursive calls, it's not required when + # $y, $x is the starting position. + Int $y, Int $x, $str? = @puzzle[$y][$x], + + # @visited holds the positions that we've already visited. + @visited? is copy --> List +) is export { + # If @visited was not passed then mark the given cell as visited + # because it's the cell we're starting at. + @visited[$y][$x] = True unless @visited; + + # neighbor block loops over the neighbors of $y, $x. + neighbor: for neighbors(@puzzle, $y, $x).List -> $pos { + # Move on to next neighbor if we've already visited this one. + next neighbor if @visited[$pos[0]][$pos[1]]; + + # Mark this cell as visited but only until we search this + # path. When moving to next neighbor, mark it False. + @visited[$pos[0]][$pos[1]] = True; + + # $word is the string that we're going to lookup in the + # dictionary. + my Str $word = $str ~ @puzzle[$pos[0]][$pos[1]]; + + # range-starts-with returns a list of all words in the + # dictionary that start with $word. + with range-starts-with(@dict, $word) -> @list { + if @list.elems > 0 { + # If $word exist in the dictionary then it should be + # the first element in the list. + take @list[0], @visited if @list[0] eq $word; + + # Continue on this path because there are 1 or more + # elements in @list which means we could find a word. + word-search( + # Don't pass the whole dictionary for next search. + # Words that start with "ab" will always be a + # subset of words that start with "a", so keeping + # this in mind we pass the output of last + # range-starts-with (@list). + @list, @puzzle, $pos[0], $pos[1], $word, @visited + ); + } + } + + # We're done looking up this path, mark this cell as False & + # move on to another neighbor. + @visited[$pos[0]][$pos[1]] = False; + } +} -- cgit 1.4.1-2-gfad0