From 6a98c8dd4c10195e7b71602b15554bdc82ac0153 Mon Sep 17 00:00:00 2001 From: Charadon Date: Thu, 2 Jun 2022 14:11:34 -0400 Subject: Changed bounce sound effect and changed background color --- resources/bounce.wav | Bin 127778 -> 22126 bytes src/marathon.c | 1 + src/versus.c | 4 ++-- 3 files changed, 3 insertions(+), 2 deletions(-) diff --git a/resources/bounce.wav b/resources/bounce.wav index 6fa7be2..7308c5b 100644 Binary files a/resources/bounce.wav and b/resources/bounce.wav differ diff --git a/src/marathon.c b/src/marathon.c index b12b64a..0ec4f71 100644 --- a/src/marathon.c +++ b/src/marathon.c @@ -78,6 +78,7 @@ void marathon_main() { BeginDrawing(); ClearBackground(BLACK); BeginMode2D(MainCamera); + DrawRectangle(0, 0, 1280, 720, (Color){20, 20, 20, 255}); DrawTexture(PaddleSprite, 0, Player.Y, WHITE); DrawTexture(BallSprite, Ball.X, Ball.Y, WHITE); DrawText(PlayerScore, 0, 0, 32, BLUE); diff --git a/src/versus.c b/src/versus.c index ed933e5..6d964de 100644 --- a/src/versus.c +++ b/src/versus.c @@ -115,11 +115,11 @@ void versus_main() { BeginDrawing(); ClearBackground(BLACK); BeginMode2D(MainCamera); + DrawRectangle(0, 0, 1280, 720, (Color){20, 20, 20, 255}); DrawTexture(PaddleSprite, 0, Player.Y, WHITE); DrawTexture(PaddleSprite, 1200, Enemy.Y, WHITE); DrawTexture(BallSprite, Ball.X, Ball.Y, WHITE); - //DrawRectangleRec(Enemy.BallDetector, RED); - DrawText(PlayerScore, 0, 0, 32, GREEN); + DrawText(PlayerScore, 0, 0, 32, BLUE); DrawText(EnemyScore, 1130, 688, 32, RED); EndMode2D(); EndDrawing(); -- cgit 1.4.1-2-gfad0