██████╗ ██████╗ ███╗ ██╗ ██████╗ ██╔══██╗██╔═══██╗████╗ ██║██╔════╝ ██████╔╝██║ ██║██╔██╗ ██║██║ ███╗ ██╔═══╝ ██║ ██║██║╚██╗██║██║ ██║ ██║ ╚██████╔╝██║ ╚████║╚██████╔╝ ╚═╝ ╚═════╝ ╚═╝ ╚═══╝ ╚═════╝ =============================================================================== ABANDON ALL HOPE YE WHO ENTERS: This project was create as a fun side-project to see if I could make a 2D game. As it turns out, I can! Unfortunately the code in this is super spaghetti, so be warned! =============================================================================== Description: This is a pong clone made in C using raylib as the main back bone of the code. My goal with this project is: 1. Support as many platforms as possible. At the current time these are: - Linux - NetBSD - FreeBSD - Windows - OpenBSD - Mac OSX - Haiku - DragonflyBSD The following platforms are not support, with the reasons why they aren't yet: - Hurd (I'll fuckin do it for the memes, mark my words...) - OpenIndiana (Premake5 doesn't link properly.) 2. Make a fun, simple game. 3. Improve my coding skills. If you have any criticism of my code, go ahead and leave an issue! Pointing out mistakes is the only way I can learn. =============================================================================== Build with Tup: 1. Modify tup.config to your needs. 2. Run `tup` 3. Run ./install.sh 4. Done Build without Tup: Because I get all my CFLAGS and LDFLAGS from pkg-config, it should be pretty portable. 1. Run ./build-$RELEASETYPE.sh (release if packaging, debug if debugging) 2. Run ./install.sh 3. Done. =============================================================================== If you like my work and want to support me, consider donating to me on https://liberapay.com/Charadon/